2024-03-16 03:11:50 -05:00

32 lines
639 B
C++

#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include "Window.h"
#include "funcs.h"
#include "shader.h"
int main() {
std::cout << "Hello World!\n";
NB::NBWindow mywindow(800, 600, "Classy!");
mywindow.resize(50, 50);
mywindow.init();
GLFWwindow* window = mywindow.getWindow();
glfwSetFramebufferSizeCallback(window, framebuffer_callback);
while(!glfwWindowShouldClose(window)) {
processInputs(window);
glClearColor(0.2f, 0.3f, 0.3f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glfwPollEvents();
glfwSwapBuffers(window);
}
glfwTerminate();
return 0;
}