Compare commits
9
Commits
fa60274540
..
main
| Author | SHA1 | Date | |
|---|---|---|---|
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97aed4e5ca | ||
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416446206f | ||
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c6ab0327c1 | ||
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e6a5c9e805 | ||
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b9e8144519 | ||
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06f261b793 | ||
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e76ef32c45 | ||
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f49650744a | ||
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ab56a2cc95 |
+4
-2
@@ -1,8 +1,10 @@
|
||||
build/
|
||||
.vscode/
|
||||
.*
|
||||
!.gitignore
|
||||
!.clangd
|
||||
CMakeFiles/
|
||||
CMakeKits.json
|
||||
CMakeCache.txt
|
||||
docs/*
|
||||
!docs/CMake*
|
||||
!docs/Doxyfile.in
|
||||
!.clangd
|
||||
+15
-28
@@ -28,45 +28,32 @@ function(toAbsolutePath SETVAR PATHS)
|
||||
set(${SETVAR} ${RET_VAL} PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
if (NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE "Debug")
|
||||
endif()
|
||||
|
||||
if(CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
message(STATUS "Targeting Release build")
|
||||
add_compile_definitions(_NB_BUILD_RELEASE)
|
||||
elseif(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
message(STATUS "Targeting Debug build")
|
||||
set(NB_DEBUG_BUILD ON)
|
||||
add_compile_definitions(_NB_BUILD_DEBUG)
|
||||
endif()
|
||||
message(STATUS "Targeting ${CMAKE_BUILD_TYPE} build")
|
||||
|
||||
if (NB_DEBUG_BUILD)
|
||||
set(NB_LOGGING ON)
|
||||
set(NB_BUILD_TESTS ON)
|
||||
set(NB_BUILD_DOCS ON)
|
||||
set(NB_MONITOR_OPENGL_CALLS ON)
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS 1)
|
||||
endif()
|
||||
|
||||
cmake_dependent_option(NB_LOGGING
|
||||
"Creates a default logger and automatically logs with code locations."
|
||||
ON
|
||||
NB_DEBUG_BUILD
|
||||
OFF
|
||||
)
|
||||
cmake_dependent_option(NB_BUILD_TESTS
|
||||
"Build unit tests"
|
||||
ON
|
||||
NB_DEBUG_BUILD
|
||||
OFF
|
||||
)
|
||||
cmake_dependent_option(NB_BUILD_DOCS
|
||||
"Build documentation"
|
||||
ON
|
||||
NB_DEBUG_BUILD
|
||||
OFF
|
||||
)
|
||||
cmake_dependent_option(NBENGINE_INSTALL
|
||||
"Install NBEngine"
|
||||
ON
|
||||
NB_DEBUG_BUILD
|
||||
OFF
|
||||
)
|
||||
cmake_dependent_option(NB_MONITOR_OPENGL_CALLS
|
||||
"Monitors every OpenGL call for errors"
|
||||
ON
|
||||
NB_DEBUG_BUILD
|
||||
OFF
|
||||
)
|
||||
|
||||
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
message(STATUS "Building for Windows")
|
||||
@@ -106,7 +93,7 @@ endif()
|
||||
|
||||
get_filename_component(NBENGINE_ROOT ${CMAKE_CURRENT_LIST_DIR} ABSOLUTE)
|
||||
|
||||
add_subdirectory(./engine ${PROJECT_BINARY_DIR}/${CMAKE_BUILD_TYPE})
|
||||
add_subdirectory(./engine)
|
||||
|
||||
# Toggle
|
||||
set(NB_REBUILD_DOCS)
|
||||
|
||||
@@ -13,11 +13,12 @@ toAbsolutePath(NB_CORE_SOURCE
|
||||
./src/Logger.cpp
|
||||
./src/Processes.cpp
|
||||
./src/StringUtils.cpp
|
||||
./src/TypeTraits.cpp
|
||||
./src/Utils.cpp
|
||||
)
|
||||
toAbsolutePath(NB_CORE_INCLUDE
|
||||
./include/NBCore/ANSITerm.hpp
|
||||
./include/NBCore/DataSink.hpp
|
||||
./include/NBCore/DataTypes.hpp
|
||||
./include/NBCore/Errors.hpp
|
||||
./include/NBCore/ErrorsImpl.hpp
|
||||
./include/NBCore/Logger.hpp
|
||||
|
||||
@@ -1,214 +0,0 @@
|
||||
#pragma once
|
||||
#ifndef _NB_ANSI_TERM
|
||||
#define _NB_ANSI_TERM
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
|
||||
/*
|
||||
----------- TECH DEBT ------------
|
||||
Idk wtf to do here. This was originally to allow me to print
|
||||
to terminal easily, but it's becoming too much of an investment.
|
||||
For the time being, drop it.
|
||||
|
||||
*/
|
||||
|
||||
namespace nb {
|
||||
|
||||
template <typename ST, typename U>
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||||
struct SmartText {
|
||||
using Type = ST;
|
||||
using ValType = U;
|
||||
static constexpr bool HasChild = Type::HasChild;
|
||||
|
||||
SmartText() = default;
|
||||
};
|
||||
|
||||
template <typename Type, typename U>
|
||||
struct StyleFormatter : SmartText<StyleFormatter<Type, U>, U> {
|
||||
using Base = SmartText<StyleFormatter<Type, U>, U>;
|
||||
using typename Base::ValType;
|
||||
static constexpr bool HasChild = true;
|
||||
|
||||
StyleFormatter(const std::string& _fmt, const ValType& _val, const std::string& _closing) :
|
||||
fmt{_fmt}, val{_val}, closing{_closing} {}
|
||||
|
||||
std::string fmt;
|
||||
ValType val;
|
||||
std::string closing;
|
||||
};
|
||||
|
||||
template <typename Child>
|
||||
struct StyleFormatter<Child, void> : SmartText<StyleFormatter<Child, void>, void>{
|
||||
using Base = SmartText<StyleFormatter<Child, void>, void>;
|
||||
using Base::ValType;
|
||||
static constexpr bool HasChild = false;
|
||||
|
||||
StyleFormatter(const std::string& _fmt) : fmt{_fmt} {}
|
||||
|
||||
std::string fmt;
|
||||
};
|
||||
|
||||
template <typename U=void>
|
||||
struct ANSITextColor;
|
||||
|
||||
template <typename U>
|
||||
struct ANSITextColor : StyleFormatter<ANSITextColor<U>, U> {
|
||||
using Base = StyleFormatter<ANSITextColor, U>;
|
||||
using typename Base::ValType;
|
||||
using Base::HasChild;
|
||||
|
||||
template <typename = typename std::enable_if<HasChild, U>::type>
|
||||
ANSITextColor(const U& _val) : Base{"\x1b[39m", _val, "\x1b[39m"} {}
|
||||
template <typename = typename std::enable_if<!HasChild, U>>
|
||||
ANSITextColor() : Base{"\x1b[92m"} {}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ANSITextColor<std::string> : StyleFormatter<ANSITextColor<std::string>, std::string> {
|
||||
using Base = StyleFormatter<ANSITextColor<std::string>, std::string>;
|
||||
static constexpr bool HasChild = Base::HasChild;
|
||||
|
||||
template <std::size_t N>
|
||||
ANSITextColor(char const(&_val) [N]) : Base{"\x1b[92m", _val, "\x1b[39m"} {}
|
||||
ANSITextColor(const char* _val) : Base{"\x1b[92m", _val, "\x1b[39m"} {}
|
||||
ANSITextColor(const std::string& _val) : Base{"\x1b[92m", _val, "\x1b[39m"} {}
|
||||
};
|
||||
|
||||
} // namespace nb
|
||||
|
||||
template<typename Type, typename U>
|
||||
std::ostream& operator<<(std::ostream& stream, const nb::StyleFormatter<Type, U>& msg) {
|
||||
if (&stream == &std::cout) {
|
||||
stream << msg.fmt;
|
||||
if (msg.HasChild) {
|
||||
stream << msg.val << msg.closing;
|
||||
}
|
||||
} else {
|
||||
if (msg.HasChild) { stream << msg.val; }
|
||||
}
|
||||
stream << std::flush;
|
||||
return stream;
|
||||
}
|
||||
|
||||
/* struct CellBase {
|
||||
uint8_t width;
|
||||
uint8_t height;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct Cell : SmartText<Cell<T>, T> {
|
||||
using Base = SmartText<Cell<T>, T>;
|
||||
using typename Base::ValType;
|
||||
using Base::HasChild;
|
||||
|
||||
Cell(const ValType& _val, const uint8_t& w, const uint8_t& h=1)
|
||||
: val(_val), width(w), height(h) {}
|
||||
|
||||
ValType val;
|
||||
uint8_t width;
|
||||
|
||||
uint8_t height;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct Cell<std::string> : SmartText<Cell<std::string>, std::string> {
|
||||
using Base = SmartText<Cell<std::string>, std::string>;
|
||||
using typename Base::ValType;
|
||||
using Base::HasChild;
|
||||
|
||||
template <std::size_t N>
|
||||
Cell( const(&_val) [N], const uint8_t& w, const uint8_t& h=0) : Cell(std::string(_val), w, h) {}
|
||||
Cell(char* _val, const uint8_t& w, const uint8_t& h=0) : Cell(std::string(_val), w, h) {}
|
||||
Cell(const ValType& _val, const uint8_t& w, const uint8_t& h=0)
|
||||
: val(_val), width(w) {
|
||||
unsigned int strsize = _val.size();
|
||||
height = strsize / width;
|
||||
height += (strsize % width) ? 1 : 0;
|
||||
}
|
||||
|
||||
ValType val;
|
||||
uint8_t width;
|
||||
|
||||
uint8_t height;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
std::ostream& operator<<(std::ostream& stream, const Cell<T>& cll) {
|
||||
if (&stream == &std::cout) {
|
||||
stream << "\x1b[s" << cll.val << "\x1b[u\x1b[" << 1+cll.width << "C\x1b[" << 1+cll.height;
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void ChangeCellHeight(int i, Cell<T>& cll, const unsigned int& h) {
|
||||
if (h < cll.height) { cll.height=h; }
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GetTallestCell(int i, Cell<T>& cll, unsigned int& h) {
|
||||
if (cll.height > h) { h = cll.height; }
|
||||
}
|
||||
|
||||
template <typename... Pack>
|
||||
struct TableRow {
|
||||
using RowCells = std::tuple<Cell<Pack>...>;
|
||||
using CellWidths = std::array<int, sizeof...(Pack)>;
|
||||
using DelimiterArray = std::array<std::string, sizeof...(Pack)+1>;
|
||||
|
||||
TableRow(CellWidths&& widths_, DelimiterArray&& delims_, const Pack&... vals_)
|
||||
: widths(widths_), delimiters(delims_), topBorder("") {
|
||||
nb::ForEach(_cells, GetTallestCell, _height);
|
||||
}
|
||||
|
||||
static constexpr int num_columns = sizeof...(Pack);
|
||||
|
||||
int height() const { return height; }
|
||||
inline int height(const unsigned int newh) {
|
||||
nb::ForEach(_cells, ChangeCellHeight, newh);
|
||||
return (_height=newh);
|
||||
}
|
||||
|
||||
const CellWidths widths;
|
||||
const DelimiterArray delimiters;
|
||||
const std::string topBorder;
|
||||
const std::string bottomBorder;
|
||||
|
||||
protected:
|
||||
RowCells _cells;
|
||||
int _height;
|
||||
|
||||
};
|
||||
|
||||
template <typename... Pack>
|
||||
std::ostream& operator<<(std::ostream& stream, const TableRow<Pack...>& row) {
|
||||
|
||||
}
|
||||
|
||||
template<typename... Pack>
|
||||
class Table {
|
||||
public:
|
||||
Table(const Pack&... _vals) : row(std::array<int, sizeof...(Pack)>(10),
|
||||
std::array<std::string, sizeof...(Pack)>(""), _vals...) {}
|
||||
private:
|
||||
TableRow<Pack...> row;
|
||||
};
|
||||
|
||||
} // namespace nb
|
||||
|
||||
#ifdef _NB_TARGET_WINDOWS
|
||||
template<typename... Types>
|
||||
std::ostream& operator<<(std::ostream& stream, const nb::TableRow<Types...>& row) {
|
||||
using PosType = decltype(stream.tellp());
|
||||
constexpr int num_cells = sizeof...(Types);
|
||||
|
||||
int col_num = 0;
|
||||
int col_start = 0;
|
||||
|
||||
return stream;
|
||||
}
|
||||
#endif // _NB_TARGET_WINDOWS */
|
||||
|
||||
#endif // _NB_ANSI_TERM
|
||||
@@ -0,0 +1,71 @@
|
||||
#pragma once
|
||||
#include <cstring>
|
||||
#ifndef _NB_DATA_TYPES
|
||||
#define _NB_DATA_TYPES
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
namespace nb {
|
||||
|
||||
template<typename T, unsigned int N>
|
||||
class NDArray {
|
||||
protected:
|
||||
std::unique_ptr<T[]> _data;
|
||||
static unsigned int calculateTotalSize(const std::array<unsigned int, N>& dims) {
|
||||
unsigned int ret = 1;
|
||||
std::for_each(dims.begin(), dims.end(), [&](unsigned int n){
|
||||
ret *= n;
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
|
||||
public:
|
||||
const std::array<unsigned int, N> dimensions;
|
||||
const unsigned int totalSize;
|
||||
static constexpr unsigned int NumberDimensions = N;
|
||||
NDArray(
|
||||
const std::array<unsigned int, N>& dimensions_,
|
||||
T* data_=nullptr
|
||||
) :
|
||||
dimensions(dimensions_),
|
||||
totalSize(calculateTotalSize(dimensions_))
|
||||
{
|
||||
if (data_) { data(data_); }
|
||||
}
|
||||
NDArray(
|
||||
const std::array<unsigned int, N>& dimensions_,
|
||||
const T* data_
|
||||
) : NDArray(dimensions_) { data(data_); }
|
||||
|
||||
unsigned int coordinateToIndex(const std::array<T, N>& coord) const {
|
||||
unsigned int blockSize = 1;
|
||||
unsigned int ret = 0;
|
||||
for (auto i = 0; i < dimensions.size(); ++i) {
|
||||
ret += coord[i] * blockSize;
|
||||
blockSize *= dimensions[i];
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline const T& at(const std::array<T, N>& coord) const {
|
||||
return _data[coordinateToIndex(coord)];
|
||||
}
|
||||
inline std::shared_ptr<T> data() const { return _data; }
|
||||
|
||||
inline T& at(const std::array<T, N>& coord) {
|
||||
return _data[coordinateToIndex(coord)];
|
||||
}
|
||||
inline T* data(const T* data_) {
|
||||
_data = std::make_unique<T[]>(totalSize);
|
||||
std::memcpy(_data.get(), data_, totalSize * sizeof(T));
|
||||
return _data.get();
|
||||
}
|
||||
|
||||
|
||||
|
||||
}; // namespace nb
|
||||
|
||||
}
|
||||
#endif // _NB_DATA_TYPES
|
||||
@@ -2,9 +2,8 @@
|
||||
#ifndef _NB_TYPE_TRAITS
|
||||
#define _NB_TYPE_TRAITS
|
||||
|
||||
#include <tuple>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <utility>
|
||||
|
||||
namespace nb {
|
||||
|
||||
@@ -31,6 +30,17 @@ namespace detail {
|
||||
};
|
||||
} // namespace detail
|
||||
|
||||
template<typename K, typename V>
|
||||
std::pair<K, V> KeyVal(K key, V val) { return std::pair(key, val); }
|
||||
|
||||
enum TypeCodes {
|
||||
UINT8, UINT16, UINT32, UINT64, INT8, INT16, INT32, INT64,
|
||||
FLOAT16, FLOAT32, DOUBLE64, BOOL, NONE
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
static constexpr TypeCodes GetTypeEnum = NONE;
|
||||
|
||||
struct NoneType{};
|
||||
|
||||
template<typename T, unsigned int Arg>
|
||||
@@ -90,37 +100,6 @@ struct RunAndOutput {
|
||||
}
|
||||
};
|
||||
|
||||
template<typename A, typename B>
|
||||
using SubtractType = decltype(std::declval<A>() - std::declval<B>());
|
||||
|
||||
template<typename A, typename B>
|
||||
using MultiplyType = decltype(std::declval<A>() * std::declval<B>());
|
||||
|
||||
template<typename A, typename B>
|
||||
using AdditionType = decltype(std::declval<A>() + std::declval<B>());
|
||||
|
||||
template<typename Func, std::size_t N=0, typename... Pack>
|
||||
inline typename std::enable_if<N==sizeof...(Pack), void>::type
|
||||
ForEach(std::tuple<Pack...>&, Func) {}
|
||||
|
||||
template<typename Func, std::size_t N=0, typename... Pack>
|
||||
inline typename std::enable_if<N < sizeof...(Pack), void>::type
|
||||
ForEach(std::tuple<Pack...>& tup, Func f) {
|
||||
f(N, std::get<N>(tup));
|
||||
ForEach<N+1, Func, Pack...>(tup, f);
|
||||
}
|
||||
|
||||
template<std::size_t N=0, typename Func, typename Args, typename... Pack>
|
||||
inline typename std::enable_if<N==sizeof...(Pack), void>::type
|
||||
ForEach(std::tuple<Pack...>&, Func, const Args&) {}
|
||||
|
||||
template<std::size_t N=0, typename Func, typename Args, typename... Pack>
|
||||
inline typename std::enable_if<N < sizeof...(Pack), void>::type
|
||||
ForEach(std::tuple<Pack...>& tup, Func f, const Args& arg) {
|
||||
f(N, std::get<N>(tup), arg);
|
||||
ForEach<N+1, Func, Args, Pack...>(tup, f, arg);
|
||||
}
|
||||
|
||||
template<typename T, typename... Pack>
|
||||
struct Find;
|
||||
|
||||
@@ -156,48 +135,6 @@ struct Find<T, U> {
|
||||
>::value;
|
||||
};
|
||||
|
||||
template <typename T, typename Pack1, typename... Pack>
|
||||
struct RefPackToPtrVec {
|
||||
RefPackToPtrVec(std::vector<T*> _vec, Pack1& p1, Pack&... packs)
|
||||
: vec(_vec) {
|
||||
static_assert(std::is_base_of<T, Pack1>::value);
|
||||
vec.push_back(&p1);
|
||||
vec = RefPackToPtrVec<T, Pack...>(vec, packs...).vec;
|
||||
}
|
||||
|
||||
RefPackToPtrVec(Pack1& p1, Pack&... packs)
|
||||
: RefPackToPtrVec({}, p1, packs...) {}
|
||||
|
||||
std::vector<T*> vec;
|
||||
};
|
||||
|
||||
template <typename T, typename Pack>
|
||||
struct RefPackToPtrVec<T, Pack> {
|
||||
RefPackToPtrVec(std::vector<T*> _vec, Pack& p1)
|
||||
: vec(_vec) {
|
||||
static_assert(std::is_base_of<T, Pack>::value);
|
||||
vec.push_back(&p1);
|
||||
}
|
||||
|
||||
RefPackToPtrVec(Pack& p1)
|
||||
: RefPackToPtrVec({}, p1) {}
|
||||
|
||||
std::vector<T*> vec;
|
||||
};
|
||||
|
||||
template <typename T, typename... Pack>
|
||||
struct PackIsSameType;
|
||||
|
||||
template <typename T, typename PackType>
|
||||
struct PackIsSameType<T, PackType> {
|
||||
const bool value = std::is_base_of<T, PackType>::value;
|
||||
};
|
||||
|
||||
template <typename T, typename FirstPack, typename... Pack>
|
||||
struct PackIsSameType<T, FirstPack, Pack...> {
|
||||
const bool value = std::is_base_of<T, FirstPack>::value && PackIsSameType<T, Pack...>::value;
|
||||
};
|
||||
|
||||
} // namespace nb
|
||||
|
||||
#endif // _NB_TYPE_TRAITS
|
||||
@@ -1,8 +1,7 @@
|
||||
#pragma once
|
||||
#ifndef _NB_CORE_TYPES
|
||||
#define _NB_CORE_TYPES
|
||||
#ifndef _NB_UTILTIES
|
||||
#define _NB_UTILTIES
|
||||
|
||||
#include <exception>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
#include <NBCore/TypeTraits.hpp>
|
||||
|
||||
namespace nb {
|
||||
|
||||
template<> constexpr TypeCodes GetTypeEnum<unsigned char> = TypeCodes::UINT8;
|
||||
template<> constexpr TypeCodes GetTypeEnum<unsigned short> = TypeCodes::UINT16;
|
||||
template<> constexpr TypeCodes GetTypeEnum<unsigned int> = TypeCodes::UINT32;
|
||||
template<> constexpr TypeCodes GetTypeEnum<unsigned long int> = TypeCodes::UINT64;
|
||||
template<> constexpr TypeCodes GetTypeEnum<char> = TypeCodes::INT8;
|
||||
template<> constexpr TypeCodes GetTypeEnum<short> = TypeCodes::INT16;
|
||||
template<> constexpr TypeCodes GetTypeEnum<int> = TypeCodes::INT32;
|
||||
template<> constexpr TypeCodes GetTypeEnum<long> = TypeCodes::INT64;
|
||||
template<> constexpr TypeCodes GetTypeEnum<float> = TypeCodes::FLOAT32;
|
||||
template<> constexpr TypeCodes GetTypeEnum<double> = TypeCodes::DOUBLE64;
|
||||
template<> constexpr TypeCodes GetTypeEnum<bool> = TypeCodes::BOOL;
|
||||
|
||||
} // namespace nb
|
||||
@@ -1,6 +1,5 @@
|
||||
cmake_minimum_required(VERSION 3.26.0)
|
||||
|
||||
if (NB_BUILD_TESTS)
|
||||
enable_testing()
|
||||
include(GoogleTest)
|
||||
add_executable(TestCore
|
||||
@@ -21,4 +20,4 @@ if (NB_BUILD_TESTS)
|
||||
)
|
||||
|
||||
gtest_discover_tests(TestCore)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <string>
|
||||
#include <NBCore/DataTypes.hpp>
|
||||
#include <NBCore/TypeTraits.hpp>
|
||||
#include <NBCore/StringUtils.hpp>
|
||||
|
||||
@@ -46,7 +47,6 @@ TEST(UtilsTest, TestFindAndReplaceWstr) {
|
||||
find_and_replace<wchar_t>(L"Jeff", L"e", L"efe").c_str(),
|
||||
L"Jefeff"
|
||||
);
|
||||
|
||||
std::wstring tmp = find_and_replace<wchar_t>(L"Naif", L"a", L"afa");
|
||||
ASSERT_STREQ(
|
||||
find_and_replace<wchar_t>(tmp, L"i", L"ifi").c_str(),
|
||||
@@ -74,44 +74,6 @@ TEST(UtilsTest, TestFindAndReplaceWstr) {
|
||||
);
|
||||
}
|
||||
|
||||
/* TEST(UtilsTest, TestWstrToStr) {
|
||||
ASSERT_STREQ(
|
||||
nb::wstr_to_str(L"Hi!").c_str(),
|
||||
"Hi!"
|
||||
);
|
||||
ASSERT_STREQ(
|
||||
nb::wstr_to_str(L"Naif").c_str(),
|
||||
"Naif"
|
||||
);
|
||||
ASSERT_STREQ(
|
||||
nb::wstr_to_str(L"\r\r\r\n").c_str(),
|
||||
"\r\r\r\n"
|
||||
);
|
||||
ASSERT_STREQ(
|
||||
nb::wstr_to_str(L"Naif\ttalks\r\ra\t\nlot").c_str(),
|
||||
"Naif\ttalks\r\ra\t\nlot"
|
||||
);
|
||||
} */
|
||||
|
||||
/* TEST(UtilsTest, TestStrToWstr) {
|
||||
ASSERT_STREQ(
|
||||
nb::str_to_wstr("Hi!").c_str(),
|
||||
L"Hi!"
|
||||
);
|
||||
ASSERT_STREQ(
|
||||
nb::str_to_wstr("Naif").c_str(),
|
||||
L"Naif"
|
||||
);
|
||||
ASSERT_STREQ(
|
||||
nb::str_to_wstr("\r\r\r\n").c_str(),
|
||||
L"\r\r\r\n"
|
||||
);
|
||||
ASSERT_STREQ(
|
||||
nb::str_to_wstr("Naif\ttalks\r\ra\t\nlot").c_str(),
|
||||
L"Naif\ttalks\r\ra\t\nlot"
|
||||
);
|
||||
} */
|
||||
|
||||
struct A { bool x(); };
|
||||
struct B { bool y(); };
|
||||
struct C { bool x(); bool y; };
|
||||
@@ -145,4 +107,22 @@ TEST(UtilsTest, TestIsDetected) {
|
||||
ASSERT_TRUE(ret);
|
||||
}
|
||||
|
||||
TEST(DataTypesTests, TestNDArray) {
|
||||
float* data_f = new float[9] {0,1,2,3,4,5,6,7,8};
|
||||
nb::NDArray<float, 2> arr({3, 3}, data_f);
|
||||
ASSERT_FLOAT_EQ(data_f[4], arr.at({1,1}));
|
||||
arr.at({1,1}) = 0.5;
|
||||
ASSERT_FLOAT_EQ(0.5, arr.at({1,1}));
|
||||
delete[] data_f;
|
||||
|
||||
unsigned int* data_ui = new unsigned int[8] {0,1,2,3,4,5,6,7};
|
||||
nb::NDArray<unsigned int, 3> arr3d({2,2,2}, data_ui);
|
||||
ASSERT_EQ(data_ui[5], arr3d.at({1,0,1}));
|
||||
arr3d.at({0,1,1}) = 23;
|
||||
ASSERT_EQ(23, arr3d.at({0,1,1}));
|
||||
delete[] data_ui;
|
||||
|
||||
|
||||
}
|
||||
|
||||
} // namespace nb
|
||||
@@ -30,23 +30,26 @@ toAbsolutePath(NB_GRAPHICS_SOURCE
|
||||
./src/Buffers.cpp
|
||||
./src/FrameBuffers.cpp
|
||||
./src/Image.cpp
|
||||
./src/Mesh.cpp
|
||||
./src/OGLObjects.cpp
|
||||
./src/ProgramPipeline.cpp
|
||||
./src/Textures.cpp
|
||||
./src/VertexArray.cpp
|
||||
./src/VertexData.cpp
|
||||
./src/Window.cpp
|
||||
)
|
||||
toAbsolutePath(NB_GRAPHICS_INCLUDE
|
||||
./include/NBGraphics/Buffers.hpp
|
||||
./include/NBGraphics/Camera.hpp
|
||||
./include/NBGraphics/Draw.hpp
|
||||
./include/NBGraphics/FrameBuffers.hpp
|
||||
./include/NBGraphics/GLLoad.hpp
|
||||
./include/NBGraphics/Image.hpp
|
||||
./include/NBGraphics/Mesh.hpp
|
||||
./include/NBGraphics/OGLObjects.hpp
|
||||
./include/NBGraphics/ProgramPipeline.hpp
|
||||
./include/NBGraphics/Textures.hpp
|
||||
./include/NBGraphics/VertexArray.hpp
|
||||
./include/NBGraphics/VertexData.hpp
|
||||
./include/NBGraphics/Window.hpp
|
||||
)
|
||||
|
||||
|
||||
@@ -57,7 +57,8 @@ class BufferError : public Error<BufferError> {
|
||||
enum Codes : unsigned int {
|
||||
UNDEFINED,
|
||||
DATA_OVERFLOW,
|
||||
DATA_ERROR
|
||||
DATA_ERROR,
|
||||
BAD_DATA_TYPE
|
||||
};
|
||||
static const std::string type;
|
||||
static const ErrorCodeMap ErrorMessages;
|
||||
@@ -69,7 +70,6 @@ class Buffer : public OpenGLObject {
|
||||
using OpenGLObject::_id;
|
||||
GLenum _usage = GL_STATIC_DRAW;
|
||||
size_t _size;
|
||||
Buffer(GLenum target) : Target(target) {}
|
||||
virtual GLuint declare() override {
|
||||
if (!_id) {
|
||||
OPENGL_CALL(glGenBuffers(1, &_id));
|
||||
@@ -88,6 +88,8 @@ class Buffer : public OpenGLObject {
|
||||
public:
|
||||
const GLenum Target;
|
||||
using OpenGLObject::OpenGLObject;
|
||||
Buffer(GLenum target);
|
||||
Buffer(GLenum target, const ByteVector&, GLenum usage=GL_STATIC_DRAW);
|
||||
Buffer(Buffer&& other);
|
||||
Buffer& operator=(Buffer&& rhs);
|
||||
|
||||
@@ -151,15 +153,6 @@ protected:
|
||||
|
||||
}; */
|
||||
|
||||
class ArrayBuffer : public Buffer {
|
||||
public:
|
||||
template<typename T>
|
||||
ArrayBuffer(const std::vector<T>& data, GLenum usage=GL_STATIC_DRAW)
|
||||
: Buffer(GL_ARRAY_BUFFER) {
|
||||
Buffer::data(vectorToBytes(data), usage);
|
||||
}
|
||||
};
|
||||
|
||||
class UniformBuffer : public Buffer {
|
||||
protected:
|
||||
GLuint _index;
|
||||
@@ -172,58 +165,96 @@ class UniformBuffer : public Buffer {
|
||||
|
||||
};
|
||||
|
||||
class ElementBuffer : protected Buffer {
|
||||
template<typename T>
|
||||
struct IsValidGLElementIndexType {
|
||||
static constexpr bool value = false;
|
||||
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
struct ValidGLElementIndexType {
|
||||
static constexpr bool value = true;
|
||||
static constexpr GLenum glsltype = GLSLType<T>::value;
|
||||
};
|
||||
|
||||
|
||||
template<>
|
||||
struct IsValidGLElementIndexType<uint8_t> : public ValidGLElementIndexType<uint8_t> {};
|
||||
template<>
|
||||
struct IsValidGLElementIndexType<uint16_t> : public ValidGLElementIndexType<uint16_t> {};
|
||||
template<>
|
||||
struct IsValidGLElementIndexType<uint32_t> : public ValidGLElementIndexType<uint32_t> {};
|
||||
|
||||
class ElementBuffer : Buffer {
|
||||
private:
|
||||
template<typename T>
|
||||
inline void checkForElementDataType() {
|
||||
static_assert(IsValidGLElementIndexType<T>::value,
|
||||
"ElementBuffer data type must resolve to one of GL_UNSIGNED_BYTE,"
|
||||
"GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT"
|
||||
);
|
||||
}
|
||||
|
||||
protected:
|
||||
GLenum _glslType;
|
||||
size_t _typeSize;
|
||||
using Codes = BufferError::Codes;
|
||||
using OpenGLObject::_id;
|
||||
using Buffer::_usage;
|
||||
using Buffer::_size;
|
||||
using Buffer::declare;
|
||||
using Buffer::remove;
|
||||
GLenum _datatype;
|
||||
template<typename T>
|
||||
inline void checkDatatypeConsistency() {
|
||||
if (_datatype != ValidGLElementIndexType<T>::value) {
|
||||
THROW(BufferError(
|
||||
Codes::BAD_DATA_TYPE,
|
||||
GLenumTable[ValidGLElementIndexType<T>::value] + " not same as buffer "
|
||||
"data type "+GLenumTable[_datatype]
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
using Buffer::Target;
|
||||
using Buffer::OpenGLObject;
|
||||
using Buffer::bind;
|
||||
using Buffer::usage;
|
||||
using Buffer::unbind;
|
||||
ElementBuffer();
|
||||
using Buffer::usage;
|
||||
using Buffer::size;
|
||||
template<typename T>
|
||||
ElementBuffer(const T* const data_ptr, size_t size, GLenum usage=GL_STATIC_DRAW)
|
||||
: Buffer(GL_ELEMENT_ARRAY_BUFFER) {
|
||||
data(data_ptr, size, usage);
|
||||
}
|
||||
template<typename T>
|
||||
ElementBuffer(const std::vector<T>& data_, GLenum usage_=GL_STATIC_DRAW)
|
||||
: ElementBuffer(data_.data(), data_.size(), usage_) {}
|
||||
|
||||
size_t size() const;
|
||||
size_t typeSize() const;
|
||||
ByteVector data() const;
|
||||
GLenum glslType() const;
|
||||
template<typename T>
|
||||
void data(const T* data_, size_t size_, GLenum usage_=GL_STATIC_DRAW) {
|
||||
declare();
|
||||
using TypeInfo = GLSLType<T>;
|
||||
_typeSize = TypeInfo::size;
|
||||
Buffer::data(data_, size_*_typeSize, usage_);
|
||||
_glslType = TypeInfo::value;
|
||||
}
|
||||
template<typename T>
|
||||
void data(const std::vector<T>& data_, GLenum usage_=GL_STATIC_DRAW) {
|
||||
data(data_.data(), data_.size(), usage_);
|
||||
}
|
||||
template<typename T>
|
||||
void subdata(const T* data, size_t size, size_t offset) {
|
||||
using TypeInfo = GLSLType<T>;
|
||||
if ( _glslType != TypeInfo::value ) {
|
||||
THROW( BufferError(
|
||||
Codes::DATA_ERROR,
|
||||
"Check element buffer data types"
|
||||
) );
|
||||
}
|
||||
Buffer::subdata(data, size*_typeSize, offset);
|
||||
}
|
||||
template<typename T>
|
||||
void subdata(const std::vector<T>& data, size_t offset=0) {
|
||||
subdata(data.data(), data.size(), offset);
|
||||
ElementBuffer(const std::vector<T>& indices, GLenum usage=GL_STATIC_DRAW) : Buffer(GL_ELEMENT_ARRAY_BUFFER) {
|
||||
data(indices, usage);
|
||||
}
|
||||
|
||||
inline GLenum datatype() { return _datatype; }
|
||||
|
||||
template<typename T>
|
||||
void data(const std::vector<T>& data, GLenum usage=GL_STATIC_DRAW) {
|
||||
checkForElementDataType<T>();
|
||||
_datatype = ValidGLElementIndexType<T>::glsltype;
|
||||
Buffer::data(vectorToBytes(data), usage);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void data(const T* data, size_t size, GLenum usage=GL_STATIC_DRAW) {
|
||||
checkForElementDataType<T>();
|
||||
_datatype = ValidGLElementIndexType<T>::glsltype;
|
||||
Buffer::data((void*)data, size * sizeof(T), usage);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void subdata(const T* data, size_t size, GLintptr offset=0) {
|
||||
checkForElementDataType<T>();
|
||||
checkDatatypeConsistency<T>();
|
||||
Buffer::subdata((void*)data, size * sizeof(T), offset);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void subdata(const std::vector<T>& data_, GLintptr offset=0) {
|
||||
checkForElementDataType<T>();
|
||||
checkDatatypeConsistency<T>();
|
||||
Buffer::subdata(vectorToBytes(data_), offset);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -1,83 +0,0 @@
|
||||
#pragma once
|
||||
#ifndef _NB_DRAW
|
||||
#define _NB_DRAW
|
||||
|
||||
#include <NBGraphics/GLLoad.hpp>
|
||||
|
||||
#include <exception>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <NBGraphics/Buffers.hpp>
|
||||
#include <NBGraphics/VertexArray.hpp>
|
||||
|
||||
#define THROW_DRAW_ERROR(msg) throw DrawError(msg, __FILE__, __LINE__);
|
||||
|
||||
namespace nb{
|
||||
|
||||
class DrawError : public std::runtime_error {
|
||||
public:
|
||||
DrawError(const std::string&, const std::string& file="", int line=-1);
|
||||
};
|
||||
|
||||
uint8_t VerticesFromPrimitives(GLenum, unsigned int num_prims=1);
|
||||
|
||||
uint8_t PrimitivesFromVertices(GLenum, unsigned int);
|
||||
|
||||
void copyVertexAttribute(const VertexAttribute&, VertexAttribute&);
|
||||
|
||||
class DrawBuffer {
|
||||
public:
|
||||
typedef std::shared_ptr<Buffer> BufferManagerPointer;
|
||||
DrawBuffer(VertexAttributeList, GLenum prim_type=GL_TRIANGLES);
|
||||
//DrawBuffer(std::initializer_list<VertexAttribute>, std::initializer_list<VertexAttributePointer>);
|
||||
|
||||
unsigned int vertSize() const;
|
||||
const std::shared_ptr<ShaderProgram> shader() const;
|
||||
unsigned int elementBufferID() const;
|
||||
unsigned int vertexBufferID() const;
|
||||
virtual void draw() const;
|
||||
RawVec vertAttrData(unsigned int);
|
||||
|
||||
VertexAttributeList changeVertLayout(unsigned int, VertexAttributePointer);
|
||||
RawVec vertAttrData(unsigned int, const RawVec&);
|
||||
virtual void elementData(const std::vector<unsigned int>&);
|
||||
virtual void elementData(unsigned int);
|
||||
virtual void elementData(const std::vector<unsigned int>&, unsigned int offset);
|
||||
virtual void vertexData(const RawVec&);
|
||||
virtual void vertexData(unsigned int num_verts);
|
||||
virtual void vertexData(const RawVec&, unsigned int offset);
|
||||
|
||||
BufferManagerPointer _vert_data;
|
||||
BufferManagerPointer _elmt_data;
|
||||
VAOManager _VAO;
|
||||
const GLenum _gl_primitive_type=0;
|
||||
virtual VertexAttributeList defaultVAO(VertexAttributeList);
|
||||
|
||||
unsigned int _num_verts, _num_prims;
|
||||
protected:
|
||||
};
|
||||
|
||||
class DrawInstanceBuffer : public DrawBuffer {
|
||||
public:
|
||||
DrawInstanceBuffer(VertexAttributeList, VertexAttributeList, GLenum primt_type=GL_TRIANGLES);
|
||||
|
||||
unsigned int instSize() const;
|
||||
unsigned int instanceBufferID() const;
|
||||
virtual void draw() const override;
|
||||
|
||||
VertexAttributeList changeInstanceLayout(unsigned int, VertexAttributePointer);
|
||||
virtual void instanceData(const RawVec&);
|
||||
virtual void instanceData(unsigned int);
|
||||
virtual void instanceData(const RawVec&, unsigned int offset);
|
||||
|
||||
BufferManagerPointer _inst_data;
|
||||
virtual VertexAttributeList defaultVAO(VertexAttributeList);
|
||||
unsigned int _num_inst;
|
||||
|
||||
protected:
|
||||
};
|
||||
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,81 @@
|
||||
#pragma once
|
||||
#ifndef _NB_MESH
|
||||
#define _NB_MESH
|
||||
|
||||
#include <NBGraphics/GLLoad.hpp>
|
||||
|
||||
#include <NBGraphics/Buffers.hpp>
|
||||
#include <NBGraphics/VertexArray.hpp>
|
||||
#include <NBGraphics/VertexData.hpp>
|
||||
|
||||
namespace nb{
|
||||
|
||||
class Mesh {
|
||||
protected:
|
||||
const GLenum _primitive;
|
||||
const unsigned int _count;
|
||||
std::shared_ptr<VAO> _vao;
|
||||
|
||||
public:
|
||||
Mesh(
|
||||
VertexDataPointerList vao,
|
||||
unsigned int count,
|
||||
GLenum primitive=GL_TRIANGLES
|
||||
);
|
||||
Mesh(GLenum primitive, const std::shared_ptr<VAO>& vertex_array, unsigned int count);
|
||||
Mesh(GLenum primitive, const VertexData& vertex_data, unsigned int count);
|
||||
Mesh(
|
||||
GLenum primitive,
|
||||
const ByteVector& data,
|
||||
unsigned int count,
|
||||
const std::vector<VertexAttribute>& attributes
|
||||
);
|
||||
|
||||
Mesh(Mesh&&);
|
||||
Mesh(const Mesh&&) = delete;
|
||||
Mesh& operator=(Mesh&&) = delete;
|
||||
Mesh& operator=(const Mesh&) = delete;
|
||||
|
||||
inline virtual void draw() const { this->draw(_count); }
|
||||
inline virtual void draw(unsigned int count) const { this->draw(0, count); }
|
||||
virtual void draw(unsigned int offset, unsigned int count) const;
|
||||
inline GLenum primitive() const { return _primitive; }
|
||||
inline unsigned int count() const { return _count; }
|
||||
inline std::shared_ptr<VAO> vao() const { return _vao; }
|
||||
};
|
||||
|
||||
class InstancedMesh : public Mesh {
|
||||
protected:
|
||||
using Mesh::_primitive;
|
||||
using Mesh::_count;
|
||||
using Mesh::_vao;
|
||||
|
||||
public:
|
||||
virtual void draw(unsigned int offset, unsigned int count) const;
|
||||
};
|
||||
|
||||
class IndexedMesh : public Mesh {
|
||||
protected:
|
||||
std::shared_ptr<ElementBuffer> _ebo;
|
||||
|
||||
public:
|
||||
template<typename T>
|
||||
IndexedMesh(
|
||||
GLenum primitive,
|
||||
const ByteVector& data,
|
||||
const std::vector<VertexAttribute>& attributes,
|
||||
const std::vector<T>& indices
|
||||
) : Mesh(primitive, data, indices.size(), attributes) {
|
||||
_vao->bind();
|
||||
_ebo = std::make_shared<ElementBuffer>(indices);
|
||||
}
|
||||
|
||||
using Mesh::draw;
|
||||
virtual void draw(unsigned int offset, unsigned int count) const;
|
||||
};
|
||||
|
||||
class InstancedIndexedMesh : virtual public IndexedMesh {};
|
||||
|
||||
|
||||
}
|
||||
#endif
|
||||
@@ -11,6 +11,7 @@ namespace nb {
|
||||
typedef ConstantMap<GLenum, std::string> GLEnumTableType;
|
||||
|
||||
extern const GLEnumTableType GLenumTable;
|
||||
extern const ConstantMap<TypeCodes, GLint> TypeToGLSL;
|
||||
|
||||
class OpenGLError : public Error<OpenGLError> {
|
||||
using Base = Error<OpenGLError>;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include <NBGraphics/Buffers.hpp>
|
||||
#include <NBGraphics/OGLObjects.hpp>
|
||||
#include <NBGraphics/VertexData.hpp>
|
||||
|
||||
|
||||
namespace nb {
|
||||
@@ -33,32 +34,13 @@ static uint8_t GLSLTypeSize(GLenum type) {
|
||||
}
|
||||
}
|
||||
|
||||
struct VertexAttributeLayout {
|
||||
int32_t offset = 0;
|
||||
GLsizei stride = 0;
|
||||
GLuint divisor = 0;
|
||||
};
|
||||
|
||||
struct VertexAttribute {
|
||||
GLint GLSLSize;
|
||||
GLenum GLSLType;
|
||||
GLboolean GLSLNormalization;
|
||||
VertexAttributeLayout layout;
|
||||
};
|
||||
|
||||
struct VertexAttributePointer {
|
||||
VertexAttribute attribute;
|
||||
GLuint buffer;
|
||||
GLuint index;
|
||||
};
|
||||
|
||||
static bool isIndexInVertexAttribute(int i, const VertexAttribute& va) {
|
||||
if ((i -= va.layout.offset) < 0) { return false; }
|
||||
return (i%va.layout.stride) < GLSLTypeSize(va.GLSLType) * va.GLSLSize;
|
||||
return (i%va.layout.stride) < GLSLTypeSize(TypeToGLSL[va.type]) * va.size;
|
||||
}
|
||||
|
||||
typedef std::vector<VertexAttribute> VertexAttributeList;
|
||||
typedef std::vector<VertexAttributePointer> VertexAttributePointerList;
|
||||
typedef std::vector<VertexData> VertexDataList;
|
||||
typedef std::vector<VertexDataPointer> VertexDataPointerList;
|
||||
|
||||
class VAOError : public Error<VAOError> {
|
||||
using Base = Error<VAOError>;
|
||||
@@ -78,10 +60,30 @@ class VAO : public OpenGLObject {
|
||||
using Base = OpenGLObject;
|
||||
using Codes = VAOError::Codes;
|
||||
|
||||
protected:
|
||||
using Base::_id;
|
||||
VertexDataPointerList _vertexdata;
|
||||
|
||||
virtual void remove() override {
|
||||
if(_id) {
|
||||
disable();
|
||||
bind();
|
||||
OPENGL_CALL(glDeleteVertexArrays(1, &_id));
|
||||
_id = 0;
|
||||
}
|
||||
}
|
||||
virtual GLuint declare() override {
|
||||
if (!_id) {
|
||||
OPENGL_CALL(glGenVertexArrays(1, &_id));
|
||||
}
|
||||
bind();
|
||||
return _id;
|
||||
}
|
||||
|
||||
public:
|
||||
using Base::Base;
|
||||
VAO() = default;
|
||||
VAO(const VertexAttributePointerList&);
|
||||
VAO(const VertexDataPointerList&);
|
||||
VAO(VAO&&);
|
||||
|
||||
VAO& operator=(VAO&&);
|
||||
@@ -100,34 +102,15 @@ class VAO : public OpenGLObject {
|
||||
OPENGL_CALL(glBindVertexArray(0));
|
||||
}
|
||||
|
||||
VertexAttributePointerList attributes() const;
|
||||
VertexAttributePointerList attributes(const VertexAttributePointerList&);
|
||||
VertexAttributePointer attr(GLuint) const;
|
||||
VertexDataPointerList attributes() const;
|
||||
VertexDataPointerList attributes(const VertexDataPointerList&);
|
||||
VertexDataPointerList attributes(const VertexDataList&);
|
||||
VertexDataPointer attribute(GLuint) const;
|
||||
void enable() const;
|
||||
void enable(GLuint) const;
|
||||
void disable() const;
|
||||
void disable(GLuint) const;
|
||||
|
||||
protected:
|
||||
using Base::_id;
|
||||
VertexAttributePointerList _attrs;
|
||||
|
||||
virtual void remove() override {
|
||||
if(_id) {
|
||||
disable();
|
||||
bind();
|
||||
OPENGL_CALL(glDeleteVertexArrays(1, &_id));
|
||||
_id = 0;
|
||||
}
|
||||
}
|
||||
virtual GLuint declare() override {
|
||||
if (!_id) {
|
||||
OPENGL_CALL(glGenVertexArrays(1, &_id));
|
||||
}
|
||||
bind();
|
||||
return _id;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
class VertexError : public Error<VertexError> {
|
||||
@@ -144,97 +127,5 @@ class VertexError : public Error<VertexError> {
|
||||
|
||||
};
|
||||
|
||||
using VBO = ArrayBuffer;
|
||||
using VertBufVec = SharedVector<VBO>;
|
||||
using EBO = ElementBuffer;
|
||||
|
||||
struct VertexData {
|
||||
std::shared_ptr<VBO> vbo;
|
||||
VertexAttributeList attrs;
|
||||
};
|
||||
|
||||
using VertexDataVec = std::vector<VertexData>;
|
||||
|
||||
class VertexGroup {
|
||||
protected:
|
||||
using Codes = VertexError::Codes;
|
||||
VertexDataVec _vertex_data;
|
||||
std::shared_ptr<EBO> _ebo;
|
||||
std::shared_ptr<VAO> _vao;
|
||||
GLenum _primitive;
|
||||
|
||||
public:
|
||||
GLenum primitive=GL_TRIANGLES;
|
||||
VertexGroup(VertexGroup&&);
|
||||
VertexGroup& operator=(VertexGroup&&);
|
||||
|
||||
VertexGroup(
|
||||
const VertexDataVec& vertex_data,
|
||||
const std::shared_ptr<EBO>& ebo
|
||||
)
|
||||
: _vao(std::make_shared<VAO>()), _ebo(ebo) {
|
||||
setBuffers(vertex_data);
|
||||
}
|
||||
|
||||
template<typename... T>
|
||||
VertexGroup(
|
||||
const VertexDataVec& vertex_data,
|
||||
T... args
|
||||
)
|
||||
: VertexGroup(vertex_data, std::make_shared<EBO>(args...)) {
|
||||
setBuffers(vertex_data);
|
||||
}
|
||||
|
||||
template<typename... T>
|
||||
VertexGroup(
|
||||
const VertexData& vertex_data,
|
||||
T... args
|
||||
)
|
||||
: VertexGroup(VertexDataVec{vertex_data}, args...) {}
|
||||
|
||||
template<typename... T>
|
||||
VertexGroup(
|
||||
const ByteVector& vertex_data,
|
||||
const VertexAttributeList& vertex_specification,
|
||||
T... args
|
||||
) : VertexGroup({
|
||||
std::make_shared<VBO>(vertex_data),
|
||||
vertex_specification},
|
||||
args...
|
||||
) {}
|
||||
|
||||
void bind() const {
|
||||
_vao->bind();
|
||||
_ebo->bind();
|
||||
}
|
||||
void unbind() const {
|
||||
_vao->unbind();
|
||||
_ebo->unbind();
|
||||
}
|
||||
|
||||
void draw() const;
|
||||
|
||||
VertexDataVec getBuffers();
|
||||
VertexData getBuffers(size_t);
|
||||
size_t setBuffers(const VertexDataVec&);
|
||||
size_t addBuffer(const VertexData&);
|
||||
size_t addBuffer(const ByteVector& data, const VertexAttributeList& attrs);
|
||||
VertexDataVec dropBuffers();
|
||||
VertexData dropBuffer(size_t);
|
||||
|
||||
VertexAttributePointer attribute(size_t) const;
|
||||
void enableAttr(GLuint);
|
||||
void disableAttr(GLuint);
|
||||
void enableBuffer(size_t);
|
||||
void disableBuffer(size_t);
|
||||
void enable();
|
||||
void disable();
|
||||
|
||||
std::shared_ptr<EBO> indices() const;
|
||||
std::shared_ptr<EBO> indices(const std::vector<unsigned int>& data);
|
||||
std::shared_ptr<EBO> indices(std::shared_ptr<EBO> buffer);
|
||||
|
||||
};
|
||||
|
||||
} // namespace nb
|
||||
#endif // _NB_VERTEX_ARRAY
|
||||
@@ -0,0 +1,43 @@
|
||||
#pragma once
|
||||
#ifndef _NB_VERTEX_DATA
|
||||
#define _NB_VERTEX_DATA
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <NBCore/TypeTraits.hpp>
|
||||
#include <NBCore/Utils.hpp>
|
||||
#include <NBGraphics/Buffers.hpp>
|
||||
#include <NBGraphics/GLLoad.hpp>
|
||||
|
||||
// #include <NBGraphics/VertexArray.hpp>
|
||||
|
||||
namespace nb {
|
||||
|
||||
struct VertexAtrributeLayout {
|
||||
unsigned int offset = 0;
|
||||
int stride = 0;
|
||||
unsigned int divisor = 0;
|
||||
};
|
||||
|
||||
struct VertexAttribute {
|
||||
unsigned int size;
|
||||
TypeCodes type;
|
||||
bool normalized;
|
||||
VertexAtrributeLayout layout;
|
||||
};
|
||||
|
||||
struct VertexData {
|
||||
std::shared_ptr<Buffer> data;
|
||||
std::vector<VertexAttribute> attributes;
|
||||
VertexData(std::shared_ptr<Buffer>, const std::vector<VertexAttribute>&);
|
||||
VertexData(const ByteVector&, const std::vector<VertexAttribute>&);
|
||||
};
|
||||
|
||||
struct VertexDataPointer {
|
||||
std::shared_ptr<VertexData> vertexdata;
|
||||
unsigned int index;
|
||||
};
|
||||
|
||||
} // namespace nb
|
||||
#endif
|
||||
@@ -6,9 +6,11 @@
|
||||
#include <NBGraphics/OGLObjects.hpp>
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <NBCore/Errors.hpp>
|
||||
@@ -31,63 +33,85 @@ class GLFWError : public Error<GLFWError> {
|
||||
static const ErrorCodeMap ErrorMessages;
|
||||
};
|
||||
|
||||
class WindowError : public Error<WindowError> {
|
||||
using Base = Error<WindowError>;
|
||||
class OGLWindow;
|
||||
|
||||
public:
|
||||
using Base::Base;
|
||||
|
||||
enum Codes : unsigned int {
|
||||
UNDEFINED, INITIALIZED_WINDOW, NO_GLFW, INIT_FAILED
|
||||
enum WindowCallbacks {
|
||||
KEY, CHAR, CHAR_MODS, MOUSE_BUTTON, CURSOR_POS, CURSOR_ENTER,
|
||||
SCROLL, DROP, WINDOW_POS, WINDOW_SIZE, WINDOW_CLOSE, WINDOW_REFRESH,
|
||||
WINDOW_FOCUS, WINDOW_ICONIFY, WINDOW_MAX, FRAMEBUFFER_SIZE, WINDOW_SCALE,
|
||||
};
|
||||
|
||||
static const std::string type;
|
||||
static const ErrorCodeMap ErrorMessages;
|
||||
template<WindowCallbacks>
|
||||
struct OGLWindowCallbacks;
|
||||
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::KEY> {
|
||||
using type = typename std::function<void(OGLWindow*, int, int, int, int)>;
|
||||
};
|
||||
|
||||
class Window {
|
||||
public:
|
||||
static bool StrictInitialization;
|
||||
|
||||
static int getGLFWHint(int);
|
||||
static int setGLFWHint(int, int);
|
||||
static Window* getCurrent();
|
||||
|
||||
Window(const std::array<uint16_t, 2>, const char*, GLFWmonitor* initMonitor=NULL, GLFWwindow* initWindow=NULL);
|
||||
Window(const uint16_t, const uint16_t, const char*, GLFWmonitor* initMonitor=NULL, GLFWwindow* initWindow=NULL);
|
||||
~Window();
|
||||
|
||||
int getWindowHint(int) const;
|
||||
GLFWwindow* getWindow() const;
|
||||
std::array<uint16_t, 2> getSize() const;
|
||||
float getAspectRatio() const;
|
||||
std::string getName() const;
|
||||
|
||||
int init();
|
||||
int setWindowHint(int, int);
|
||||
void setCurrent();
|
||||
void resize(const std::array<uint16_t, 2>);
|
||||
void resize(const uint16_t x, const uint16_t y);
|
||||
|
||||
protected:
|
||||
static std::map<GLFWwindow*, Window*> WindowContexts;
|
||||
static std::map<int, int> GLFWHints;
|
||||
static Window* _current;
|
||||
static bool _glfw_init;
|
||||
static bool checkKillGLFW();
|
||||
|
||||
std::map<int, int> windowHints;
|
||||
std::array<uint16_t, 2> windowSize;
|
||||
float _aspect_ratio;
|
||||
std::string windowName;
|
||||
GLFWwindow* window;
|
||||
GLFWmonitor* monitor;
|
||||
GLFWwindow* shareWindow;
|
||||
bool _init = false;
|
||||
int gladResponse = -1;
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::CHAR> {
|
||||
using type = typename std::function<void(OGLWindow*, unsigned int)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::CHAR_MODS> {
|
||||
using type = typename std::function<void(OGLWindow*, unsigned int, int)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::CURSOR_ENTER> {
|
||||
using type = typename std::function<void(OGLWindow*, int)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::CURSOR_POS> {
|
||||
using type = typename std::function<void(OGLWindow*, double, double)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::MOUSE_BUTTON> {
|
||||
using type = typename std::function<void(OGLWindow*, int, int, int)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::SCROLL> {
|
||||
using type = typename std::function<void(OGLWindow*, double, double)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::DROP> {
|
||||
using type = typename std::function<void(OGLWindow*, int, const char**)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_POS> {
|
||||
using type = typename std::function<void(OGLWindow*, int, int)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_SIZE> {
|
||||
using type = typename std::function<void(OGLWindow*, int, int)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_CLOSE> {
|
||||
using type = typename std::function<void(OGLWindow*)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_REFRESH> {
|
||||
using type = typename std::function<void(OGLWindow*)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_FOCUS> {
|
||||
using type = typename std::function<void(OGLWindow*, int)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_ICONIFY> {
|
||||
using type = typename std::function<void(OGLWindow*, int)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_MAX> {
|
||||
using type = typename std::function<void(OGLWindow*, int)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::FRAMEBUFFER_SIZE> {
|
||||
using type = typename std::function<void(OGLWindow*, int, int)>;
|
||||
};
|
||||
template<>
|
||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_SCALE> {
|
||||
using type = typename std::function<void(OGLWindow*, int)>;
|
||||
};
|
||||
|
||||
class OGLObjectArena;
|
||||
|
||||
class OGLWindow {
|
||||
using GLFWHint = std::array<int, 2>;
|
||||
@@ -101,54 +125,170 @@ class OGLWindow {
|
||||
protected:
|
||||
static std::atomic<unsigned int> _count;
|
||||
static std::atomic<bool> _glfwInitialized;
|
||||
static thread_local std::shared_ptr<OGLWindow> _currWindow;
|
||||
static thread_local GLFWwindow* _currArena;
|
||||
static thread_local GLFWwindow* _currWindow;
|
||||
static thread_local const GLFWwindow* _currArena;
|
||||
|
||||
template<typename T>
|
||||
static void SetHint(std::pair<int, T> hint) {
|
||||
if constexpr ( std::is_same_v<T, std::string> ) {
|
||||
glfwWindowHintString(std::get<0>(hint), std::get<1>(hint).c_str());
|
||||
} else if constexpr ( std::is_same_v<T, int> ) {
|
||||
glfwWindowHint(std::get<0>(hint), std::get<1>(hint));
|
||||
}
|
||||
}
|
||||
|
||||
std::string _title;
|
||||
GLFWwindow* _window_ptr;
|
||||
GLFWwindow* _arena;
|
||||
|
||||
static void SetHintInteger(const std::array<int, 2>&);
|
||||
static void SetHintString(const std::tuple<int, std::string>&);
|
||||
const GLFWwindow* _arena;
|
||||
|
||||
OGLWindow(
|
||||
unsigned int,
|
||||
unsigned int,
|
||||
unsigned int x,
|
||||
unsigned int y,
|
||||
const std::string&,
|
||||
const std::vector<std::array<int, 2>>&,
|
||||
const std::vector<std::tuple<int, std::string>>&
|
||||
GLFWwindow* sharingContext = NULL
|
||||
);
|
||||
|
||||
GLFWwindow* makeCurrent() const;
|
||||
void detachWindow();
|
||||
|
||||
public:
|
||||
|
||||
static inline bool IsGLFWInitialized() { return _glfwInitialized; }
|
||||
static bool InitGLFW(const std::vector<GLFWHint>& hints={});
|
||||
static bool TerminateGLFW();
|
||||
static inline std::shared_ptr<OGLWindow> getCurrentWindow() { return _currWindow; }
|
||||
static inline const GLFWwindow* getCurrentObjectArena() { return _currArena; }
|
||||
static std::shared_ptr<OGLWindow> MakeCurrent(const std::shared_ptr<OGLWindow>&);
|
||||
static inline std::shared_ptr<OGLWindow> DropCurrent() { return MakeCurrent(nullptr); }
|
||||
static inline GLFWwindow* GetCurrentWindow() { return _currWindow; }
|
||||
static inline const GLFWwindow* GetCurrentObjectArena() { return _currArena; }
|
||||
static GLFWwindow* MakeCurrent(const std::shared_ptr<OGLWindow>&);
|
||||
static inline GLFWwindow* DropCurrent() { return MakeCurrent(nullptr); }
|
||||
static void DestroyWindow(std::shared_ptr<OGLWindow>&);
|
||||
template <typename... T>
|
||||
static std::shared_ptr<OGLWindow> CreateWindow(
|
||||
unsigned int x,
|
||||
unsigned int y,
|
||||
const std::string& title,
|
||||
const std::vector<std::array<int, 2>>& integerHints={},
|
||||
const std::vector<std::tuple<int, std::string>>& stringHints={}
|
||||
);
|
||||
const std::pair<int, T>&... windowHints
|
||||
) {
|
||||
(SetHint(std::pair(windowHints)),... );
|
||||
return std::shared_ptr<OGLWindow>(new OGLWindow(
|
||||
x,
|
||||
y,
|
||||
title,
|
||||
nullptr
|
||||
) );
|
||||
}
|
||||
template<typename... T>
|
||||
static std::shared_ptr<OGLWindow> CreateSharedWindow(
|
||||
unsigned int x,
|
||||
unsigned int y,
|
||||
const std::string& title,
|
||||
std::shared_ptr<OGLWindow> sharingWindow = NULL,
|
||||
const std::pair<int, T>&... windowHints
|
||||
) {
|
||||
(SetHint(std::pair(windowHints)),... );
|
||||
return std::shared_ptr<OGLWindow>(new OGLWindow(
|
||||
x,
|
||||
y,
|
||||
title,
|
||||
sharingWindow->_window_ptr
|
||||
) );
|
||||
}
|
||||
|
||||
OGLWindow(OGLWindow&&) = delete;
|
||||
OGLWindow(const OGLWindow&) = delete;
|
||||
~OGLWindow();
|
||||
inline bool operator==(const OGLWindow& rhs) { return _window_ptr==rhs._window_ptr; }
|
||||
|
||||
|
||||
int getWindowAttribute(int) const;
|
||||
inline GLFWwindow* getWindowPtr() const { return _window_ptr; }
|
||||
inline const GLFWwindow* getObjectArena() const { return _arena; }
|
||||
inline std::string getTitle() const { return _title; }
|
||||
std::array<int, 2> getSize() const;
|
||||
std::shared_ptr<OGLWindow> makeSharedContext();
|
||||
bool shouldClose() const;
|
||||
inline void pollEvents() const { CheckForMainThread(); glfwPollEvents(); }
|
||||
inline void swapBuffers() const { glfwSwapBuffers(_window_ptr); }
|
||||
|
||||
void makeCurrent() const;
|
||||
void setSize(unsigned int x, unsigned int y);
|
||||
void setTitle(const std::string&);
|
||||
void shouldClose(bool);
|
||||
|
||||
template<WindowCallbacks CallbackType, typename CallbackFunc>
|
||||
void setCallback(CallbackFunc callback) {
|
||||
CheckForMainThread();
|
||||
auto tmp = makeCurrent();
|
||||
static auto this_ptr = this;
|
||||
static typename OGLWindowCallbacks<CallbackType>::type tmp_callback = callback;
|
||||
if constexpr (CallbackType == KEY) {
|
||||
glfwSetKeyCallback(_window_ptr, [](GLFWwindow*, int a, int b, int c, int d){
|
||||
tmp_callback(this_ptr, a,b,c,d);
|
||||
});
|
||||
} else if constexpr (CallbackType == CHAR) {
|
||||
glfwSetCharCallback(_window_ptr, [](GLFWwindow*, int a) {
|
||||
tmp_callback(this_ptr, a);
|
||||
});
|
||||
} else if constexpr (CallbackType == CHAR_MODS) {
|
||||
glfwSetCharModsCallback(_window_ptr, [](GLFWwindow*, unsigned int a, int b) {
|
||||
tmp_callback(this_ptr, a, b);
|
||||
});
|
||||
} else if constexpr (CallbackType == CURSOR_ENTER) {
|
||||
glfwSetCursorEnterCallback(_window_ptr, [](GLFWwindow*, int a) {
|
||||
tmp_callback(this_ptr, a);
|
||||
});
|
||||
} else if constexpr (CallbackType == CURSOR_POS) {
|
||||
glfwSetCursorPosCallback(_window_ptr, [](GLFWwindow*, double a, double b){
|
||||
tmp_callback(this_ptr, a,b);
|
||||
});
|
||||
} else if constexpr (CallbackType == MOUSE_BUTTON) {
|
||||
glfwSetMouseButtonCallback(_window_ptr, [](GLFWwindow*, int a, int b, int c){
|
||||
tmp_callback(this_ptr, a,b,c);
|
||||
});
|
||||
} else if constexpr (CallbackType == SCROLL) {
|
||||
glfwSetScrollCallback(_window_ptr, [](GLFWwindow*, double a, double b) {
|
||||
tmp_callback(this_ptr, a,b);
|
||||
});
|
||||
} else if constexpr (CallbackType == DROP) {
|
||||
glfwSetDropCallback(_window_ptr, [](GLFWwindow*, int a, const char** b) {
|
||||
tmp_callback(this_ptr, a, b);
|
||||
});
|
||||
} else if constexpr (CallbackType == WINDOW_POS) {
|
||||
glfwSetWindowPosCallback(_window_ptr, [](GLFWwindow*, int a, int b){
|
||||
tmp_callback(this_ptr, a,b);
|
||||
});
|
||||
} else if constexpr (CallbackType == WINDOW_SIZE) {
|
||||
glfwSetWindowSizeCallback(_window_ptr, [](GLFWwindow*, int a, int b){
|
||||
tmp_callback(this_ptr, a,b);
|
||||
});
|
||||
} else if constexpr (CallbackType == WINDOW_CLOSE) {
|
||||
glfwSetWindowCloseCallback(_window_ptr, [](GLFWwindow*){
|
||||
tmp_callback(this_ptr);
|
||||
});
|
||||
} else if constexpr (CallbackType == WINDOW_REFRESH) {
|
||||
glfwSetWindowRefreshCallback(_window_ptr, [](GLFWwindow*){
|
||||
tmp_callback(this_ptr);
|
||||
});
|
||||
} else if constexpr (CallbackType == WINDOW_FOCUS) {
|
||||
glfwSetWindowFocusCallback(_window_ptr, [](GLFWwindow*, int a) {
|
||||
tmp_callback(this_ptr, a);
|
||||
});
|
||||
} else if constexpr (CallbackType == WINDOW_ICONIFY) {
|
||||
glfwSetWindowIconifyCallback(_window_ptr, [](GLFWwindow*, int a) {
|
||||
tmp_callback(this_ptr, a);
|
||||
});
|
||||
} else if constexpr (CallbackType == WINDOW_MAX) {
|
||||
glfwSetWindowMaximizeCallback(_window_ptr, [](GLFWwindow*, int a) {
|
||||
tmp_callback(this_ptr, a);
|
||||
});
|
||||
} else if constexpr (CallbackType == FRAMEBUFFER_SIZE) {
|
||||
glfwSetFramebufferSizeCallback(_window_ptr, [](GLFWwindow*, int a, int b) {
|
||||
tmp_callback(this_ptr, a, b);
|
||||
});
|
||||
} else if constexpr (CallbackType == WINDOW_SCALE) {
|
||||
glfwSetWindowContentScaleCallback(_window_ptr, [](GLFWwindow*, int a, int b) {
|
||||
tmp_callback(this_ptr, a, b);
|
||||
});
|
||||
} else {
|
||||
static_assert(false, "No matching callback.");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
@@ -12,10 +12,21 @@ const std::string BufferError::type = "nb::BufferError";
|
||||
const ErrorCodeMap BufferError::ErrorMessages = {
|
||||
{ BufferErrorCodes::UNDEFINED, "Error" },
|
||||
{ BufferErrorCodes::DATA_OVERFLOW, "Attempting buffer overflow" },
|
||||
{BufferErrorCodes::DATA_ERROR, "Invalid memory operation"}
|
||||
|
||||
{ BufferErrorCodes::DATA_ERROR, "Invalid memory operation" },
|
||||
{ BufferErrorCodes::BAD_DATA_TYPE, "Entered data type not allowed for buffer type"}
|
||||
};
|
||||
|
||||
// class Buffer
|
||||
|
||||
Buffer::Buffer(GLenum target_) : OpenGLObject(), Target(target_) {
|
||||
declare();
|
||||
}
|
||||
|
||||
Buffer::Buffer(GLenum target_, const ByteVector& data_, GLenum usage_) : Buffer(target_) {
|
||||
bind();
|
||||
data(data_, usage_);
|
||||
}
|
||||
|
||||
Buffer::Buffer(Buffer&& rval) : Target(rval.Target) {
|
||||
*this = std::move(rval);
|
||||
}
|
||||
@@ -89,17 +100,6 @@ GLuint UniformBuffer::bufferIndex(GLuint idx) {
|
||||
}
|
||||
|
||||
// class ElementBuffer
|
||||
ElementBuffer::ElementBuffer() : Buffer(GL_ELEMENT_ARRAY_BUFFER) {}
|
||||
|
||||
ByteVector ElementBuffer::data() const {
|
||||
return data();
|
||||
}
|
||||
|
||||
size_t ElementBuffer::size() const { return _size / _typeSize; }
|
||||
|
||||
size_t ElementBuffer::typeSize() const { return _typeSize; }
|
||||
|
||||
GLenum ElementBuffer::glslType() const { return _glslType; }
|
||||
|
||||
template void ElementBuffer::data<uint8_t>(const std::vector<uint8_t>& data, GLenum usage);
|
||||
template void ElementBuffer::data<uint16_t>(const std::vector<uint16_t>& data, GLenum usage);
|
||||
@@ -108,11 +108,11 @@ template void ElementBuffer::data<uint8_t>(const uint8_t* const data, size_t siz
|
||||
template void ElementBuffer::data<uint16_t>(const uint16_t* const data, size_t size, GLenum usage);
|
||||
template void ElementBuffer::data<uint32_t>(const uint32_t* const data, size_t size, GLenum usage);
|
||||
|
||||
template void ElementBuffer::subdata<uint8_t>(const uint8_t* const data, size_t size, size_t offset=0);
|
||||
template void ElementBuffer::subdata<uint16_t>(const uint16_t* const data, size_t size, size_t offset=0);
|
||||
template void ElementBuffer::subdata<uint32_t>(const uint32_t* const data, size_t size, size_t offset=0);
|
||||
template void ElementBuffer::subdata<uint8_t>(const std::vector<uint8_t>& data, size_t offset=0);
|
||||
template void ElementBuffer::subdata<uint16_t>(const std::vector<uint16_t>& data, size_t offset=0);
|
||||
template void ElementBuffer::subdata<uint32_t>(const std::vector<uint32_t>& data, size_t offset=0);
|
||||
template void ElementBuffer::subdata<uint8_t>(const uint8_t* const data, size_t size, GLintptr offset=0);
|
||||
template void ElementBuffer::subdata<uint16_t>(const uint16_t* const data, size_t size, GLintptr offset=0);
|
||||
template void ElementBuffer::subdata<uint32_t>(const uint32_t* const data, size_t size, GLintptr offset=0);
|
||||
template void ElementBuffer::subdata<uint8_t>(const std::vector<uint8_t>& data, GLintptr offset=0);
|
||||
template void ElementBuffer::subdata<uint16_t>(const std::vector<uint16_t>& data, GLintptr offset=0);
|
||||
template void ElementBuffer::subdata<uint32_t>(const std::vector<uint32_t>& data, GLintptr offset=0);
|
||||
|
||||
}
|
||||
@@ -1,307 +0,0 @@
|
||||
#include <NBGraphics/Draw.hpp>
|
||||
|
||||
namespace NB{
|
||||
|
||||
DrawError::DrawError(
|
||||
const std::string& msg,
|
||||
const std::string& file,
|
||||
int line) : std::runtime_error(NB::formatDebugString(msg, file, line)) {}
|
||||
|
||||
uint8_t VerticesFromPrimitives(GLenum type, unsigned int num_prims) {
|
||||
switch(type) {
|
||||
case GL_POINTS:
|
||||
return num_prims;
|
||||
case GL_LINES:
|
||||
return num_prims*2;
|
||||
break;
|
||||
case GL_LINE_STRIP:
|
||||
return num_prims+1;
|
||||
break;
|
||||
case GL_LINE_LOOP:
|
||||
return num_prims;
|
||||
break;
|
||||
case GL_TRIANGLES:
|
||||
return num_prims*3;
|
||||
break;
|
||||
case GL_TRIANGLE_STRIP:
|
||||
case GL_TRIANGLE_FAN:
|
||||
return num_prims+2;
|
||||
break;
|
||||
case GL_QUADS:
|
||||
return 4*num_prims;
|
||||
break;
|
||||
case GL_QUAD_STRIP:
|
||||
return 2*num_prims+2;
|
||||
break;
|
||||
default:
|
||||
return num_prims;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t PrimitivesFromVertices(GLenum type, unsigned int num_verts) {
|
||||
switch(type) {
|
||||
case GL_POINTS:
|
||||
return num_verts;
|
||||
case GL_LINES:
|
||||
return num_verts/2;
|
||||
break;
|
||||
case GL_LINE_STRIP:
|
||||
return num_verts-1;
|
||||
break;
|
||||
case GL_LINE_LOOP:
|
||||
return num_verts;
|
||||
break;
|
||||
case GL_TRIANGLES:
|
||||
return num_verts/3;
|
||||
break;
|
||||
case GL_TRIANGLE_STRIP:
|
||||
case GL_TRIANGLE_FAN:
|
||||
return num_verts-2;
|
||||
break;
|
||||
case GL_QUADS:
|
||||
return num_verts/4;
|
||||
break;
|
||||
case GL_QUAD_STRIP:
|
||||
return num_verts/2 - 1;
|
||||
break;
|
||||
default:
|
||||
return num_verts;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// DrawBuffer class
|
||||
DrawBuffer::DrawBuffer(VertexAttributeList vas, GLenum prim_type)
|
||||
: _gl_primitive_type(prim_type), _VAO() {
|
||||
_vert_data = std::make_shared<Buffer>(GL_ARRAY_BUFFER);
|
||||
_elmt_data = std::make_shared<Buffer>(GL_ELEMENT_ARRAY_BUFFER);
|
||||
_VAO.addVBO(_vert_data);
|
||||
_VAO.changeEBO(_elmt_data);
|
||||
try {
|
||||
throw _VAO.checkValid(vas);
|
||||
} catch (VAOError vaoe) {
|
||||
if (vaoe.error) {
|
||||
_VAO.addVertexAttributes(DrawBuffer::defaultVAO(vas));
|
||||
} else {
|
||||
_VAO.addVertexAttributes(vas);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VertexAttributeList DrawBuffer::defaultVAO(VertexAttributeList vert_attrs) {
|
||||
GLuint vert_id = _vert_data->id();
|
||||
unsigned int vert_size = 0;
|
||||
for (const VertexAttribute& va : vert_attrs) {
|
||||
vert_size += va.GLSLSize * GLSLTypeSize(va.GLSLType);
|
||||
}
|
||||
unsigned int curr_byte = 0;
|
||||
for (VertexAttribute& va : vert_attrs) {
|
||||
va.ptr.buffer = vert_id;
|
||||
va.ptr.stride = vert_size;
|
||||
va.ptr.offset = curr_byte;
|
||||
va.ptr.divisor = 0;
|
||||
curr_byte += va.GLSLSize * GLSLTypeSize(va.GLSLType);
|
||||
}
|
||||
return vert_attrs;
|
||||
}
|
||||
|
||||
VertexAttributeList DrawBuffer::changeVertLayout(unsigned int i, VertexAttributePointer vap) {
|
||||
GLuint vert_id = _vert_data->id();
|
||||
vap.buffer = (vap.buffer) ? vap.buffer : vert_id;
|
||||
VertexAttributeList vas = _VAO.getLayout();
|
||||
unsigned int idx = 0;
|
||||
for (const VertexAttribute& va : vas) {
|
||||
if (va.ptr.buffer == vert_id) {
|
||||
if (idx == i) {
|
||||
return _VAO.changeLayout(i, vap);
|
||||
}
|
||||
idx++;
|
||||
}
|
||||
}
|
||||
THROW_DRAW_ERROR("Could not find vertex attribute with index " + std::to_string(i));
|
||||
}
|
||||
|
||||
unsigned int DrawBuffer::vertSize() const { return _VAO.vertSize(_vert_data->id()); }
|
||||
|
||||
void DrawBuffer::draw() const {
|
||||
_VAO.bind();
|
||||
glDrawElements(_gl_primitive_type, _elmt_data->size() / GLSLTypeSize(GL_INT), GL_UNSIGNED_INT, 0);
|
||||
_VAO.unbind();
|
||||
}
|
||||
|
||||
unsigned int DrawBuffer::elementBufferID() const { return _elmt_data->id(); }
|
||||
|
||||
unsigned int DrawBuffer::vertexBufferID() const { return _vert_data->id(); }
|
||||
|
||||
RawVec DrawBuffer::vertAttrData(unsigned int i) {
|
||||
if (!_vert_data->isInitialized()) {
|
||||
throw DrawError("Vertex buffer is not initialized.");
|
||||
}
|
||||
return _VAO.attributeData(i);
|
||||
}
|
||||
|
||||
RawVec DrawBuffer::vertAttrData(unsigned int i, const RawVec& newdata) {
|
||||
if (!(_vert_data->isInitialized())) {
|
||||
VertexAttribute va = _VAO.getLayout()[i];
|
||||
vertexData(newdata.size() / (va.GLSLSize*GLSLTypeSize(va.GLSLType)));
|
||||
std::cout << "From DrawBuffer::vertAttrData(int, RawVec) - vert buf size: " << _vert_data->size() << "\n";
|
||||
}
|
||||
return _VAO.attributeData(i, newdata);
|
||||
}
|
||||
|
||||
void DrawBuffer::elementData(unsigned int num_prims) {
|
||||
elementData(std::vector<unsigned int>(VerticesFromPrimitives(_gl_primitive_type, num_prims)));
|
||||
}
|
||||
|
||||
void DrawBuffer::elementData(const std::vector<unsigned int>& elements) {
|
||||
_num_prims = PrimitivesFromVertices(_gl_primitive_type, elements.size());
|
||||
_elmt_data->data(vectorToRaw(elements));
|
||||
}
|
||||
|
||||
void DrawBuffer::elementData(const std::vector<unsigned int>& elements, unsigned int offset) {
|
||||
_VAO.bind();
|
||||
if (!_elmt_data->isInitialized()) {
|
||||
std::vector<unsigned int> init_elmts(elements);
|
||||
init_elmts.insert(init_elmts.cbegin(), offset, 0);
|
||||
elementData(init_elmts, 0);
|
||||
} else {
|
||||
_elmt_data->data(vectorToRaw(elements), offset);
|
||||
}
|
||||
_VAO.unbind();
|
||||
}
|
||||
|
||||
void DrawBuffer::vertexData(unsigned int num_verts) {
|
||||
vertexData(RawVec(num_verts * vertSize()));
|
||||
}
|
||||
|
||||
void DrawBuffer::vertexData(const RawVec& vert_data) {
|
||||
// Check for uninitialized Vertex Pointers. If so, will fallback to default VAO setup.
|
||||
// Otherwise, set VAO to provided Vertex Atributes.
|
||||
int vert_size = vertSize();
|
||||
if (vert_data.size() % vert_size != 0) {
|
||||
THROW_DRAW_ERROR("Initializing data does not match vertex size of " + std::to_string(vert_size) + ".");
|
||||
}
|
||||
_num_verts = vert_data.size() / vert_size;
|
||||
// TODO: Make it not static draw all the time
|
||||
|
||||
_VAO.bind();
|
||||
_vert_data->data(vert_data);
|
||||
_VAO.unbind();
|
||||
}
|
||||
|
||||
void DrawBuffer::vertexData(const RawVec& data, unsigned int offset) {
|
||||
_VAO.bind();
|
||||
if (!_vert_data->isInitialized()) {
|
||||
RawVec load_data(offset);
|
||||
load_data.insert(load_data.end(), data.begin(), data.end());
|
||||
vertexData(load_data, 0);
|
||||
} else {
|
||||
try{
|
||||
_vert_data->data(data, offset);
|
||||
} catch(BufferError& e) {
|
||||
THROW_DRAW_ERROR("NB::BufferError in loadVBO:\n\t" + std::string(e.what()));
|
||||
}
|
||||
}
|
||||
_VAO.unbind();
|
||||
}
|
||||
|
||||
// DrawInstanceBufferClass
|
||||
DrawInstanceBuffer::DrawInstanceBuffer(
|
||||
VertexAttributeList vert_vas,
|
||||
VertexAttributeList inst_vas,
|
||||
GLenum prim_type
|
||||
): DrawBuffer(vert_vas, prim_type) {
|
||||
_inst_data = std::make_shared<Buffer>(GL_ARRAY_BUFFER);
|
||||
_VAO.addVBO(_inst_data);
|
||||
try {
|
||||
throw _VAO.checkValid(inst_vas);
|
||||
} catch (VAOError vaoe) {
|
||||
if (vaoe.error) {
|
||||
_VAO.addVertexAttributes(defaultVAO(inst_vas));
|
||||
} else {
|
||||
_VAO.addVertexAttributes(inst_vas);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int DrawInstanceBuffer::instSize() const { return _VAO.vertSize(_inst_data->id()); }
|
||||
|
||||
unsigned int DrawInstanceBuffer::instanceBufferID() const { return _inst_data->id(); }
|
||||
|
||||
void DrawInstanceBuffer::instanceData(unsigned int num_inst) {
|
||||
instanceData(RawVec(instSize() * num_inst));
|
||||
}
|
||||
|
||||
void DrawInstanceBuffer::instanceData(const RawVec& inst_data) {
|
||||
int inst_size = instSize();
|
||||
if (inst_data.size() % inst_size != 0) {
|
||||
THROW_DRAW_ERROR("Initializing data does not match instance size of " + std::to_string(inst_size) + ".");
|
||||
}
|
||||
_num_inst = inst_data.size() / inst_size;
|
||||
|
||||
_VAO.bind();
|
||||
_inst_data->data(inst_data);
|
||||
_VAO.unbind();
|
||||
}
|
||||
|
||||
void DrawInstanceBuffer::instanceData(const RawVec& data, unsigned int offset) {
|
||||
_VAO.bind();
|
||||
if (!_inst_data->isInitialized()) {
|
||||
RawVec load_data(offset);
|
||||
load_data.insert(load_data.end(), data.begin(), data.end());
|
||||
instanceData(load_data, 0);
|
||||
} else {
|
||||
try{
|
||||
_inst_data->data(data, offset);
|
||||
} catch(BufferError& e) {
|
||||
THROW_DRAW_ERROR("NB::BufferError in loadIBO:\n\t" + std::string(e.what()));
|
||||
}
|
||||
}
|
||||
_VAO.unbind();
|
||||
}
|
||||
|
||||
VertexAttributeList DrawInstanceBuffer::defaultVAO(VertexAttributeList inst_attrs) {
|
||||
GLuint inst_id = _inst_data->id();
|
||||
unsigned int vert_size = 0;
|
||||
for (const VertexAttribute& va : inst_attrs) {
|
||||
vert_size += va.GLSLSize * GLSLTypeSize(va.GLSLType);
|
||||
}
|
||||
unsigned int curr_byte = 0;
|
||||
for (VertexAttribute& va : inst_attrs) {
|
||||
va.ptr.buffer = inst_id;
|
||||
va.ptr.stride = vert_size;
|
||||
va.ptr.offset = curr_byte;
|
||||
va.ptr.divisor = 1;
|
||||
curr_byte += va.GLSLSize * GLSLTypeSize(va.GLSLType);
|
||||
}
|
||||
return inst_attrs;
|
||||
}
|
||||
|
||||
VertexAttributeList DrawInstanceBuffer::changeInstanceLayout(unsigned int i, VertexAttributePointer vap) {
|
||||
GLuint inst_id = _inst_data->id();
|
||||
vap.buffer = (vap.buffer) ? vap.buffer : inst_id;
|
||||
VertexAttributeList vas = _VAO.getLayout();
|
||||
unsigned int vas_size = vas.size();
|
||||
unsigned int inst_idx = 0;
|
||||
unsigned int idx = 0;
|
||||
for (const VertexAttribute& va : vas) {
|
||||
if (va.ptr.buffer == inst_id) {
|
||||
if (inst_idx == i) {
|
||||
return _VAO.changeLayout(idx, vap);
|
||||
}
|
||||
inst_idx++;
|
||||
}
|
||||
idx++;
|
||||
}
|
||||
THROW_DRAW_ERROR("Could not find instance attribute with index " + std::to_string(i));
|
||||
}
|
||||
|
||||
void DrawInstanceBuffer::draw() const {
|
||||
_VAO.bind();
|
||||
glDrawElementsInstanced(_gl_primitive_type, _elmt_data->size() / GLSLTypeSize(GL_UNSIGNED_INT), GL_UNSIGNED_INT, (void*)_elmt_data->id(), _num_inst);
|
||||
_VAO.unbind();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
#pragma clang diagnostic ignored "-Wint-to-pointer-cast"
|
||||
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast"
|
||||
|
||||
#include <NBGraphics/Mesh.hpp>
|
||||
|
||||
namespace nb{
|
||||
|
||||
// class Mesh
|
||||
Mesh::Mesh(
|
||||
VertexDataPointerList vertexdata_,
|
||||
unsigned int count_,
|
||||
GLenum primitive_
|
||||
) :
|
||||
_primitive(primitive_),
|
||||
_count(count_),
|
||||
_vao(std::make_shared<VAO>(vertexdata_))
|
||||
{}
|
||||
|
||||
Mesh::Mesh(
|
||||
GLenum primitive_,
|
||||
const std::shared_ptr<VAO>& vao_,
|
||||
unsigned int count_
|
||||
) :
|
||||
_primitive(primitive_),
|
||||
_count(count_),
|
||||
_vao(vao_)
|
||||
{}
|
||||
|
||||
Mesh::Mesh(
|
||||
GLenum primitive_,
|
||||
const VertexData& vertex_data_,
|
||||
unsigned int count_
|
||||
) : Mesh(primitive_, std::make_shared<VAO>(), count_) {
|
||||
_vao->attributes({vertex_data_});
|
||||
}
|
||||
|
||||
Mesh::Mesh(
|
||||
GLenum primitive_,
|
||||
const ByteVector& data_,
|
||||
unsigned int count_,
|
||||
const std::vector<VertexAttribute>& attributes_
|
||||
) : Mesh(
|
||||
primitive_,
|
||||
VertexData(data_, attributes_),
|
||||
count_
|
||||
) {}
|
||||
|
||||
void Mesh::draw(unsigned int offset, unsigned int count) const {
|
||||
_vao->bind();
|
||||
OPENGL_CALL(
|
||||
glDrawArrays(_primitive, offset, count);
|
||||
);
|
||||
}
|
||||
|
||||
// class InstancedMesh
|
||||
|
||||
void InstancedMesh::draw(unsigned int offset, unsigned instancecount) const {
|
||||
_vao->bind();
|
||||
OPENGL_CALL(
|
||||
glDrawArraysInstanced(_primitive, 0, _count, instancecount);
|
||||
);
|
||||
}
|
||||
|
||||
// class IndexMeshes
|
||||
|
||||
void IndexedMesh::draw(unsigned int offset, unsigned numindices) const {
|
||||
_vao->bind();
|
||||
OPENGL_CALL(
|
||||
glDrawElements(Mesh::_primitive, _count, _ebo->datatype(), (void*)offset)
|
||||
);
|
||||
}
|
||||
|
||||
} // namespace nb
|
||||
@@ -36,11 +36,22 @@ OpenGLError OpenGLError::status(const std::string& note) {
|
||||
return OpenGLError(glGetError(), note);
|
||||
}
|
||||
|
||||
const ConstantMap<TypeCodes, int> TypeToGLSL = {
|
||||
{TypeCodes::FLOAT16, GL_HALF_FLOAT},
|
||||
{TypeCodes::FLOAT32, GL_FLOAT},
|
||||
{TypeCodes::DOUBLE64, GL_DOUBLE},
|
||||
{TypeCodes::INT8, GL_BYTE},
|
||||
{TypeCodes::INT16, GL_SHORT},
|
||||
{TypeCodes::INT32, GL_INT},
|
||||
{TypeCodes::UINT8, GL_UNSIGNED_BYTE},
|
||||
{TypeCodes::UINT16, GL_UNSIGNED_SHORT},
|
||||
{TypeCodes::UINT32, GL_UNSIGNED_INT},
|
||||
};
|
||||
|
||||
// class OpenGLObject
|
||||
|
||||
void OpenGLObject::checkObjectContextValidity() {
|
||||
if (_arena != OGLWindow::getCurrentObjectArena()) {
|
||||
if (_arena != OGLWindow::GetCurrentObjectArena()) {
|
||||
THROW(OpenGLObjectError(OpenGLObjectError::INVALID_CONTEXT));
|
||||
}
|
||||
}
|
||||
@@ -50,7 +61,7 @@ OpenGLObject::OpenGLObject(OpenGLObject&& rval) : _arena(rval._arena) {
|
||||
*this = std::move(rval);
|
||||
}
|
||||
|
||||
OpenGLObject::OpenGLObject() : _arena(OGLWindow::getCurrentObjectArena()) {}
|
||||
OpenGLObject::OpenGLObject() : _arena(OGLWindow::GetCurrentObjectArena()) {}
|
||||
|
||||
OpenGLObject& OpenGLObject::operator=(OpenGLObject&& rhs) {
|
||||
rhs.checkObjectContextValidity();
|
||||
@@ -79,6 +90,10 @@ const GLEnumTableType GLenumTable = {
|
||||
GLENUMSTRPAIR(GL_RGB8UI),
|
||||
GLENUMSTRPAIR(GL_RGBA8UI),
|
||||
GLENUMSTRPAIR(GL_RGBA),
|
||||
GLENUMSTRPAIR(GL_ELEMENT_ARRAY_BUFFER),
|
||||
GLENUMSTRPAIR(GL_UNSIGNED_INT),
|
||||
GLENUMSTRPAIR(GL_UNSIGNED_SHORT),
|
||||
GLENUMSTRPAIR(GL_UNSIGNED_BYTE),
|
||||
};
|
||||
|
||||
} // namespace nb
|
||||
@@ -1,3 +1,6 @@
|
||||
#pragma clang diagnostic ignored "-Wint-to-pointer-cast"
|
||||
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast"
|
||||
|
||||
#include <NBGraphics/VertexArray.hpp>
|
||||
|
||||
namespace nb {
|
||||
@@ -16,7 +19,7 @@ const ErrorCodeMap VertexError::ErrorMessages = {
|
||||
{ VertexError::MISALIGNED_DATA, "Data does not match vertex layout"}
|
||||
};
|
||||
|
||||
VAO::VAO(const VertexAttributePointerList& attr_ptrs) {
|
||||
VAO::VAO(const VertexDataPointerList& attr_ptrs) {
|
||||
attributes(attr_ptrs);
|
||||
}
|
||||
|
||||
@@ -26,41 +29,58 @@ VAO::VAO(VAO&& other) {
|
||||
|
||||
VAO& VAO::operator=(VAO&& rhs) {
|
||||
OpenGLObject::operator=(std::move(rhs));
|
||||
_attrs = rhs._attrs;
|
||||
rhs._attrs = {};
|
||||
_vertexdata = rhs._vertexdata;
|
||||
rhs._vertexdata = {};
|
||||
return *this;
|
||||
}
|
||||
|
||||
VertexAttributePointerList VAO::attributes() const {
|
||||
return _attrs;
|
||||
VertexDataPointerList VAO::attributes() const {
|
||||
return _vertexdata;
|
||||
}
|
||||
|
||||
VertexAttributePointerList VAO::attributes(const VertexAttributePointerList& attrs_) {
|
||||
VertexDataPointerList VAO::attributes(const VertexDataPointerList& vertdatalist) {
|
||||
declare();
|
||||
disable();
|
||||
_attrs = attrs_;
|
||||
_vertexdata = vertdatalist;
|
||||
bind();
|
||||
for (auto attr_ptr : attrs_) {
|
||||
OPENGL_CALL(glBindBuffer(GL_ARRAY_BUFFER, attr_ptr.buffer));
|
||||
GLuint idx = attr_ptr.index;
|
||||
for (const auto vdata : _vertexdata) {
|
||||
OPENGL_CALL(glBindBuffer(GL_ARRAY_BUFFER, vdata.vertexdata->data->id()));
|
||||
for (const auto attr : vdata.vertexdata->attributes) {
|
||||
GLuint idx = vdata.index;
|
||||
OPENGL_CALL(glVertexAttribPointer(
|
||||
idx,
|
||||
attr_ptr.attribute.GLSLSize,
|
||||
attr_ptr.attribute.GLSLType,
|
||||
attr_ptr.attribute.GLSLNormalization,
|
||||
attr_ptr.attribute.layout.stride,
|
||||
(void*)attr_ptr.attribute.layout.offset
|
||||
attr.size,
|
||||
TypeToGLSL[attr.type],
|
||||
attr.normalized,
|
||||
attr.layout.stride,
|
||||
(const void*) attr.layout.offset
|
||||
));
|
||||
OPENGL_CALL(glEnableVertexAttribArray(idx));
|
||||
if (attr.layout.divisor) {
|
||||
OPENGL_CALL(glVertexAttribDivisor(idx, attr.layout.divisor));
|
||||
}
|
||||
}
|
||||
}
|
||||
unbind();
|
||||
return _attrs;
|
||||
enable();
|
||||
return _vertexdata;
|
||||
}
|
||||
|
||||
VertexAttributePointer VAO::attr(GLuint idx) const {
|
||||
for (auto attr_ptr : _attrs) {
|
||||
if (idx == attr_ptr.index) {
|
||||
return attr_ptr;
|
||||
VertexDataPointerList VAO::attributes(const VertexDataList& vertdatalist) {
|
||||
VertexDataPointerList vdatas;
|
||||
for (unsigned int i = 0; i < vertdatalist.size(); ++i) {
|
||||
vdatas.emplace_back(VertexDataPointer{
|
||||
std::make_shared<VertexData>(vertdatalist[i]),
|
||||
i
|
||||
});
|
||||
}
|
||||
return attributes(vdatas);
|
||||
}
|
||||
|
||||
VertexDataPointer VAO::attribute(GLuint idx) const {
|
||||
for (auto vdata : _vertexdata) {
|
||||
if (idx == vdata.index) {
|
||||
return vdata;
|
||||
}
|
||||
}
|
||||
THROW(VAOError(Codes::INVALID_ATTRIBUTE));
|
||||
@@ -69,8 +89,8 @@ VertexAttributePointer VAO::attr(GLuint idx) const {
|
||||
void VAO::enable() const {
|
||||
if (_id) {
|
||||
bind();
|
||||
for(auto attr_ptr : _attrs) {
|
||||
OPENGL_CALL(glEnableVertexAttribArray(attr_ptr.index));
|
||||
for(auto vdata : _vertexdata) {
|
||||
OPENGL_CALL(glEnableVertexAttribArray(vdata.index));
|
||||
}
|
||||
unbind();
|
||||
}
|
||||
@@ -79,7 +99,7 @@ void VAO::enable() const {
|
||||
void VAO::enable(GLuint idx) const {
|
||||
if(_id) {
|
||||
bind();
|
||||
OPENGL_CALL(glEnableVertexAttribArray(attr(idx).index));
|
||||
OPENGL_CALL(glEnableVertexAttribArray(attribute(idx).index));
|
||||
unbind();
|
||||
}
|
||||
}
|
||||
@@ -87,8 +107,8 @@ void VAO::enable(GLuint idx) const {
|
||||
void VAO::disable() const {
|
||||
if(_id) {
|
||||
bind();
|
||||
for(auto attr_ptr : _attrs) {
|
||||
OPENGL_CALL(glDisableVertexAttribArray(attr_ptr.index));
|
||||
for(auto vdata : _vertexdata) {
|
||||
OPENGL_CALL(glDisableVertexAttribArray(vdata.index));
|
||||
}
|
||||
unbind();
|
||||
}
|
||||
@@ -97,157 +117,10 @@ void VAO::disable() const {
|
||||
void VAO::disable(GLuint idx) const {
|
||||
if(_id) {
|
||||
bind();
|
||||
OPENGL_CALL(glDisableVertexAttribArray(attr(idx).index));
|
||||
OPENGL_CALL(glDisableVertexAttribArray(attribute(idx).index));
|
||||
unbind();
|
||||
}
|
||||
}
|
||||
|
||||
VertexGroup::VertexGroup(VertexGroup&& other) {
|
||||
*this = std::move(other);
|
||||
}
|
||||
|
||||
VertexGroup& VertexGroup::operator=(VertexGroup&& rhs) {
|
||||
_vertex_data = rhs._vertex_data;
|
||||
_ebo = rhs._ebo;
|
||||
_vao = rhs._vao;
|
||||
|
||||
rhs._vertex_data = {};
|
||||
rhs._ebo = nullptr;
|
||||
rhs._vao = nullptr;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void VertexGroup::draw() const {
|
||||
bind();
|
||||
OPENGL_CALL(
|
||||
glDrawElements(primitive, _ebo->size(), _ebo->glslType(), 0)
|
||||
);
|
||||
}
|
||||
|
||||
size_t VertexGroup::addBuffer(const VertexData& vertex_data_) {
|
||||
VertexData data = vertex_data_;
|
||||
_vertex_data.emplace_back(data);
|
||||
VertexAttributePointerList attrs = _vao->attributes();
|
||||
GLuint idx = attrs.size();
|
||||
for (const auto& attr : data.attrs) {
|
||||
attrs.emplace_back(
|
||||
VertexAttributePointer{attr, data.vbo->id(),idx}
|
||||
);
|
||||
idx++;
|
||||
}
|
||||
_vao->attributes(attrs);
|
||||
return _vertex_data.size();
|
||||
}
|
||||
|
||||
size_t VertexGroup::addBuffer(const ByteVector& data_, const VertexAttributeList& attrs_) {
|
||||
return addBuffer({
|
||||
std::make_shared<VBO>(data_),
|
||||
attrs_
|
||||
});
|
||||
}
|
||||
|
||||
VertexData VertexGroup::getBuffers(size_t idx) {
|
||||
return _vertex_data[idx];
|
||||
}
|
||||
|
||||
VertexDataVec VertexGroup::getBuffers() {
|
||||
return _vertex_data;
|
||||
}
|
||||
|
||||
size_t VertexGroup::setBuffers(const VertexDataVec& vertex_data_) {
|
||||
_vertex_data = vertex_data_;
|
||||
VertexAttributePointerList attr_ptrs;
|
||||
GLuint idx = 0;
|
||||
for (const auto& data : _vertex_data) {
|
||||
for (const auto& attr : data.attrs) {
|
||||
attr_ptrs.emplace_back(
|
||||
VertexAttributePointer{attr, data.vbo->id(), idx}
|
||||
);
|
||||
idx++;
|
||||
}
|
||||
}
|
||||
_vao->attributes(attr_ptrs);
|
||||
return _vertex_data.size();
|
||||
}
|
||||
|
||||
VertexDataVec VertexGroup::dropBuffers() {
|
||||
auto ret = _vertex_data;
|
||||
setBuffers({});
|
||||
return ret;
|
||||
}
|
||||
|
||||
VertexData VertexGroup::dropBuffer(size_t idx) {
|
||||
if (idx >= _vertex_data.size()) {
|
||||
THROW(Error(Error<>::OUT_OF_RANGE));
|
||||
}
|
||||
VertexDataVec tmp;
|
||||
VertexData ret;
|
||||
size_t i = 0;
|
||||
for (auto buf : _vertex_data) {
|
||||
if (i == idx) {
|
||||
ret = tmp[idx];
|
||||
} else {
|
||||
tmp.emplace_back(buf);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
setBuffers(tmp);
|
||||
return ret;
|
||||
}
|
||||
|
||||
VertexAttributePointer VertexGroup::attribute(size_t idx_) const {
|
||||
return _vao->attr(idx_);
|
||||
}
|
||||
|
||||
void VertexGroup::enableAttr(GLuint idx) {
|
||||
bind();
|
||||
_vao->enable(idx);
|
||||
unbind();
|
||||
}
|
||||
|
||||
void VertexGroup::disableAttr(GLuint idx) {
|
||||
bind();
|
||||
_vao->disable(idx);
|
||||
unbind();
|
||||
}
|
||||
|
||||
void VertexGroup::disableBuffer(size_t idx) {
|
||||
auto buf_idx = _vertex_data[idx].vbo->id();
|
||||
bind();
|
||||
for (auto attr : _vao->attributes()) {
|
||||
if (attr.buffer == buf_idx) {
|
||||
_vao->disable(attr.index);
|
||||
}
|
||||
}
|
||||
unbind();
|
||||
}
|
||||
|
||||
void VertexGroup::enableBuffer(size_t idx) {
|
||||
auto buf_idx = _vertex_data[idx].vbo->id();
|
||||
bind();
|
||||
for (auto attr : _vao->attributes()) {
|
||||
if (attr.buffer == buf_idx) {
|
||||
_vao->enable(attr.index);
|
||||
}
|
||||
}
|
||||
unbind();
|
||||
}
|
||||
|
||||
void VertexGroup::enable() { _vao->enable(); }
|
||||
|
||||
void VertexGroup::disable() { _vao->disable(); }
|
||||
|
||||
std::shared_ptr<EBO> VertexGroup::indices() const { return _ebo; }
|
||||
|
||||
std::shared_ptr<EBO> VertexGroup::indices(const std::vector<uint32_t>& data) {
|
||||
_ebo->data(data);
|
||||
return _ebo;
|
||||
}
|
||||
|
||||
std::shared_ptr<EBO> VertexGroup::indices(std::shared_ptr<EBO> buffer) {
|
||||
_ebo = buffer;
|
||||
return _ebo;
|
||||
}
|
||||
|
||||
} // namespace nb
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
#include <NBGraphics/VertexData.hpp>
|
||||
|
||||
namespace nb {
|
||||
|
||||
VertexData::VertexData(
|
||||
std::shared_ptr<Buffer> data_,
|
||||
const std::vector<VertexAttribute>& attrs_
|
||||
) : data(data_), attributes(attrs_) {}
|
||||
|
||||
VertexData::VertexData(
|
||||
const ByteVector& data_,
|
||||
const std::vector<VertexAttribute>& attrs_
|
||||
) : data(std::make_shared<Buffer>(GL_ARRAY_BUFFER, data_)),
|
||||
attributes(attrs_) {}
|
||||
|
||||
} // namespace nb
|
||||
@@ -2,20 +2,6 @@
|
||||
|
||||
namespace nb {
|
||||
|
||||
std::map<GLFWwindow*, Window*> Window::WindowContexts = {};
|
||||
std::map<int, int> Window::GLFWHints = {};
|
||||
bool Window::StrictInitialization = true;
|
||||
bool Window::_glfw_init = false;
|
||||
Window* Window::_current = nullptr;
|
||||
static std::map<int, int> defailt_window_hints = {
|
||||
{GLFW_CONTEXT_VERSION_MAJOR, 3},
|
||||
{GLFW_CONTEXT_VERSION_MINOR, 1},
|
||||
{GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE}
|
||||
#ifdef _NB_GL_DEBUG_ON
|
||||
, {GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE}
|
||||
#endif
|
||||
};
|
||||
|
||||
using GLFWCodes = GLFWError::Codes;
|
||||
const std::string GLFWError::type = "nb::GLFWError";
|
||||
const ErrorCodeMap GLFWError::ErrorMessages = {
|
||||
@@ -27,172 +13,11 @@ const ErrorCodeMap GLFWError::ErrorMessages = {
|
||||
{GLFWCodes::WINDOW_FAILED, "Failed to initialize window"}
|
||||
};
|
||||
|
||||
using WindowErrorCodes = WindowError::Codes;
|
||||
const std::string WindowError::type = "nb::WindowError";
|
||||
const ErrorCodeMap WindowError::ErrorMessages = {
|
||||
{WindowErrorCodes::UNDEFINED, "Error"},
|
||||
{WindowErrorCodes::INITIALIZED_WINDOW, "Window already initialized"},
|
||||
{WindowErrorCodes::NO_GLFW, "GLFW has not been initialized"},
|
||||
{WindowErrorCodes::INIT_FAILED, "Could not intialized window"}
|
||||
};
|
||||
|
||||
|
||||
// class Window
|
||||
|
||||
int Window::getGLFWHint(int hint_key) {
|
||||
if (GLFWHints.find(hint_key) == GLFWHints.end()) {
|
||||
return 0;
|
||||
} else {
|
||||
return GLFWHints.at(hint_key);
|
||||
}
|
||||
}
|
||||
|
||||
int Window::setGLFWHint(int hint_key, int hint_val) {
|
||||
if (Window::_glfw_init) {
|
||||
THROW(GLFWError(GLFWCodes::GLFW_INTIALIZED));
|
||||
} else {
|
||||
GLFWHints[hint_key] = hint_val;
|
||||
}
|
||||
return GLFWHints[hint_key];
|
||||
}
|
||||
|
||||
Window* Window::getCurrent() {
|
||||
return _current;
|
||||
}
|
||||
|
||||
bool Window::checkKillGLFW() {
|
||||
if(Window::WindowContexts.size() == 0 && _glfw_init) {
|
||||
glfwTerminate();
|
||||
Window::_glfw_init = false;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Window::Window(const uint16_t x, const uint16_t y, const char* initName, GLFWmonitor* initMonitor, GLFWwindow* initWindow) {
|
||||
if (!Window::_glfw_init) {
|
||||
for (const auto& hint : Window::GLFWHints) {
|
||||
glfwInitHint(hint.first, hint.second);
|
||||
}
|
||||
int glfwResponse = glfwInit();
|
||||
if (glfwResponse) {
|
||||
Window::_glfw_init = true;
|
||||
} else {
|
||||
if (Window::StrictInitialization) {
|
||||
THROW(GLFWError(GLFWCodes::INIT_FAILED));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
windowSize = {x, y};
|
||||
_aspect_ratio = float(x)/float(y);
|
||||
windowName = std::string(initName);
|
||||
monitor = initMonitor;
|
||||
shareWindow = initWindow;
|
||||
|
||||
for (const auto& hint: defailt_window_hints) {
|
||||
windowHints[hint.first] = hint.second;
|
||||
}
|
||||
}
|
||||
|
||||
Window::Window(const std::array<uint16_t, 2> initSize, const char* initName, GLFWmonitor* initMonitor, GLFWwindow* initWindow) :
|
||||
Window(initSize[0], initSize[1], initName, initMonitor, initWindow){}
|
||||
|
||||
Window::~Window() {
|
||||
glfwSetWindowShouldClose(window, true);
|
||||
glfwDestroyWindow(window);
|
||||
Window::WindowContexts.erase(window);
|
||||
if (Window::WindowContexts.size()==0) {
|
||||
glfwTerminate();
|
||||
}
|
||||
}
|
||||
|
||||
void Window::setCurrent() {
|
||||
_current = this;
|
||||
glfwMakeContextCurrent(window);
|
||||
}
|
||||
|
||||
int Window::getWindowHint(int hint_key) const {
|
||||
if (windowHints.find(hint_key) == windowHints.end()) {
|
||||
return 0;
|
||||
} else {
|
||||
return windowHints.at(hint_key);
|
||||
}
|
||||
}
|
||||
|
||||
int Window::setWindowHint(int hint_key, int hint_val) {
|
||||
if (_init) {
|
||||
THROW(WindowError(WindowErrorCodes::INITIALIZED_WINDOW));
|
||||
} else {
|
||||
windowHints[hint_key] = hint_val;
|
||||
}
|
||||
return windowHints[hint_key];
|
||||
}
|
||||
|
||||
int Window::init() {
|
||||
if (!_glfw_init) {
|
||||
THROW(WindowError(WindowErrorCodes::NO_GLFW));
|
||||
}
|
||||
for (const auto& hint : windowHints) {
|
||||
glfwWindowHint(hint.first, hint.second);
|
||||
}
|
||||
|
||||
window = glfwCreateWindow(windowSize[0], windowSize[1], windowName.c_str(), monitor, shareWindow);
|
||||
if (window == NULL) {
|
||||
Window::WindowContexts.erase(window);
|
||||
if (Window::WindowContexts.size()==0 && Window::_glfw_init) { glfwTerminate(); }
|
||||
if (Window::StrictInitialization) {
|
||||
THROW(WindowError(WindowErrorCodes::INIT_FAILED));
|
||||
}
|
||||
}
|
||||
glfwMakeContextCurrent(window);
|
||||
Window::WindowContexts[window] = this;
|
||||
|
||||
gladResponse = gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
|
||||
if (!gladResponse) {
|
||||
Window::checkKillGLFW();
|
||||
if (Window::StrictInitialization) {
|
||||
THROW(GLFWError(GLFWCodes::GLAD_FAILED));
|
||||
}
|
||||
}
|
||||
|
||||
_init = true;
|
||||
OPENGL_CALL(
|
||||
glViewport(0, 0, windowSize[0], windowSize[1])
|
||||
);
|
||||
return gladResponse;
|
||||
}
|
||||
|
||||
GLFWwindow* Window::getWindow() const {
|
||||
return window;
|
||||
}
|
||||
|
||||
float Window::getAspectRatio() const { return _aspect_ratio; }
|
||||
|
||||
std::array<uint16_t, 2> Window::getSize() const {
|
||||
return windowSize;
|
||||
}
|
||||
|
||||
std::string Window::getName() const {
|
||||
return windowName;
|
||||
}
|
||||
|
||||
void Window::resize(const std::array<uint16_t, 2> newSize) {
|
||||
windowSize = newSize;
|
||||
_aspect_ratio = float(newSize[0]) / float(newSize[1]);
|
||||
OPENGL_CALL(
|
||||
glViewport(0, 0, windowSize[0], windowSize[1])
|
||||
);
|
||||
glfwSetWindowSize(window, windowSize[0], windowSize[1]);
|
||||
}
|
||||
|
||||
void Window::resize(const uint16_t x, const uint16_t y) { resize({x, y}); }
|
||||
|
||||
// class OGLWindow
|
||||
|
||||
std::atomic<bool> OGLWindow::_glfwInitialized = false;
|
||||
thread_local std::shared_ptr<OGLWindow> OGLWindow::_currWindow = nullptr;
|
||||
thread_local GLFWwindow* OGLWindow::_currArena = nullptr;
|
||||
thread_local GLFWwindow* OGLWindow::_currWindow = nullptr;
|
||||
thread_local const GLFWwindow* OGLWindow::_currArena = nullptr;
|
||||
std::atomic<unsigned int> OGLWindow::_count = 0;
|
||||
|
||||
bool OGLWindow::InitGLFW(const std::vector<GLFWHint>& hints) {
|
||||
@@ -223,81 +48,50 @@ bool OGLWindow::TerminateGLFW() {
|
||||
return !IsGLFWInitialized();
|
||||
}
|
||||
|
||||
void OGLWindow::SetHintInteger(const std::array<int, 2>& hint) {
|
||||
CheckForMainThread();
|
||||
glfwWindowHint(hint[0], hint[1]);
|
||||
}
|
||||
|
||||
void OGLWindow::SetHintString(const std::tuple<int, std::string>& hint) {
|
||||
CheckForMainThread();
|
||||
glfwWindowHintString(std::get<0>(hint), std::get<1>(hint).c_str());
|
||||
}
|
||||
|
||||
std::shared_ptr<OGLWindow> OGLWindow::MakeCurrent(const std::shared_ptr<OGLWindow>& window) {
|
||||
GLFWwindow* OGLWindow::MakeCurrent(const std::shared_ptr<OGLWindow>& window) {
|
||||
auto tmp = _currWindow;
|
||||
_currWindow = window;
|
||||
if (window) {
|
||||
glfwMakeContextCurrent(_currWindow->_window_ptr);
|
||||
_currWindow = window->getWindowPtr();
|
||||
_currArena = window->_arena;
|
||||
} else {
|
||||
glfwMakeContextCurrent(nullptr);
|
||||
_currWindow = nullptr;
|
||||
_currArena = nullptr;
|
||||
}
|
||||
glfwMakeContextCurrent(_currWindow);
|
||||
return tmp;
|
||||
}
|
||||
|
||||
OGLWindow::OGLWindow(
|
||||
unsigned int x,
|
||||
unsigned int y,
|
||||
const std::string& title,
|
||||
const std::vector<std::array<int, 2>>& integerHints,
|
||||
const std::vector<std::tuple<int, std::string>>& stringHints
|
||||
) : _title(title) {
|
||||
const std::string&,
|
||||
GLFWwindow* sharingContext
|
||||
) {
|
||||
CheckForMainThread();
|
||||
InitGLFW();
|
||||
for (const auto& hint : integerHints) {
|
||||
SetHintInteger(hint);
|
||||
}
|
||||
for (const auto& hint : stringHints) {
|
||||
SetHintString(hint);
|
||||
}
|
||||
_window_ptr = glfwCreateWindow(
|
||||
x,
|
||||
y,
|
||||
_title.c_str(),
|
||||
NULL,
|
||||
NULL
|
||||
sharingContext
|
||||
);
|
||||
if (_window_ptr == NULL) {
|
||||
THROW(GLFWError(GLFWError::Codes::WINDOW_FAILED));
|
||||
}
|
||||
_arena = _window_ptr;
|
||||
auto tmp = makeCurrent();
|
||||
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
|
||||
THROW(GLFWError(GLFWError::Codes::GLAD_FAILED));
|
||||
}
|
||||
glfwMakeContextCurrent(tmp);
|
||||
OGLWindow::_count.fetch_add(1);
|
||||
}
|
||||
|
||||
std::shared_ptr<OGLWindow> OGLWindow::CreateWindow(
|
||||
unsigned int x,
|
||||
unsigned int y,
|
||||
const std::string& title,
|
||||
const std::vector<std::array<int, 2>>& integerHints,
|
||||
const std::vector<std::tuple<int, std::string>>& stringHints
|
||||
) {
|
||||
return std::shared_ptr<OGLWindow>( new OGLWindow(
|
||||
x,
|
||||
y,
|
||||
title,
|
||||
integerHints,
|
||||
stringHints
|
||||
) );
|
||||
}
|
||||
|
||||
OGLWindow::~OGLWindow() {
|
||||
CheckForMainThread();
|
||||
if (_window_ptr) {
|
||||
if (_window_ptr == _currWindow->_window_ptr) {
|
||||
if (_window_ptr == _currWindow) {
|
||||
_currWindow = nullptr;
|
||||
_currArena = nullptr;
|
||||
}
|
||||
@@ -309,6 +103,12 @@ OGLWindow::~OGLWindow() {
|
||||
}
|
||||
}
|
||||
|
||||
void OGLWindow::detachWindow() {
|
||||
_title = "";
|
||||
_window_ptr = nullptr;
|
||||
_arena = nullptr;
|
||||
}
|
||||
|
||||
int OGLWindow::getWindowAttribute(int attr) const {
|
||||
CheckForMainThread();
|
||||
return glfwGetWindowAttrib(_window_ptr, attr);
|
||||
@@ -321,6 +121,22 @@ std::array<int, 2> OGLWindow::getSize() const {
|
||||
return {x, y};
|
||||
}
|
||||
|
||||
bool OGLWindow::shouldClose() const {
|
||||
CheckForMainThread();
|
||||
return glfwWindowShouldClose(_window_ptr);
|
||||
}
|
||||
|
||||
void OGLWindow::shouldClose(bool val) {
|
||||
CheckForMainThread();
|
||||
glfwSetWindowShouldClose(_window_ptr, val);
|
||||
}
|
||||
|
||||
GLFWwindow* OGLWindow::makeCurrent() const {
|
||||
auto tmp = glfwGetCurrentContext();
|
||||
glfwMakeContextCurrent(_window_ptr);
|
||||
return tmp;
|
||||
}
|
||||
|
||||
void OGLWindow::setSize(unsigned int x, unsigned int y) {
|
||||
CheckForMainThread();
|
||||
glfwSetWindowSize(_window_ptr, x, y);
|
||||
|
||||
@@ -3,9 +3,11 @@
|
||||
#include "stb_image.h"
|
||||
|
||||
#include <NBCore/Errors.hpp>
|
||||
#include <NBCore/TypeTraits.hpp>
|
||||
#include <NBGraphics/Image.hpp>
|
||||
#include <NBGraphics/Mesh.hpp>
|
||||
#include <NBGraphics/ProgramPipeline.hpp>
|
||||
#include <NBGraphics/VertexArray.hpp>
|
||||
#include <NBGraphics/VertexData.hpp>
|
||||
#include <NBGraphics/Window.hpp>
|
||||
#include <NBGraphics/Textures.hpp>
|
||||
|
||||
@@ -16,9 +18,10 @@ int main() {
|
||||
400,
|
||||
400,
|
||||
"Howdy!",
|
||||
{{GLFW_CONTEXT_VERSION_MAJOR, 3},
|
||||
{GLFW_CONTEXT_VERSION_MINOR, 3}}
|
||||
nb::KeyVal(GLFW_CONTEXT_VERSION_MAJOR, 3),
|
||||
nb::KeyVal(GLFW_CONTEXT_VERSION_MINOR, 3)
|
||||
);
|
||||
nb::OGLWindow::MakeCurrent(window);
|
||||
|
||||
auto vert = std::make_shared<nb::Shader>(
|
||||
GL_VERTEX_SHADER,
|
||||
@@ -59,23 +62,33 @@ int main() {
|
||||
|
||||
std::vector<uint32_t> indxs = {0, 1, 2};
|
||||
|
||||
nb::VertexGroup tri(data, {
|
||||
nb::VertexAttribute{
|
||||
nb::IndexedMesh tri(GL_TRIANGLES, data, {nb::VertexAttribute{
|
||||
2,
|
||||
GL_FLOAT,
|
||||
nb::TypeCodes::FLOAT32,
|
||||
false,
|
||||
{0, 8}
|
||||
},
|
||||
}, indxs);
|
||||
}}, indxs);
|
||||
LOG(prog.log());
|
||||
|
||||
GLFWwindow* window_ptr = window->getWindowPtr();
|
||||
while(!glfwWindowShouldClose(window_ptr)) {
|
||||
using nb::WindowCallbacks;
|
||||
|
||||
window->setCallback<nb::KEY>(
|
||||
[](nb::OGLWindow* w, int key, int, int, int)->void{
|
||||
if (key == GLFW_KEY_Q) {
|
||||
w->shouldClose(true);
|
||||
}
|
||||
});
|
||||
window->setCallback<nb::CURSOR_POS>(
|
||||
[](nb::OGLWindow* w, double x, double y)->void{
|
||||
nb::logger.msg("Pos in x is " + std::to_string(x));
|
||||
}
|
||||
);
|
||||
while(!window->shouldClose()) {
|
||||
OPENGL_CALL(glClearColor(0.2f, 0.3f, 0.3f, 1.0f));
|
||||
OPENGL_CALL(glClear(GL_COLOR_BUFFER_BIT));
|
||||
tri.draw();
|
||||
glfwPollEvents();
|
||||
glfwSwapBuffers(window_ptr);
|
||||
window->pollEvents();
|
||||
window->swapBuffers();
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
Reference in New Issue
Block a user