Renamed some preproc vars and some CMake/build dir cleanup
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3b828a34ff
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@ -5,15 +5,11 @@ cmake_policy(SET CMP0135 NEW)
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if(CMAKE_BUILD_TYPE STREQUAL "Release")
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message(STATUS "Targeting Release build")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ./release)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ./release)
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elseif(CMAKE_BUILD_TYPE STREQUAL "Debug")
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message(STATUS "Targeting Debug build")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ./debug)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ./debug)
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set(NB_LOGGING ON)
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set(NB_BUILD_TESTS ON)
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add_compile_definitions(_NB_DEBUG)
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add_compile_definitions(_NB_BUILD_DEBUG)
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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@ -36,6 +32,7 @@ set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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if(NB_BUILD_TESTS)
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message(STATUS "Building tests")
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enable_testing()
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set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE)
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include(FetchContent)
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FetchContent_Declare(
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gtest
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@ -51,13 +48,13 @@ endif()
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if (NB_LOGGING)
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message(STATUS "Building with automatic logging")
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add_compile_definitions(_NB_AUTO_LOG)
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add_compile_definitions(_NB_AUTOLOG)
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endif()
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if (NB_TARGET_WINDOWS)
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add_compile_definitions(_TARGET_WINDOWS)
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add_compile_definitions(_NB_TARGET_WINDOWS)
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elseif (NB_TARGET_LINUX)
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add_compile_definitions(_TARGET_LINUX)
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add_compile_definitions(_NB_TARGET_LINUX)
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endif()
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add_subdirectory(./engine)
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@ -1,23 +1,23 @@
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#ifdef _TARGET_WINDOWS
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#ifdef _NB_TARGET_WINDOWS
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#include <Windows.h>
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#endif // _TARGET_WINDOWS
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#endif // _NB_TARGET_WINDOWS
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#ifdef _TARGET_LINUX
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#ifdef _NB_TARGET_LINUX
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#include <unistd.h>
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#endif // _TARGET_LINUX
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#endif // _NB_TARGET_LINUX
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#include "Processes.hpp"
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#include "Types.hpp"
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namespace nb {
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#ifdef _TARGET_WINDOWS
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#ifdef _NB_TARGET_WINDOWS
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uint64_t GetPID() {
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return GetCurrentProcessId();
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}
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#endif // _TARGET_WINDOWS
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#endif // _NB_TARGET_WINDOWS
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#ifdef _TARGET_LINUX
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#endif // _TARGET_LINUX
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#ifdef _NB_TARGET_LINUX
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#endif // _NB_TARGET_LINUX
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} // namespace nb
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@ -9,14 +9,3 @@
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TEST(ProcessesTest, GetPID) {
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ASSERT_EQ(nb::GetPID(), GetCurrentProcessId());
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}
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/* int main() {
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std::cout << "nb::GetPID() -> " << nb::GetPID() << std::endl;
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#ifdef _TARGET_WINDOWS
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std::cout << "GetCurrentProcessId() -> " << GetCurrentProcessId() << std::endl;
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#endif // _TARGET_WINDOWS
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return 0;
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} */
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