Heavy buffer update, window update, object tracking

This commit is contained in:
NaifBanana
2026-10-11 13:29:21 -05:00
parent 74e337a053
commit 6644065388
16 changed files with 553 additions and 843 deletions
+4 -1
View File
@@ -30,23 +30,26 @@ toAbsolutePath(NB_GRAPHICS_SOURCE
./src/Buffers.cpp
./src/FrameBuffers.cpp
./src/Image.cpp
./src/Mesh.cpp
./src/OGLObjects.cpp
./src/ProgramPipeline.cpp
./src/Textures.cpp
./src/VertexArray.cpp
./src/VertexData.cpp
./src/Window.cpp
)
toAbsolutePath(NB_GRAPHICS_INCLUDE
./include/NBGraphics/Buffers.hpp
./include/NBGraphics/Camera.hpp
./include/NBGraphics/Draw.hpp
./include/NBGraphics/FrameBuffers.hpp
./include/NBGraphics/GLLoad.hpp
./include/NBGraphics/Image.hpp
./include/NBGraphics/Mesh.hpp
./include/NBGraphics/OGLObjects.hpp
./include/NBGraphics/ProgramPipeline.hpp
./include/NBGraphics/Textures.hpp
./include/NBGraphics/VertexArray.hpp
./include/NBGraphics/VertexData.hpp
./include/NBGraphics/Window.hpp
)