Compare commits

...

10 Commits

Author SHA1 Message Date
NaifBanana
f26a43e893 Large OpenGL Object handling overhaul 2026-06-08 03:20:51 -05:00
NaifBanana
8b0c08931c Formatting tweaks 2026-05-18 01:35:28 -05:00
NaifBanana
091867e77d Got logging and errors basically all working the way I want 2026-05-18 01:35:28 -05:00
NaifBanana
32ca555c49 Error logging almost working! 2026-05-18 01:35:28 -05:00
NaifBanana
01ddba733d Added type traits and string utils 2026-05-18 01:35:28 -05:00
NaifBanana
0b5189dd2c nb::Error objects now working 2026-05-18 01:35:28 -05:00
NaifBanana
18de24649a I mean it compiled 2026-05-18 01:35:28 -05:00
NaifBanana
0ab3f7e808 Man im so tired This is wrong but I can taste it, im close 2026-05-18 01:35:28 -05:00
NaifBanana
31ea554cd1 Added more Util tests and str-wstr related changes to util functions 2026-05-18 01:35:27 -05:00
NaifBanana
450c793d71 Made errors mostly work as hoped 2026-05-18 01:35:27 -05:00
36 changed files with 1640 additions and 774 deletions

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@ -48,13 +48,12 @@ if(NB_BUILD_TESTS)
include(FetchContent) include(FetchContent)
FetchContent_Declare( FetchContent_Declare(
gtest gtest
URL https://github.com/google/googletest/archive/refs/tags/release-1.12.1.zip URL https://github.com/google/googletest/archive/refs/heads/main.zip
) )
if (WIN32) if (WIN32)
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE) set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(gtest) FetchContent_MakeAvailable(gtest)
endif() endif()
include(GoogleTest)
set(GTEST_COLOR ON) set(GTEST_COLOR ON)
set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE) set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE)
endif() endif()
@ -62,6 +61,7 @@ endif()
if (NB_LOGGING) if (NB_LOGGING)
message(STATUS "Building with automatic logging") message(STATUS "Building with automatic logging")
add_compile_definitions(_NB_AUTOLOG) add_compile_definitions(_NB_AUTOLOG)
add_compile_definitions(_NB_CODE_ERROR_LOCATIONS)
endif() endif()
if (NB_TARGET_WINDOWS) if (NB_TARGET_WINDOWS)

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@ -2,16 +2,10 @@
#ifndef _NB_ANSI_TERM #ifndef _NB_ANSI_TERM
#define _NB_ANSI_TERM #define _NB_ANSI_TERM
#include <array>
#include <cmath>
#include <iomanip>
#include <iostream> #include <iostream>
#include <string> #include <string>
#include <tuple>
#include <type_traits> #include <type_traits>
#include "TypeTraits.hpp"
/* /*
----------- TECH DEBT ------------ ----------- TECH DEBT ------------
Idk wtf to do here. This was originally to allow me to print Idk wtf to do here. This was originally to allow me to print

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@ -1,9 +1,9 @@
include_directories(./.)
toAbsolutePath(NB_CORE_SOURCE toAbsolutePath(NB_CORE_SOURCE
./src/Errors.cpp ./src/Errors.cpp
./src/Processes.cpp
./src/Logger.cpp ./src/Logger.cpp
./src/Processes.cpp
./src/StringUtils.cpp
./src/Utils.cpp
) )
toAbsolutePath(NB_CORE_INCLUDE toAbsolutePath(NB_CORE_INCLUDE
@ -12,9 +12,11 @@ toAbsolutePath(NB_CORE_INCLUDE
./Errors.hpp ./Errors.hpp
./Logger.hpp ./Logger.hpp
./Processes.hpp ./Processes.hpp
./StringUtils.hpp
./ThreadsafeQueue.hpp ./ThreadsafeQueue.hpp
./Types.hpp ./Types.hpp
./TypeTraits.hpp ./TypeTraits.hpp
./Utils.hpp
) )
set(NB_CORE_SOURCE ${NB_CORE_SOURCE} PARENT_SCOPE) set(NB_CORE_SOURCE ${NB_CORE_SOURCE} PARENT_SCOPE)
@ -22,6 +24,8 @@ set(NB_CORE_INCLUDE ${NB_CORE_INCLUDE} PARENT_SCOPE)
add_library(NBCore ${NB_CORE_SOURCE}) add_library(NBCore ${NB_CORE_SOURCE})
target_include_directories(NBCore PUBLIC ./.)
if (NB_BUILD_TESTS) if (NB_BUILD_TESTS)
add_subdirectory(./tests) add_subdirectory(./tests)
endif() endif()

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@ -2,6 +2,7 @@
#ifndef _NB_DATASINK #ifndef _NB_DATASINK
#define _NB_DATASINK #define _NB_DATASINK
#include <atomic>
#include <thread> #include <thread>
#include "ThreadSafeQueue.hpp" #include "ThreadSafeQueue.hpp"
@ -34,9 +35,9 @@ class BufferedDataProcessor : public DataSink<DataType> {
public: public:
using Base::Base; using Base::Base;
bool stop() noexcept { return type_ptr->stop(); } virtual bool stop() noexcept override { return type_ptr->stop(); }
bool run() { return type_ptr->run(); } virtual bool run() override { return type_ptr->run(); }
bool in(const DataType& val) { return type_ptr->in(val); } virtual bool in(const DataType& val) override { return type_ptr->in(val); }
protected: protected:
unsigned int count() const { unsigned int count() const {
@ -77,7 +78,7 @@ public:
bool isRunning() const noexcept override { bool isRunning() const noexcept override {
return this->_running && (_runningThread!=nullptr); return this->_running && (_runningThread!=nullptr);
} }
bool run() { bool run() override {
if (!type_ptr->isRunning()) { if (!type_ptr->isRunning()) {
this->_running = true; this->_running = true;
_runningThread = std::make_shared<std::thread>([&]{ _runningThread = std::make_shared<std::thread>([&]{

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@ -6,134 +6,275 @@
#include <memory> #include <memory>
#include <string> #include <string>
#include <type_traits> #include <type_traits>
#include "TypeTraits.hpp"
#include <unordered_map> #include <unordered_map>
#include "StringUtils.hpp"
#ifndef THROW_WITH_INFO
#ifdef CODE_ERROR_LOCATIONS
#define THROW_WITH_INFO(type, ...) throw type(__VA_ARGS__, __LINE__, __FILE__)
#else
#define THROW_WITH_INFO(type, ...) throw type(__VA_ARGS__)
#endif // CODE_ERROR_LOCATIONS
#endif // THROW_WITH_INFO
#ifndef THROW
#ifdef LOGGING
#define THROW_WTIH_INFO(type, ...) throw type(__VA_ARGS__, __LINE__, __FILE__)
#else
#define THROW(...) THROW_WITH_INFO(__VA_ARGS__)
#endif // LOGGING
#endif // THROW
namespace nb { namespace nb {
typedef std::unordered_map<unsigned int, const char*> ErrorCodeMap; typedef std::unordered_map<unsigned int, const char*> ErrorCodeMap;
template<class ErrorType> template<typename T>
class ErrorBase : public std::exception { constexpr bool IsValidException_v = std::is_base_of_v<std::exception, T>;
public: template <typename T>
ErrorBase( using IsValidException = std::enable_if_t<IsValidException_v<T>, bool>;
const unsigned int code,
unsigned int line=0,
std::string filename=""
) noexcept : ErrorBase(
code,
ErrorBase<ErrorType>::lookup(code),
line,
filename
) {}
ErrorBase(
const unsigned int code,
const std::exception& trace,
unsigned int line=0,
std::string filename=""
) noexcept : ErrorBase(
code,
ErrorBase<ErrorType>::lookup(code),
trace,
line,
filename
) {}
static std::string lookup(unsigned int); template<class ErrorType=NoneType>
unsigned int code() const noexcept { class ErrorBase;
return static_cast<const ErrorType*>(this)->_code;
}; template <class ErrorType=NoneType>
virtual const char* what() const noexcept override final { return _msg.c_str(); }; class Error;
template<typename T>
constexpr bool IsValidNBError_v = std::is_base_of_v<ErrorBase<NoneType>, T>;
template <typename T>
using IsValidNBError = std::enable_if_t<IsValidNBError_v<T>, bool>;
template<>
class ErrorBase<NoneType> {
public:
const unsigned int code;
const std::string msg;
const std::string type;
const std::shared_ptr<const void> trace;
const bool traceIsNBError;
virtual std::string what() const noexcept = 0;
virtual std::shared_ptr<ErrorBase> make_shared() const noexcept = 0;
protected: protected:
ErrorBase() = default; template<typename T=NoneType>
ErrorBase(const ErrorBase<T>& err) : ErrorBase(std::move(err)) {}
template<typename T=NoneType>
ErrorBase(ErrorBase<T>&& err) : ErrorBase(
err.code,
err.msg,
err.type,
(err.traceIsNBError)
? static_cast<const ErrorBase*>(err.trace.get())
: static_cast<const std::exception*>(err.trace.get())
) {}
ErrorBase( ErrorBase(
const unsigned int code, unsigned int code_,
std::string msg, std::string msg_,
unsigned int line=0, std::string type_,
std::string filename="" const std::exception* trace_
) noexcept : _code{code}, _msg{""} { ) noexcept :
code(code_),
msg(msg_),
type(type_),
trace{ trace_ ?
std::static_pointer_cast<const void>(
std::make_shared<Error<NoneType>>(*trace_))
: nullptr,
},
traceIsNBError(false)
{}
template<typename T, std::enable_if_t<IsValidNBError_v<T>, bool> = true>
ErrorBase(
unsigned int code_,
std::string msg_,
std::string type_,
const T* trace_
) noexcept :
code(code_),
msg(msg_),
type(type_),
trace{trace_ ? trace_->make_shared() : nullptr},
traceIsNBError(true)
{}
};
template <class ErrorType>
class ErrorBase : public ErrorBase<NoneType> {
private:
using Base = ErrorBase<NoneType>;
void inline check_asserts() {
static_assert(std::is_same<const std::unordered_map<unsigned int, const char*>, decltype(ErrorType::ErrorMessages)>::value, static_assert(std::is_same<const std::unordered_map<unsigned int, const char*>, decltype(ErrorType::ErrorMessages)>::value,
"const std::unordered_map<unsigned int, const char*> ErrorMessages must be " "const std::unordered_map<unsigned int, const char*> ErrorMessages must be "
"a class member." "a class member."
); );
static_assert(std::is_enum_v<typename ErrorType::ErrorCodes>, "enum ErrorCodes must be a class member."); static_assert(std::is_enum_v<typename ErrorType::Codes>, "enum Codes must be a class member.");
static_assert(std::is_same<std::underlying_type_t<typename ErrorType::ErrorCodes>, unsigned int>::value, static_assert(std::is_same<std::underlying_type_t<typename ErrorType::Codes>, unsigned int>::value,
"enum ErrorCodes must be of underlying type unsigned int." "enum Codes must be of underlying type unsigned int."
); );
static_assert(std::is_same<const std::string, decltype(ErrorType::type)>::value, static_assert(std::is_same<const std::string, decltype(ErrorType::type)>::value,
"const std::string type must be a class member." "const std::string type must be a class member."
); );
_msg += std::string(ErrorType::type);
_msg += "[" + std::to_string(_code) + "]";
if (line && filename.size()) {
_msg += " in \'" + filename + "\':" + std::to_string(line);
}
_msg += "\n " + msg;
}
ErrorBase(
const unsigned int code,
std::string msg,
const std::exception& trace,
unsigned int line=0,
std::string filename=""
) noexcept : ErrorBase(code, msg, line, filename) {
std::string what_msg(trace.what());
std::string::size_type newline_pos=-1;
while((newline_pos=what_msg.find("\n", newline_pos+1))!= std::string::npos) {
what_msg.replace(newline_pos, 1, "\n ");
}
_msg += "\n Trace - " + what_msg;
} }
unsigned int _code;
std::string _msg;
};
class Error : public ErrorBase<Error> {
public: public:
enum ErrorCodes : unsigned int { template <typename T>
GENERAL, UNDEFINED, BADERRORCODE ErrorBase(const ErrorBase<T>& cpy) : Base(cpy) { check_asserts(); }
};
using ErrorBase<Error>::ErrorBase; virtual std::shared_ptr<Base> make_shared() const noexcept override {
return std::static_pointer_cast<Base>(
std::make_shared<ErrorBase>(*this)
);
}
friend ErrorBase<Error>; virtual std::string what() const noexcept override {
std::string ret = msg;
if (trace) {
std::string trace_msg;
if (traceIsNBError) {
trace_msg = std::static_pointer_cast<const Base>(trace)->what();
} else {
trace_msg = std::string(std::static_pointer_cast<const Base>(trace)->what());
}
ret += nb::NEWLINE + indent_strblock(
trace_msg,
nb::TABOVER,
nb::TABOVER+"Trace: "
);
}
return ret;
}
protected:
static const std::string type; static const std::string type;
static const ErrorCodeMap ErrorMessages; static const ErrorCodeMap ErrorMessages;
using Base::code;
using Base::msg;
using Base::trace;
using Base::traceIsNBError;
friend ErrorType;
friend Error<ErrorType>;
protected:
using Base::Base;
template <typename T>
ErrorBase(
unsigned int code_,
std::string msg_,
std::string type_,
const T* trace_
) : Base(
code_,
msg_,
type_,
trace_
) { check_asserts(); }
}; };
template <typename ErrorType>
const std::string ErrorBase<ErrorType>::type = ErrorType::type;
template <typename ErrorType>
const ErrorCodeMap ErrorBase<ErrorType>::ErrorMessages = ErrorType::ErrorMessages;
template <class ErrorType> template <class ErrorType>
std::string ErrorBase<ErrorType>::lookup(unsigned int code) { class Error : public ErrorBase<ErrorType> {
for (auto kv : ErrorType::ErrorMessages) { using Base = ErrorBase<ErrorType>;
if (kv.first==code) { public:
return std::string(kv.second); template <typename T>
} Error(
} unsigned int code_,
const T& trace_
) noexcept : Base(
code_,
ErrorType::ErrorMessages.at(code_),
ErrorType::type,
&trace_
) {}
template<typename ET>
Error(
std::string msg_,
const ErrorBase<ET>& trace_
) noexcept : Base(
0,
msg_,
ErrorType::type,
&trace_
) {}
Error(
std::string msg_,
const std::exception& trace_
) noexcept : Base(
0,
msg_,
ErrorType::type,
&trace_
) {}
Error(unsigned int code_) noexcept : Base(
code_,
ErrorType::ErrorMessages.at(code_),
ErrorType::type,
NULLPTR<std::exception>
) {}
Error(std::string msg_) noexcept : Base(
0,
msg_,
ErrorType::type,
NULLPTR<std::exception>
) {}
using Base::what;
using Base::code;
using Base::msg;
using Base::trace;
using Base::traceIsNBError;
using Base::type;
using Base::ErrorMessages;
protected:
using Base::Base;
};
template<>
class Error<NoneType> : public ErrorBase<Error<NoneType>> {
using Base = ErrorBase<Error<NoneType>>;
public:
using Base::Base;
Error(unsigned int code_=1) noexcept : Base(
code_,
ErrorMessages.at(code_),
type,
NULLPTR<std::exception>
) {}
Error(const std::exception& err) : Base(
Codes::STANDARD,
std::string(err.what()),
"std::exception",
nullptr
) {}
Error(std::string msg_) noexcept : Base(
Codes::UNDEFINED,
msg_,
type,
NULLPTR<std::exception>
) {}
enum Codes : unsigned int {
STANDARD, UNDEFINED
};
using Base::what;
using Base::code;
using Base::msg;
using Base::trace;
using Base::traceIsNBError;
static const std::string type;
static const ErrorCodeMap ErrorMessages;
};
throw Error(Error::ErrorCodes::BADERRORCODE);
}
} // namespace nb } // namespace nb
#endif // _NB_ERROR #endif // _NB_ERROR

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@ -2,16 +2,14 @@
#ifndef _NB_LOGGER #ifndef _NB_LOGGER
#define _NB_LOGGER #define _NB_LOGGER
#include <atomic>
#include <chrono> #include <chrono>
#include <iomanip>
#include <ostream> #include <ostream>
#include <thread> #include <thread>
#include <type_traits>
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
#include "DataSink.hpp" #include "DataSink.hpp"
#include "Errors.hpp"
#include "Processes.hpp" #include "Processes.hpp"
#include "ThreadSafeQueue.hpp" #include "ThreadSafeQueue.hpp"
#include "TypeTraits.hpp" #include "TypeTraits.hpp"
@ -23,14 +21,6 @@ typedef std::chrono::time_point<
std::chrono::nanoseconds std::chrono::nanoseconds
> LoggerTimePoint; > LoggerTimePoint;
struct LogEvent{
const LoggerTimePoint time;
const unsigned char lvl;
const std::string msg;
const std::thread::id tid;
const uint64_t pid;
};
typedef std::string (*LogProcessFunction)(const LoggerTimePoint&, const std::string&); typedef std::string (*LogProcessFunction)(const LoggerTimePoint&, const std::string&);
typedef std::unordered_map<uint8_t, LogProcessFunction> LogProcessFunctionMap; typedef std::unordered_map<uint8_t, LogProcessFunction> LogProcessFunctionMap;
@ -41,25 +31,32 @@ class LoggerBase
using LoggerType = Logger; using LoggerType = Logger;
using Base = MultithreadedDataProcessor<LogType, LoggerType>; using Base = MultithreadedDataProcessor<LogType, LoggerType>;
public: public:
bool run() { bool run() override {
if (!type_ptr->isRunning()) { if (!static_cast<LoggerType*>(this)->isRunning()) {
this->_running = true; this->_running = true;
this->_runningThread = std::make_shared<std::thread>([&]{ this->_runningThread = std::make_shared<std::thread>([&]{
while(type_ptr->isRunning()) { while(static_cast<LoggerType*>(this)->isRunning()) {
type_ptr->flush(); static_cast<LoggerType*>(this)->flush();
} }
type_ptr->flush(); static_cast<LoggerType*>(this)->flush();
}); });
} }
return type_ptr->isRunning(); return static_cast<LoggerType*>(this)->isRunning();
} }
protected: protected:
LoggerBase() = default; LoggerBase() = default;
StreamType _ostream; StreamType _ostream;
};
private: struct LogEvent{
LoggerType* type_ptr = static_cast<LoggerType*>(this); const LoggerTimePoint time;
const unsigned char lvl;
const std::string msg;
const std::thread::id tid;
const uint64_t pid;
const std::string file="";
const unsigned int line=0;
}; };
template <typename LT> template <typename LT>
@ -72,39 +69,73 @@ public:
template<typename... ST> template<typename... ST>
DebugLogger(ST&... streams) : _ostream(nb::RefPackToPtrVec<std::ostream, ST...>(streams...).vec) {} DebugLogger(ST&... streams) : _ostream(nb::RefPackToPtrVec<std::ostream, ST...>(streams...).vec) {}
~DebugLogger() { type_ptr->stop(); } ~DebugLogger() { static_cast<LoggerType*>(this)->stop(); }
void log(const std::string& msg, const uint8_t& lvl=0xFF) { void log(
type_ptr->push(LogEvent{ std::string msg,
uint8_t lvl=0x00,
std::string file="",
unsigned int line=0
) {
static_cast<LoggerType*>(this)->push(LogEvent{
std::chrono::system_clock::now(), std::chrono::system_clock::now(),
lvl, lvl,
msg, msg,
std::this_thread::get_id(), std::this_thread::get_id(),
GetPID(), GetPID(),
file,
line
}); });
} }
template <size_t N> template <size_t N>
void log(char const(&msg) [N], const uint8_t& lvl=0xFF) { void log(
type_ptr->log(std::string(msg), lvl); char const(&msg) [N],
uint8_t lvl=0x00,
std::string file="",
unsigned int line=0
) {
static_cast<LoggerType*>(this)->log(std::string(msg), lvl, file, line);
} }
void log(const std::exception& err, const uint8_t& lvl=0xFF) { template <typename T>
type_ptr->log(err.what(), lvl); void log(
const ErrorBase<T>& err,
uint8_t lvl=0xFF,
std::string file="",
unsigned int line=0
) {
static_cast<LoggerType*>(this)->log(err.what(), lvl, file, line);
}
template <typename T>
std::enable_if_t<std::is_base_of_v<std::exception, T>, void> log(
const T& err,
uint8_t lvl=0xFF,
std::string file="",
unsigned int line=0
) {
static_cast<LoggerType*>(this)->log(std::string(err.what()), lvl, file, line);
} }
template<typename U> template<typename U>
void warn(const U& val, const uint8_t& lvl=0x01) { type_ptr->log(val, lvl); } void warn(
U val,
uint8_t lvl=0x01,
std::string file="",
unsigned int line=0
) { static_cast<LoggerType*>(this)->log(val, lvl, file, line); }
template<typename U> template<typename U>
void error(const U& val) { type_ptr->log(val, 0xFF); } void error(
U val,
std::string file="",
unsigned int line=0
) { static_cast<LoggerType*>(this)->log(val, 0xFF, file, line); }
protected: protected:
std::vector<std::ostream*> _ostream; std::vector<std::ostream*> _ostream;
private:
LoggerType* type_ptr = static_cast<LoggerType*>(this);
}; };
class DefaultDebugLogger : public DebugLogger<DefaultDebugLogger> { class DefaultDebugLogger : public DebugLogger<DefaultDebugLogger> {
@ -127,17 +158,112 @@ public:
protected: protected:
using Base::_ostream; using Base::_ostream;
bool process(const LogEvent& msg) { bool process(const LogEvent& msg);
for (const auto os : this->_ostream) {
*os << msg.lvl << "\t|\t" << msg.msg << "\n";
}
return true;
}
}; };
#ifndef _NB_NO_LOGGER
extern DefaultDebugLogger logger; extern DefaultDebugLogger logger;
#endif // _NB_NO_LOGGER
// Taking Charge of Adult ADHD by Russell Barkley // Taking Charge of Adult ADHD by Russell Barkley
/* template <typename T=NoneType>
struct NB_DEFAULT_LOGGER_THROW;
template<>
struct NB_DEFAULT_LOGGER_THROW<NoneType> {
template <typename T>
NB_DEFAULT_LOGGER_THROW(T arg) {
#ifdef _NB_AUTOLOG
logger.error(arg);
#endif // _NB_AUTLOG
throw arg;
}
};
template <typename T>
struct NB_DEFAULT_LOGGER_THROW {
template <typename... Args>
NB_DEFAULT_LOGGER_THROW(Args&&... args) {
std::shared_ptr<T> error_ptr;
#ifdef _NB_AUTOLOG
#ifdef _NB_CODE_ERROR_LOCATIONS
error_ptr = std::make_shared<T>(args..., __LINE__, __FILE__);
#else
error_ptr = std::make_shared<T>(args...);
#endif // _NB_CODE_ERROR_LOCATIONS
logger.error(*error_ptr);
#endif // _NB_AUTLOG
throw *error_ptr;
}
}; */
/* template <typename Arg1=NoneType, typename...Args>
void NB_DEFAULT_LOGGER_THROW(Args&& ... args) {
std::shared_ptr<Arg1> error_ptr;
#ifdef _NB_AUTOLOG
#ifdef _NB_CODE_ERROR_LOCATIONS
error_ptr = std::make_shared<Arg1>(args..., __LINE__, __FILE__);
#else
error_ptr = std::make_shared<Arg1>(args...);
#endif // _NB_CODE_ERROR_LOCATIONS
logger.error(*error_ptr);
#endif // _NB_AUTLOG
throw *error_ptr;
}
template <typename Arg>
void NB_DEFAULT_LOGGER_THROW<NoneType>(const Arg& arg) {
#ifdef _NB_AUTOLOG
logger.error(arg);
#endif // _NB_AUTLOG
throw arg;
} */
template <typename T>
void NB_DEFAULT_LOGGER_THROW(const T& err, std::string file="", unsigned int line = 0) {
#ifdef _NB_AUTOLOG
if (file.empty()) {
logger.error(err);
} else {
logger.error(err, file, line);
}
#endif // _NB_AUTLOG
throw err;
}
} // namespace nb } // namespace nb
#ifdef _NB_AUTOLOG
#ifdef _NB_CODE_ERROR_LOCATIONS
#ifndef LOG
#define LOG(args...) nb::logger.log(args, __FILE__, __LINE__)
#endif // LOG
#ifndef WARN
#define WARN(args...) nb::logger.warn(args, __FILE__, __LINE__)
#endif // WARN
#ifndef ERROR
#define ERROR(args...) nb::logger.error(args, __FILE__, __LINE__)
#endif // ERROR
#else
#ifndef LOG
#define LOG(args...) nb::logger.log(args)
#endif // LOG
#ifndef WARN
#define WARN(args...) nb::logger.warn(args)
#endif // WARN
#ifndef ERROR
#define ERROR(args...) nb::logger.error(args)
#endif // ERROR
#endif // _NB_CODE_ERROR_LOCATIONS
#endif // _NB_AUTOLOG
#ifndef THROW
#ifdef _NB_AUTOLOG
#define THROW(args...) ERROR(args); throw args
#else
#define THROW(args...) throw args
#endif // _NB_CODE_ERROR_LOCATIONS
#endif // THROW
#endif // _NB_LOGGER #endif // _NB_LOGGER

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@ -0,0 +1,79 @@
#pragma once
#ifndef _NB_CORE_TYPES
#define _NB_CORE_TYPES
#include <iostream>
#include <string>
#include <string_view>
#include "TypeTraits.hpp"
namespace nb {
#ifdef _NB_TARGET_WINDOWS
const std::string NEWLINE = "\n";
const std::wstring WNEWLINE = L"\n";
#endif // _NB_TARGET_WINDOWS
#ifdef _NB_TARGET_LINUX
const std::string NEWLINE = "\n";
const std::wstring WNEWLINE = L"\n";
#endif // _NB_TARGET_LINUX
const std::string TABOVER = " ";
// std::wstring str_to_wstr(std::string in);
// std::string wstr_to_str(std::wstring in);
template <typename Stream, typename... Args>
void stream(const Stream& s, Args&&... args);
template <typename Stream, typename... Args>
void stream(const Stream& s, Args&&... args) {
(s << ... << args);
}
template<typename... Args>
void term(Args&&... args) { stream(std::cout, args..., nb::NEWLINE); }
template<typename... Args>
void wterm(Args&&... args) { stream(std::wcout, args..., nb::WNEWLINE); }
template <typename T = char>
std::basic_string<T> find_and_replace(
ExplicitType_t<std::basic_string<T>> original,
ExplicitType_t<std::basic_string_view<T>> find,
ExplicitType_t<std::basic_string_view<T>> replace
) {
using StringType = std::basic_string<T>;
StringType ret(original);
std::size_t find_len = find.length();
std::size_t replace_len = replace.length();
std::size_t currpos = 0;
while(true) {
currpos = ret.find(find, currpos);
if (currpos == StringType::npos) {
break;
}
ret = ret.erase(currpos, find_len);
ret = ret.insert(currpos, replace);
currpos += replace_len;
}
return ret;
}
std::string indent_strblock(
std::string block,
std::string prepend,
std::string topIndent
);
std::string indent_strblock(
std::string block,
std::string prepend
);
} // namespace nb
#endif // _NB_CORE_TYPES

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@ -2,15 +2,96 @@
#ifndef _NB_TYPE_TRAITS #ifndef _NB_TYPE_TRAITS
#define _NB_TYPE_TRAITS #define _NB_TYPE_TRAITS
#include <tuple>
#include <type_traits> #include <type_traits>
#include <vector>
namespace nb { namespace nb {
template<std::size_t N=0, typename Func, typename... Pack> namespace detail {
template <
class Default,
class AlwaysVoid,
template <class...> class Op,
class... Args
>
struct detector {
using value = std::false_type;
using type = Default;
};
template <
class Default,
template <class...> class Op,
class... Args
>
struct detector<Default, std::void_t<Op<Args...>>, Op, Args...> {
using value = std::true_type;
using type = Op<Args...>;
};
} // namespace detail
struct NoneType{};
template <
template <class...> class Op,
class... Args
>
using is_detected = typename detail::detector<NoneType, void, Op, Args...>::value;
template <typename... Types>
struct ValidConversion;
template <typename To, typename A, typename B, typename... Rest>
struct ValidConversion<To, A, B, Rest...> {
typedef std::conjunction<
std::is_constructible<To, A>, std::is_constructible<To, A>, std::conjunction<std::is_constructible<To, Rest>...>
> value_type;
static constexpr bool value = value_type::value;
typedef std::enable_if_t<value, To> to;
};
template <typename To, typename From>
struct ValidConversion<To, From> {
typedef std::is_constructible<To, From> value_type;
static constexpr bool value = value_type::value;
typedef std::enable_if_t<value, To> to;
typedef std::enable_if_t<value, From> from;
};
template<typename... Types>
using ValidConversion_v = typename ValidConversion<Types...>::value;
template<typename... Types>
using ValidConversion_to = typename ValidConversion<Types...>::to;
template<typename To, typename From>
using ValidConversion_from = typename ValidConversion<To, From>::from;
template <typename T>
struct ExplicitType { using type=T; };
template <typename T>
using ExplicitType_t = typename ExplicitType<T>::type;
template <typename T>
T* NULLPTR = static_cast<T*>(nullptr);
template <typename Func, typename T>
struct RunAndOutput {
using type = T;
T value;
RunAndOutput(Func func, T val) : value(val) {
func();
}
};
template<typename Func, std::size_t N=0, typename... Pack>
inline typename std::enable_if<N==sizeof...(Pack), void>::type inline typename std::enable_if<N==sizeof...(Pack), void>::type
ForEach(std::tuple<Pack...>&, Func) {} ForEach(std::tuple<Pack...>&, Func) {}
template<std::size_t N=0, typename Func, typename... Pack> template<typename Func, std::size_t N=0, typename... Pack>
inline typename std::enable_if<N < sizeof...(Pack), void>::type inline typename std::enable_if<N < sizeof...(Pack), void>::type
ForEach(std::tuple<Pack...>& tup, Func f) { ForEach(std::tuple<Pack...>& tup, Func f) {
f(N, std::get<N>(tup)); f(N, std::get<N>(tup));

View File

@ -2,12 +2,10 @@
#ifndef _NB_CORE_TYPES #ifndef _NB_CORE_TYPES
#define _NB_CORE_TYPES #define _NB_CORE_TYPES
#include <vector>
namespace nb { namespace nb {
template<typename T> /* template<typename T>
T swapEndian(const T& val) { T swap_endian(const T& val) {
T ret; T ret;
const int size = sizeof(T); const int size = sizeof(T);
auto retLoc = static_cast<void*>(&ret); auto retLoc = static_cast<void*>(&ret);
@ -17,9 +15,10 @@ T swapEndian(const T& val) {
memcpy(retLoc+i, valLoc+(size-i-1), 1); memcpy(retLoc+i, valLoc+(size-i-1), 1);
} }
return ret; return ret;
} } */
using ByteVector = std::vector<uint8_t>;
// using ByteVector = std::vector<uint8_t>;
} // namespace nb } // namespace nb
#endif // _NB_CORE_TYPES #endif // _NB_CORE_TYPES

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@ -1,12 +1,13 @@
#include "Errors.hpp" #include "Errors.hpp"
#include "TypeTraits.hpp"
namespace nb { namespace nb {
const std::string Error::type = "Error"; const std::string Error<>::type = "nb::Error";
const ErrorCodeMap Error::ErrorMessages = {
{ErrorCodes::GENERAL, "General std::exception."}, const ErrorCodeMap Error<nb::NoneType>::ErrorMessages = {
{ErrorCodes::UNDEFINED, "Undefined / general error."}, {Error::Codes::STANDARD, "std::exception"},
{ErrorCodes::BADERRORCODE, "Unrecognized error code."} {Error::Codes::UNDEFINED, "Error"}
}; };
} }

View File

@ -1,15 +1,40 @@
#include <iostream> #include <iostream>
#include "Logger.hpp" #include "Logger.hpp"
#include "StringUtils.hpp"
namespace nb { namespace nb {
#ifndef _NB_NO_LOGGER
nb::DefaultDebugLogger logger(std::cout); nb::DefaultDebugLogger logger(std::cout);
#endif // _NB_NO_LOGGER
bool nb::DefaultDebugLogger::process(const LogEvent& msg) {
constexpr size_t level_field_width = 5;
constexpr size_t msg_prompt_length = level_field_width+7;
for (const auto os : this->_ostream) {
*os << "[";
os->width(level_field_width);
*os << std::to_string(msg.lvl) << "] :: ";
std::string fileloc="";
if (!msg.file.empty()) {
fileloc += "(" + msg.file + ":" + std::to_string(msg.line) + ") - ";
}
*os << indent_strblock(
fileloc + msg.msg,
std::string(20 - msg_prompt_length, ' '),
""
) << nb::NEWLINE;
}
return true;
}
static bool RUN_LOGGER(nb::DefaultDebugLogger& log) { static bool RUN_LOGGER(nb::DefaultDebugLogger& log) {
return log.run(); return log.run();
} }
static const bool LOGGER_RUNNING = RUN_LOGGER(logger); static const bool LOGGER_RUNNING = RUN_LOGGER(logger);
} // namespace nb } // namespace nb

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@ -7,7 +7,6 @@
#endif // _NB_TARGET_LINUX #endif // _NB_TARGET_LINUX
#include "Processes.hpp" #include "Processes.hpp"
#include "Types.hpp"
namespace nb { namespace nb {

View File

@ -0,0 +1,29 @@
#include "StringUtils.hpp"
/* std::string nb::wstr_to_str(std::wstring in) {
std::size_t wstrlen = in.length();
char* c_str= new char[wstrlen];
std::wcstombs(c_str, in.c_str(), wstrlen);
std::string ret(c_str, wstrlen);
delete[] c_str;
return ret;
} */
std::string nb::indent_strblock(
std::string block,
std::string prepend,
std::string topIndent
) {
return topIndent + nb::find_and_replace(
block,
nb::NEWLINE,
nb::NEWLINE + prepend
);
}
std::string nb::indent_strblock(
std::string block,
std::string prepend
) {
return nb::indent_strblock(block, prepend, prepend);
}

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@ -0,0 +1 @@

View File

@ -4,12 +4,21 @@ if (NB_BUILD_TESTS)
enable_testing() enable_testing()
include(GoogleTest) include(GoogleTest)
add_executable(TestCore add_executable(TestCore
testErrors.cpp ./testErrors.cpp
testProcesses.cpp #./testProcesses.cpp
./testUtils.cpp
) )
target_link_libraries(TestCore target_link_libraries(TestCore
NBCore NBCore
GTest::gtest_main GTest::gtest_main
) )
add_executable(LoggerTest
./testLogger.cpp
)
target_link_libraries(LoggerTest
NBCore
)
gtest_discover_tests(TestCore) gtest_discover_tests(TestCore)
endif() endif()

View File

@ -1,38 +1,39 @@
#define CODE_ERROR_LOCATIONS #define CODE_ERROR_LOCATIONS
#include "Errors.hpp"
#include <gtest/gtest.h> #include <gtest/gtest.h>
#include <iostream>
#include <sstream> #include "Errors.hpp"
#include "Logger.hpp" #include <string>
using namespace nb; using namespace nb;
class TestError : public ErrorBase<TestError> { class TestError : public Error<TestError> {
using Base = Error<TestError>;
public: public:
using ErrorBase<TestError>::ErrorBase; using Base::Base;
using Base::what;
using Base::code;
using Base::msg;
using Base::trace;
enum ErrorCodes : unsigned int { enum Codes : unsigned int {
A, B, C, D A, B, C, D
}; };
static const std::string type; static const std::string type;
static const ErrorCodeMap ErrorMessages; static const nb::ErrorCodeMap ErrorMessages;
}; };
const std::string TestError::type="TestError"; const std::string TestError::type="TestError";
const ErrorCodeMap TestError::ErrorMessages{ const ErrorCodeMap TestError::ErrorMessages{
{TestError::ErrorCodes::A, "Hey!"}, {TestError::Codes::A, "Hey!"},
{TestError::ErrorCodes::B, "How"}, {TestError::Codes::B, "How"},
{TestError::ErrorCodes::C, "You"}, {TestError::Codes::C, "You"},
{TestError::ErrorCodes::D, "Doin"} {TestError::Codes::D, "Doin"}
}; };
TEST(ErrorTest, Test) { TEST(ErrorTest, Test) {
EXPECT_EQ(1, 1); auto err = TestError(0, TestError(1, TestError(2, TestError(3, TestError(2)))));
ASSERT_STREQ(err.what().c_str(), "Hey!\n Trace: How\n Trace: You\n Trace: Doin\n Trace: You");
std::stringstream sstream;
ASSERT_TRUE(nb::logger.isRunning());
nb::logger.log("Hey!");
} }

View File

@ -0,0 +1,46 @@
#include <exception>
#include "Errors.hpp"
#include "Logger.hpp"
class TestError : public nb::Error<TestError> {
using Base = Error<TestError>;
public:
using Base::Base;
using Base::what;
using Base::code;
using Base::msg;
using Base::trace;
enum Codes : unsigned int {
A, B, C, D
};
static const std::string type;
static const nb::ErrorCodeMap ErrorMessages;
};
const std::string TestError::type="TestError";
const nb::ErrorCodeMap TestError::ErrorMessages{
{TestError::Codes::A, "Hey!"},
{TestError::Codes::B, "How"},
{TestError::Codes::C, "You"},
{TestError::Codes::D, "Doin"}
};
int main() {
nb::logger.log("Whoop!");
try {
THROW(TestError(0, TestError(1, TestError(2, TestError(3, TestError(2))))));
} catch (TestError e){
nb::logger.log("nb::Error was thrown!");
}
try {
THROW(std::exception());
} catch (std::exception e){
nb::logger.log("std::exception was thrown!");
}
ERROR("hello there!");
return 0;
}

View File

@ -1,8 +1,6 @@
#define CODE_ERROR_LOCATIONS #define CODE_ERROR_LOCATIONS
#include <gtest/gtest.h> #include <gtest/gtest.h>
#include <iostream>
#include "Processes.hpp" #include "Processes.hpp"
#include <Windows.h> #include <Windows.h>

View File

@ -0,0 +1,148 @@
#define CODE_ERROR_LOCATIONS
#include <gtest/gtest.h>
#include <string>
#include "TypeTraits.hpp"
#include "StringUtils.hpp"
namespace nb {
TEST(UtilsTest, TestFindAndReplace) {
ASSERT_STREQ(
find_and_replace("Jeff", "e", "efe").c_str(),
"Jefeff"
);
std::string tmp = find_and_replace("Naif", "a", "afa");
ASSERT_STREQ(
find_and_replace(tmp, "i", "ifi").c_str(),
"Nafaifif"
);
tmp = find_and_replace("aeiou", "a", "afa");
tmp = find_and_replace(tmp, "e", "efe");
tmp = find_and_replace(tmp, "i", "ifi");
tmp = find_and_replace(tmp, "o", "ofo");
tmp = find_and_replace(tmp, "u", "ufu");
ASSERT_STREQ(
tmp.c_str(),
"afaefeifiofoufu"
);
tmp = find_and_replace(tmp, "afa", "a");
tmp = find_and_replace(tmp, "efe", "e");
tmp = find_and_replace(tmp, "ifi", "i");
tmp = find_and_replace(tmp, "ofo", "o");
tmp = find_and_replace(tmp, "ufu", "u");
ASSERT_STREQ(
tmp.c_str(),
"aeiou"
);
}
TEST(UtilsTest, TestFindAndReplaceWstr) {
ASSERT_STREQ(
find_and_replace<wchar_t>(L"Jeff", L"e", L"efe").c_str(),
L"Jefeff"
);
std::wstring tmp = find_and_replace<wchar_t>(L"Naif", L"a", L"afa");
ASSERT_STREQ(
find_and_replace<wchar_t>(tmp, L"i", L"ifi").c_str(),
L"Nafaifif"
);
tmp = find_and_replace<wchar_t>(L"aeiou", L"a", L"afa");
tmp = find_and_replace<wchar_t>(tmp, L"e", L"efe");
tmp = find_and_replace<wchar_t>(tmp, L"i", L"ifi");
tmp = find_and_replace<wchar_t>(tmp, L"o", L"ofo");
tmp = find_and_replace<wchar_t>(tmp, L"u", L"ufu");
ASSERT_STREQ(
tmp.c_str(),
L"afaefeifiofoufu"
);
tmp = find_and_replace<wchar_t>(tmp, L"afa", L"a");
tmp = find_and_replace<wchar_t>(tmp, L"efe", L"e");
tmp = find_and_replace<wchar_t>(tmp, L"ifi", L"i");
tmp = find_and_replace<wchar_t>(tmp, L"ofo", L"o");
tmp = find_and_replace<wchar_t>(tmp, L"ufu", L"u");
ASSERT_STREQ(
tmp.c_str(),
L"aeiou"
);
}
/* TEST(UtilsTest, TestWstrToStr) {
ASSERT_STREQ(
nb::wstr_to_str(L"Hi!").c_str(),
"Hi!"
);
ASSERT_STREQ(
nb::wstr_to_str(L"Naif").c_str(),
"Naif"
);
ASSERT_STREQ(
nb::wstr_to_str(L"\r\r\r\n").c_str(),
"\r\r\r\n"
);
ASSERT_STREQ(
nb::wstr_to_str(L"Naif\ttalks\r\ra\t\nlot").c_str(),
"Naif\ttalks\r\ra\t\nlot"
);
} */
/* TEST(UtilsTest, TestStrToWstr) {
ASSERT_STREQ(
nb::str_to_wstr("Hi!").c_str(),
L"Hi!"
);
ASSERT_STREQ(
nb::str_to_wstr("Naif").c_str(),
L"Naif"
);
ASSERT_STREQ(
nb::str_to_wstr("\r\r\r\n").c_str(),
L"\r\r\r\n"
);
ASSERT_STREQ(
nb::str_to_wstr("Naif\ttalks\r\ra\t\nlot").c_str(),
L"Naif\ttalks\r\ra\t\nlot"
);
} */
struct A { bool x(); };
struct B { bool y(); };
struct C { bool x(); bool y; };
struct D : C {};
template <typename T>
using has_x = decltype(T::x);
template <typename T>
using has_y = decltype(T::y);
TEST(UtilsTest, TestIsDetected) {
auto ret = is_detected<has_x, A>::value;
ASSERT_TRUE(ret);
ret = is_detected<has_y, A>::value;
ASSERT_FALSE(ret);
ret = is_detected<has_y, B>::value;
ASSERT_TRUE(ret);
ret = is_detected<has_x, B>::value;
ASSERT_FALSE(ret);
ret = is_detected<has_x, C>::value;
ASSERT_TRUE(ret);
ret = is_detected<has_y, C>::value;
ASSERT_TRUE(ret);
ret = is_detected<has_x, D>::value;
ASSERT_TRUE(ret);
ret = is_detected<has_y, D>::value;
ASSERT_TRUE(ret);
}
} // namespace nb

View File

@ -4,16 +4,18 @@
#include "GLLoad.hpp" #include "GLLoad.hpp"
#include <memory>
#include <string> #include <string>
#include <vector> #include <vector>
#include <NBCore/Errors.hpp> #include <NBCore/Errors.hpp>
#include <NBCore/Types.hpp> #include <NBCore/Logger.hpp>
#include <NBCore/Utils.hpp>
#include "OGLObjects.hpp"
namespace nb { namespace nb {
typedef std::vector<unsigned char> RawVec;
static uint8_t GLSLTypeSize(GLenum type) { static uint8_t GLSLTypeSize(GLenum type) {
switch(type) { switch(type) {
case GL_SHORT: case GL_SHORT:
@ -35,51 +37,30 @@ static uint8_t GLSLTypeSize(GLenum type) {
} }
} }
struct VertexAttributePointer {
GLuint buffer = 0;
int32_t offset = 0;
GLsizei stride = -1;
GLuint divisor = 0;
};
struct VertexAttribute {
GLint GLSLSize;
GLenum GLSLType;
GLboolean GLSLNormalization;
VertexAttributePointer ptr;
};
static bool isIndexInVertexAttribute(int i, const VertexAttribute& va) {
if ((i -= va.ptr.offset) < 0) { return false; }
return (i%va.ptr.stride) < GLSLTypeSize(va.GLSLType) * va.GLSLSize;
}
typedef std::vector<VertexAttribute> VertexAttributeList;
template<typename T> template<typename T>
RawVec vectorToRaw(const std::vector<T>& vec) { ByteVector vectorToRaw(const std::vector<T>& vec) {
unsigned int num_bytes = vec.size() * sizeof(T); unsigned int num_bytes = vec.size() * sizeof(T);
RawVec ret(num_bytes); ByteVector ret(num_bytes);
memcpy(ret.data(), vec.data(), num_bytes); memcpy(ret.data(), vec.data(), num_bytes);
return ret; return ret;
} }
template<typename T, typename S> template<typename T, typename S>
RawVec concatVectorsToRaw(const std::vector<T>& vec1, const std::vector<S>& vec2) { ByteVector concatVectorsToRaw(const std::vector<T>& vec1, const std::vector<S>& vec2) {
RawVec vec1_raw = vectorToRaw<T>(vec1); ByteVector vec1_raw = vectorToRaw<T>(vec1);
RawVec vec2_raw = vectorToRaw<S>(vec2); ByteVector vec2_raw = vectorToRaw<S>(vec2);
unsigned int vec1_raw_size = vec1_raw.size(); unsigned int vec1_raw_size = vec1_raw.size();
unsigned int vec2_raw_size = vec2_raw.size(); unsigned int vec2_raw_size = vec2_raw.size();
RawVec ret(vec1_raw_size + vec2_raw_size); ByteVector ret(vec1_raw_size + vec2_raw_size);
memcpy(ret.data(), vec1_raw.data(), vec1_raw_size); memcpy(ret.data(), vec1_raw.data(), vec1_raw_size);
memcpy(ret.data() + vec1_raw_size, vec2_raw.data(), vec2_raw_size); memcpy(ret.data() + vec1_raw_size, vec2_raw.data(), vec2_raw_size);
return ret; return ret;
} }
template<typename T> template<typename T>
std::vector<T> rawToVector(const RawVec& vec) { std::vector<T> rawToVector(const ByteVector& vec) {
if (vec.size() % sizeof(T) != 0) { if (vec.size() % sizeof(T) != 0) {
throw std::runtime_error("Data size does not align to std::vector<" + std::string(typeid(T).name()) + ">."); THROW(std::runtime_error("Data size does not align to std::vector<" + std::string(typeid(T).name()) + ">."));
} }
unsigned int num_elmts = vec.size() / sizeof(T); unsigned int num_elmts = vec.size() / sizeof(T);
std::vector<T> ret(num_elmts); std::vector<T> ret(num_elmts);
@ -88,278 +69,206 @@ std::vector<T> rawToVector(const RawVec& vec) {
return ret; return ret;
} }
class BufferError : public std::runtime_error { class BufferError : public Error<BufferError> {
using Base = Error<BufferError>;
public: public:
const bool error;
BufferError(const std::string& msg, const std::string& file="", int line=-1)
: std::runtime_error(NB::formatDebugString(msg, file, line)), error(true) {}
BufferError(bool isError=true) : std::runtime_error(""), error(isError) {}
};
template <typename ObjectType>
class OpenGLObject {
public:
OpenGLObject(OpenGLObject&&) = default;
OpenGLObject& operator=(OpenGLObject&&) = default;
~OpenGLObject() { remove(); }
virtual void bind() const = 0;
virtual void unbind() const = 0;
virtual bool isInitialized() const = 0;
GLuint id() const { return _id; }
protected:
OpenGLObject() = default;
OpenGLObject(const OpenGLObject&) = delete;
OpenGLObject& operator=(const OpenGLObject&) = delete;
virtual void remove() const = 0;
GLuint _id;
};
class VAO : public virtual OpenGLObject<VAO> {
public:
using Base = OpenGLObject<VAO>;
using Base::Base; using Base::Base;
VAO() { glGenVertexArrays(1, &_id); } enum Codes : unsigned int {
UNDEFINED, DATA_OVERFLOW, INVALID_BUFFER, HANDLE_OVERWRITE
};
void bind() const { glBindVertexArray(_id); } static const std::string type;
void unbind() const { glBindVertexArray(0); } static const ErrorCodeMap ErrorMessages;
};
template <typename BufferType>
class Buffer : public OpenGLObject {
using Codes = BufferError::Codes;
public:
using OpenGLObject::OpenGLObject;
Buffer() = default;
Buffer(Buffer&& other) {
*this = std::move(other);
}
Buffer& operator=(Buffer&& rhs) {
if (_id) { THROW(BufferError(Codes::HANDLE_OVERWRITE)); }
_id = rhs._id;
_usage = rhs._usage;
_size = rhs._size;
rhs._id = 0;
rhs._usage = GL_STATIC_DRAW;
rhs._size = 0;
return *this;
}
virtual void bind() const override {
if (_id) {
glBindBuffer(Target, _id);
}
THROW(BufferError(Codes::INVALID_BUFFER));
}
virtual void unbind() const override { glBindBuffer(Target, 0); }
virtual GLenum usage() const { return _usage; }
virtual GLenum usage(GLenum usage_) {
_usage = usage_;
data(data(), _usage);
return _usage;
}
virtual size_t size() const { return _size; }
virtual ByteVector data() const {
bind();
ByteVector ret(_size);
glGetBufferSubData(Target, 0, _size, ret.data());
return ret;
}
virtual void data(
const void* data_,
GLsizei size_,
GLenum usage_=GL_STATIC_DRAW
) {
declare();
bind();
glBufferData(Target, size_, data_, usage_);
_size = size_;
_usage = usage_;
}
virtual void data(const ByteVector& data_, GLenum usage_=GL_STATIC_DRAW) {
data(Target, data_.size(), data_.data(), usage_);
}
virtual void subdata(void* data_, GLsizeiptr size_, GLintptr offset_=0) {
bind();
if (offset_+size_ <= _size) {
THROW(BufferError(BufferError::Codes::DATA_OVERFLOW));
}
glBufferSubData(Target, offset_, size_, data_);
}
virtual void subdata(ByteVector& data_, GLintptr offset_=0) {
bind();
size_t size_ = data_.size();
if (offset_+size_ <= _size) {
THROW(BufferError(BufferError::Codes::DATA_OVERFLOW));
}
glBufferSubData(Target, offset_, data_.size(), data_.data());
}
// virtual void clear() const { glClearBufferData(Target, ) }
static const GLenum Target;
protected: protected:
using Base::_id; using OpenGLObject::_id;
const GLenum _usage = GL_STATIC_DRAW;
size_t _size;
void remove() { glDeleteVertexArrays(1, &_id); } virtual GLuint declare() override {
if (!_id) {
glGenBuffers(1, &_id);
}
return _id;
}
virtual void remove() override {
if (_id) {
glDeleteBuffers(1, &_id);
_id = 0;
}
}
}; };
template<typename BufferType> template<typename BufferType>
class Buffer : public virtual OpenGLObject<Buffer<BufferType>> { const GLenum Buffer<BufferType>::Target = BufferType::Target;
template <typename BufferType>
class ImmutableBuffer : public virtual Buffer<BufferType> {
public: public:
using Base = OpenGLObject<Buffer>; using Base = Buffer<BufferType>;
using Base::Base; using Base::Target;
using Base::bind;
Buffer(GLenum usage_ = GL_STATIC_DRAW) : usage(usage_) { glGenBuffers(1, &_id); } ImmutableBuffer() = default;
ImmutableBuffer(size_t size_, GLenum usage_ = GL_STATIC_DRAW, GLbitfield flags_=0x0) : size(size_), Base::usage(usage_) {
glBufferStorage(Target, size, nullptr, flags_);
}
void bind() const { glBindBuffer(GLTarget, _id); } std::weak_ptr<void> map(GLbitfield access_) {
void unbind() const { glBindBuffer(GLTarget, 0); } if (_map && _mapAccess != access_) { unmap(); }
void data(void* data_, size_t size) const { glBufferData(GLTarget, size, data_, usage); } _mapAccess = access_;
void data(nb::ByteVector& data_) const { glBufferData(GLTarget, data_.size(), data_.data(), usage); } if (!_map) {
void invalidate() const { glInvalidateBufferData(_id); } bind();
glMapBuffer(Target, _mapAccess);
}
return _map;
}
void unmap() {
bind();
glUnmapBuffer(Target);
_map.reset();
}
const size_t size;
const GLenum GLTarget = BufferType::GLTarget;
GLenum usage;
protected: protected:
using Base::_id; using Base::_id;
void remove() { glDeleteBuffers(1, &_id); } std::shared_ptr<void> _map = nullptr;
GLbitfield _mapAccess = 0;
}; };
class VertexBuffer : public virtual Buffer<VertexBuffer> { template<bool Immutable=false>
public: class ArrayBuffer : public Buffer<ArrayBuffer<false>> {
using Base = Buffer<ArrayBuffer<false>>;
using BufferType = Base;
public:
using Base::Base;
using Base::data;
ArrayBuffer(const ByteVector&, GLenum usage_=GL_STATIC_DRAW);
static const GLenum Target = GL_ARRAY_BUFFER;
static const GLenum GLTarget = GL_ARRAY_BUFFER;
protected: protected:
using Base::_usage;
};
template <>
class ArrayBuffer<true>
: public virtual ArrayBuffer<false>, public virtual ImmutableBuffer<ArrayBuffer<true>> {
using Base = ArrayBuffer<false>;
using BufferType = ImmutableBuffer<ArrayBuffer<true>>;
using BufferType::BufferType;
public:
using Base::Target;
}; };
class ElementBuffer : public virtual Buffer<ElementBuffer> { template<bool Immutable=false>
public: class ElementBuffer : public virtual Buffer<ElementBuffer<false>> {
using Base = Buffer<ElementBuffer<false>>;
using BufferType = Base;
static const GLenum GLTarget = GL_ELEMENT_ARRAY_BUFFER; public:
using Base::Base;
static const GLenum Target = GL_ELEMENT_ARRAY_BUFFER;
protected: protected:
}; };
/* template <>
class Buffer : public OpenGLObject { class ElementBuffer<true>
: public virtual ElementBuffer<false>, public virtual ImmutableBuffer<ElementBuffer<true>> {
using Base = ElementBuffer<false>;
using BufferType = ImmutableBuffer<ElementBuffer<true>>;
public: public:
Buffer( using BufferType::BufferType;
GLenum buffer_type, using Base::Target;
GLenum usage=GL_STATIC_DRAW
) : _type(buffer_type), _usage(usage) {
glGenBuffers(1, &_id);
}
Buffer(
const RawVec& init_data,
GLenum buffer_type,
GLenum usage=GL_STATIC_DRAW
) : _type{buffer_type}, _usage{usage} { data(init_data); }
Buffer(
unsigned int size,
GLenum buffer_type,
GLenum usage=GL_STATIC_DRAW
) : Buffer(RawVec(size), buffer_type, usage) {}
Buffer(Buffer&& rhs) { *this = std::move(rhs); }
Buffer& operator=(Buffer&& rhs) {
remove();
_usage = rhs._usage;
_id = rhs._id;
rhs._id = 0;
return *this;
}
GLenum usage() const { return _usage; }
unsigned int id() const { return _id; }
GLuint size() const { return _size; }
bool isInitialized() const override { return _id && glIsBuffer(_id) && bool(_size); }
RawVec data() const {
RawVec ret(_size);
bind();
glGetBufferSubData(_type, 0, _size, ret.data());
return ret;
}
void bind() const override { glBindBuffer(_type, _id); }
void unbind() const override { glBindBuffer(_type, 0); }
GLenum usage(GLenum usage) {
_usage=usage;
data(data());
return _usage;
}
void data(const RawVec& set_data) {
if (!glfwGetCurrentContext()) {
THROW_BUFFER_ERROR("No OpenGL context.");
}
bind();
glBufferData(_type, set_data.size(), set_data.data(), _usage);
_size = set_data.size();
}
void data(const RawVec& newData, unsigned int offset) {
if (newData.size()+offset > _size) {
THROW_BUFFER_ERROR("Attempting to overflow buffer of capacity " + std::to_string(_size) + ".");
}
bind();
glBufferSubData(_type, offset, newData.size(), newData.data());
}
void data(void* src, unsigned int offset, unsigned int size) {
if (size+offset > _size) {
THROW_BUFFER_ERROR("Attempting to overflow buffer of capacity " + std::to_string(_size) + ".");
}
bind();
glBufferSubData(_type, offset, size, src);
}
protected:
virtual void remove() const override {
unbind();
if (_id) { glDeleteBuffers(1, &_id); }
}
using OpenGLObject::_id;
GLenum _type;
GLenum _usage;
unsigned int _size = 0;
};
class Texture : public OpenGLObject {
public:
Texture(GLenum tar=GL_TEXTURE_2D) : _target(tar) { glGenTextures(1, &_id); }
Texture(Texture&& rhs) { *this=std::move(rhs); }
Texture& operator=(Texture&& rhs) {
_target = rhs._target;
_id = rhs._id;
rhs._id = 0;
return *this;
}
void bind() const override { glBindTexture(_target, _id); }
void unbind() const override { glBindTexture(_target, 0); }
bool isInitialized() const override { return _id && glIsTexture(_id); }
protected:
using OpenGLObject::_id;
GLenum _target;
};
class Framebuffer : public OpenGLObject {
public:
Framebuffer(GLenum tar=GL_FRAMEBUFFER) : _target(tar) { glGenFramebuffers(1, &_id); }
Framebuffer(Framebuffer&& rhs) { *this=std::move(rhs); }
Framebuffer& operator=(Framebuffer&& rhs) {
remove();
_target = rhs._target;
_id = rhs._id;
rhs._id = 0;
return *this;
}
void bind() const override { glBindFramebuffer(_target, _id); }
void unbind() const override { glBindFramebuffer(_target, 0); }
bool isInitialized() const override { return _id && glIsFramebuffer(_id); }
GLenum status() const {
bind();
return glCheckFramebufferStatus(_target);
}
protected:
virtual void remove() const override {
unbind();
if (_id) { glDeleteFramebuffers(1, &_id); }
}
using OpenGLObject::_id;
GLenum _target;
};
class Renderbuffer : public OpenGLObject {
public:
Renderbuffer(unsigned int x, unsigned int y, GLenum format=GL_RGBA32F, unsigned int multi=0) : Renderbuffer() {
storage(x, y, format, multi);
}
Renderbuffer() { glGenRenderbuffers(1, &_id); }
Renderbuffer(Renderbuffer&& rhs) { *this = std::move(rhs); }
Renderbuffer& operator=(Renderbuffer&& rhs) {
_format = rhs._format;
_id = rhs._id;
rhs._id = 0;
return *this;
}
virtual void bind() const override { glBindRenderbuffer(GL_RENDERBUFFER, _id); }
virtual void unbind() const override { glBindRenderbuffer(GL_RENDERBUFFER, _id); }
virtual bool isInitialized() const override { return _id && glIsRenderbuffer(_id); }
void storage(unsigned int x, unsigned int y, GLenum format=GL_RGBA32F, unsigned int multi=0) {
_sizex = x;
_sizey = y;
_format = format;
_multisample = multi;
bind();
glRenderbufferStorageMultisample(GL_RENDERBUFFER, _multisample, _format, _sizex, _sizey);
}
protected:
virtual void remove() const override {
unbind();
if (_id) { glDeleteRenderbuffers(1, &_id); }
}
using OpenGLObject::_id;
GLenum _format;
unsigned int _sizex{0};
unsigned int _sizey{0};
unsigned int _multisample{0};
}; };
*/
} // namespace NB } // namespace NB
#endif // _NB_BUFFER #endif // _NB_BUFFER

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@ -1,5 +1,3 @@
include_directories(./.)
find_package(OpenGL) find_package(OpenGL)
add_subdirectory(${GLFW_PATH} ${GLFW_PATH}/build) add_subdirectory(${GLFW_PATH} ${GLFW_PATH}/build)
@ -10,8 +8,11 @@ set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
toAbsolutePath(NB_GRAPHICS_SOURCE toAbsolutePath(NB_GRAPHICS_SOURCE
./src/Window.cpp
./src/Buffers.cpp ./src/Buffers.cpp
./src/OGLObjects.cpp
./src/Textures.cpp
./src/VertexArray.cpp
./src/Window.cpp
) )
toAbsolutePath(NB_GRAPHICS_INCLUDE toAbsolutePath(NB_GRAPHICS_INCLUDE
@ -19,8 +20,10 @@ toAbsolutePath(NB_GRAPHICS_INCLUDE
./Camera.hpp ./Camera.hpp
./Draw.hpp ./Draw.hpp
./GLLoad.hpp ./GLLoad.hpp
./OGLObjects.hpp
./shader.hpp ./shader.hpp
./VAOManager.hpp ./Textures.hpp
./VertexArray.hpp
./Window.hpp ./Window.hpp
) )
@ -31,4 +34,11 @@ add_library(NBGraphics
${NB_GRAPHICS_SOURCE} ${NB_GRAPHICS_SOURCE}
${GLAD_PATH}/src/glad.c ${GLAD_PATH}/src/glad.c
) )
target_link_libraries(NBGraphics glfw3) target_link_libraries(NBGraphics glfw)
target_include_directories(NBGraphics PUBLIC ./.)
if (NB_BUILD_TESTS)
add_subdirectory(./tests)
endif()

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@ -2,13 +2,14 @@
#ifndef _NB_CAMERA #ifndef _NB_CAMERA
#define _NB_CAMERA #define _NB_CAMERA
#include <GLLoad.h> #include "GLLoad.hpp"
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include <glm/gtc/matrix_inverse.hpp> #include <glm/gtc/matrix_inverse.hpp>
#include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp> #include <glm/gtc/type_ptr.hpp>
namespace NB { namespace nb {
class Camera { class Camera {
public: public:

View File

@ -5,7 +5,6 @@
#include <glad/glad.h> #include <glad/glad.h>
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#include <iostream>
#include <string> #include <string>
namespace NB { namespace NB {

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@ -0,0 +1,45 @@
#pragma once
#ifndef _NB_OGL_OBJECTS
#define _NB_OGL_OBJECTS
#include "GLLoad.hpp"
#include <NBCore/Errors.hpp>
namespace nb {
class OGLError : public Error<OGLError> {
using Base = Error<OGLError>;
public:
using Base::Base;
enum Codes : unsigned int {
UNDEFINED, HANGING_OBJECT
};
static const std::string type;
static const ErrorCodeMap ErrorMessages;
};
class OpenGLObject {
public:
OpenGLObject(const OpenGLObject&) = delete;
OpenGLObject& operator=(const OpenGLObject&) = delete;
~OpenGLObject() { remove(); }
virtual void bind() const = 0;
virtual void unbind() const = 0;
GLuint id() const { return _id; }
protected:
OpenGLObject() = default;
virtual GLuint declare() = 0;
virtual void remove() { this->remove(); };
GLuint _id;
};
} // namespace nb
#endif // _NB_OGL_OBJECTS

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@ -0,0 +1,61 @@
#pragma once
#ifndef _NB_TEXTURES
#define _NB_TEXTURES
#include "Buffers.hpp"
#include "OGLObjects.hpp"
namespace nb {
template<bool Immutable=false>
class TextureBuffer : public virtual Buffer<TextureBuffer<false>> {
using Base = Buffer<TextureBuffer<false>>;
using BufferType = Base;
public:
using Base::Base;
static const GLenum Target = GL_TEXTURE_BUFFER;
protected:
};
template <>
class TextureBuffer<true>
: public virtual TextureBuffer<false>, public virtual ImmutableBuffer<TextureBuffer<true>> {
using Base = TextureBuffer<false>;
using BufferType = ImmutableBuffer<TextureBuffer<true>>;
public:
using BufferType::BufferType;
using Base::Target;
};
class Texture : public OpenGLObject {
using Base = OpenGLObject;
public:
using Base::Base;
using Base::id;
Texture(GLenum);
virtual void bind() const override { glBindTexture(target, _id); }
virtual void unbind() const override { glBindTexture(target, 0); }
const GLenum target;
friend Base;
protected:
using Base::_id;
virtual void remove() override {
if (_id) {
glDeleteTextures(0, &_id);
}
}
};
} // namespace nb
#endif // _NB_TEXTURES

View File

@ -1,75 +0,0 @@
#pragma once
#ifndef _NB_VAO_MANAGER
#define _NB_VAO_MANAGER
#include <GLLoad.h>
#include <exception>
#include <memory>
#include <vector>
#include "Buffers.h"
#define THROW_VAO_ERROR(msg) throw VAOError(msg, __FILE__, __LINE__);
namespace NB {
class VAOError : public std::runtime_error {
public:
const bool error;
VAOError(const std::string& msg, const std::string& file="", int line=-1)
: std::runtime_error(NB::formatDebugString(msg, file, line)), error(true) {}
VAOError(bool isError=true) : std::runtime_error(""), error(isError) {}
};
class VAOManager : public OpenGLObject {
public:
typedef std::shared_ptr<Buffer> BufferManagerPointer;
//typedef BufferManager BufferManagerPointer;
VAOManager();
VAOManager(
std::vector<BufferManagerPointer>,
BufferManagerPointer elmt_buf = nullptr,
const VertexAttributeList& vert_attrs = {}
);
VAOManager(
BufferManagerPointer vert_bufs,
BufferManagerPointer elmt_buf = nullptr,
const VertexAttributeList& vert_attrs = {}
) : VAOManager(std::vector<BufferManagerPointer>(1, vert_bufs), elmt_buf, vert_attrs) {}
VAOManager(VAOManager&& rhs);
VAOManager& operator=(VAOManager&& rhs);
VertexAttributeList getLayout() const;
GLuint id() const;
unsigned int vertSize(GLuint) const;
std::vector<BufferManagerPointer> getVertexBuffers() const;
bool isInitialized() const override;
RawVec attributeData(unsigned int);
RawVec attributeData(unsigned int, const RawVec&);
void bind() const;
void unbind() const;
void addVBO(BufferManagerPointer);
void changeEBO(BufferManagerPointer);
VertexAttributeList addVertexAttributes(const VertexAttributeList&);
VertexAttributeList addVertexAttributes(VertexAttribute);
VertexAttributeList generate();
VertexAttributeList generate(VertexAttributeList);
VertexAttributeList changeLayout(unsigned int, VertexAttributePointer);
VAOError checkValid(const VertexAttributeList&);
private:
void remove() const override;
using OpenGLObject::_id;
std::map<GLuint, BufferManagerPointer> _vert_buffers;
BufferManagerPointer _elmt_buffer = nullptr;
VertexAttributeList _vert_attrs;
};
} // namespace NB
#endif // _NB_VAO_MANAGER

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@ -0,0 +1,176 @@
#pragma once
#ifndef _NB_VERTEX_ARRAY
#define _NB_VERTEX_ARRAY
#include "GLLoad.hpp"
#include <NBCore/Errors.hpp>
#include "Buffers.hpp"
#include "OGLObjects.hpp"
namespace nb {
struct VertexAttributeLayout {
int32_t offset = 0;
GLsizei stride = 0;
GLuint divisor = 0;
};
struct VertexAttribute {
GLint GLSLSize;
GLenum GLSLType;
GLboolean GLSLNormalization;
VertexAttributeLayout layout;
};
struct VertexAttributePointer;
static bool isIndexInVertexAttribute(int i, const VertexAttribute& va) {
if ((i -= va.layout.offset) < 0) { return false; }
return (i%va.layout.stride) < GLSLTypeSize(va.GLSLType) * va.GLSLSize;
}
typedef std::vector<VertexAttribute> VertexAttributeList;
typedef std::vector<VertexAttributePointer> VertexAttributePointerList;
class VAOError : public Error<VAOError> {
using Base = Error<VAOError>;
public:
using Base::Base;
enum Codes : unsigned int {
UNDEFINED, INVALID_ATTRIBUTE, INVALID_VAO
};
static const std::string type;
static const ErrorCodeMap ErrorMessages;
};
template <bool Immutable=false>
class VertexBuffer : public ArrayBuffer<false>{
using Base = ArrayBuffer<Immutable>;
public:
template<typename... Args>
VertexBuffer(const VertexAttributeList& vas, Args... args)
: attributes(vas) {
if (sizeof...(Args)) {
data(args...);
}
}
using Base::Target;
const VertexAttributeList attributes;
protected:
using Base::_usage;
};
template <>
class VertexBuffer<true>
: public virtual VertexBuffer<false>, public virtual ImmutableBuffer<ArrayBuffer<true>> {
using Base = ArrayBuffer<false>;
using BufferType = ImmutableBuffer<ArrayBuffer<true>>;
using BufferType::BufferType;
public:
using Base::Target;
};
struct VertexAttributePointer {
VertexAttribute attribute;
VertexBuffer<false>* buffer;
GLuint index;
};
class VAO : public OpenGLObject {
using Base = OpenGLObject;
using Codes = VAOError::Codes;
public:
using Base::Base;
VAO() = default;
VAO(const VertexAttributePointerList&);
VAO(VAO&&);
VAO& operator=(VAO&&);
virtual void bind() const override {
if(_id) {
glBindVertexArray(_id);
} else {
THROW(Codes::INVALID_VAO);
}
}
virtual void unbind() const override { glBindVertexArray(0); }
VertexAttributePointerList attributes() const;
VertexAttributePointerList attributes(const VertexAttributePointerList&);
VertexAttributePointer attr(GLuint) const;
void enable() const;
void enable(GLuint) const;
void disable() const;
void disable(GLuint) const;
protected:
using Base::_id;
VertexAttributePointerList _attrs;
virtual void remove() override {
if(_id) {
disable();
bind();
glDeleteVertexArrays(1, &_id);
_id = 0;
}
}
virtual GLuint declare() override {
if (!_id) {
glGenVertexArrays(1, &_id);
}
return _id;
}
};
class VertexGroup {
public:
VertexGroup(VertexGroup&&);
VertexGroup& operator=(VertexGroup&&);
void bind() const {
_elmt_buf.bind();
_vao.bind();
}
void unbind() const {
_vao.bind();
_elmt_buf.unbind();
}
VertexBuffer<false>& buffer(size_t);
size_t buffer(VertexBuffer<false>&&);
std::vector<std::shared_ptr<VertexBuffer<false>>> buffers();
size_t buffers(std::vector<VertexBuffer<false>>&&);
VertexBuffer<false>&& dropBuffer(size_t);
VertexAttributePointer attribute(size_t) const;
void enableAttr(GLuint);
void disableAttr(GLuint);
void enableBuffer(size_t);
void disableBuffer(size_t);
void enable();
void disable();
protected:
std::vector<std::shared_ptr<VertexBuffer<false>>> _vertex_data;
ElementBuffer<false> _elmt_buf;
VAO _vao;
};
} // namespace nb
#endif // _NB_VERTEX_ARRAY

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@ -4,12 +4,13 @@
#include "GLLoad.hpp" #include "GLLoad.hpp"
#include <atomic>
#include <array> #include <array>
#include <map> #include <map>
#include <stdexcept> #include <stdexcept>
#include <string> #include <string>
#include <NBCore/Utils.hpp>
namespace nb { namespace nb {
class GLError : public std::runtime_error { class GLError : public std::runtime_error {

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@ -2,4 +2,20 @@
namespace nb { namespace nb {
using BufferErrorCodes = BufferError::Codes;
const std::string BufferError::type = "nb::BufferError";
const ErrorCodeMap BufferError::ErrorMessages = {
{ BufferErrorCodes::UNDEFINED, "Error" },
{ BufferErrorCodes::DATA_OVERFLOW, "Attempting buffer overflow" },
{ BufferErrorCodes::INVALID_BUFFER, "Attempting operation on invalid buffer" },
{BufferErrorCodes::HANDLE_OVERWRITE, "Attempting to overwrite active buffer"}
};
template<>
ArrayBuffer<false>::ArrayBuffer(const ByteVector& data_, GLenum usage_)
: BufferType() {
data(data_, usage_);
}
} }

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@ -1,5 +1,6 @@
#include "Camera.h" #include "Camera.hpp"
namespace NB {
namespace nb {
// Camera class // Camera class
Camera::Camera(const Vec3& pos, const Vec3& tar, const Vec3& up) { Camera::Camera(const Vec3& pos, const Vec3& tar, const Vec3& up) {

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@ -0,0 +1,11 @@
#include "OGLObjects.hpp"
namespace nb {
const std::string OGLError::type = "nb::OGLError";
const ErrorCodeMap OGLError::ErrorMessages = {
{ OGLError::Codes::UNDEFINED, "Error" },
{OGLError::Codes::HANGING_OBJECT, "Attempting to leave a hanging OpenGL object"}
};
} // namespace nb

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@ -0,0 +1,10 @@
#include "Textures.hpp"
namespace nb{
Texture::Texture(GLenum target_) : target(target_) {
glGenTextures(1, &_id);
}
} // namespace nb

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@ -1,225 +0,0 @@
#include "VAOManager.hpp"
namespace NB {
using BufferManagerPointer = std::shared_ptr<Buffer>;
VAOManager::VAOManager() { glGenVertexArrays(1, &_id); }
VAOManager::VAOManager(
std::vector<BufferManagerPointer> vert_bufs,
BufferManagerPointer elmt_buf,
const VertexAttributeList& vert_attrs
) : VAOManager() {
_elmt_buffer = elmt_buf;
for (BufferManagerPointer vb : vert_bufs) {
_vert_buffers[vb->id()] = vb;
}
if (vert_attrs.size()!=0) {
generate(vert_attrs);
}
}
VAOManager::VAOManager(VAOManager&& rhs) { *this = std::move(rhs); }
VAOManager& VAOManager::operator=(VAOManager&& rhs) {
remove();
_vert_buffers = rhs._vert_buffers;
_elmt_buffer = rhs._elmt_buffer;
_vert_attrs = rhs._vert_attrs;
return *this;
}
VertexAttributeList VAOManager::getLayout() const { return _vert_attrs; }
GLuint VAOManager::id() const { return _id; }
bool VAOManager::isInitialized() const {
return _id && glIsVertexArray(_id);
}
void VAOManager::remove() const {
bind();
for (int i{0}; i < _vert_attrs.size(); ++i) {
glDisableVertexAttribArray(i);
}
unbind();
glDisableVertexAttribArray(_id);
}
unsigned int VAOManager::vertSize(GLuint id) const {
unsigned int size = 0;
for (const VertexAttribute& va : _vert_attrs) {
if (va.ptr.buffer == id) {
size += va.GLSLSize * GLSLTypeSize(va.GLSLType);
}
}
return size;
}
std::vector<BufferManagerPointer> VAOManager::getVertexBuffers() const {
std::vector<BufferManagerPointer> ret;
for (const auto& i : _vert_buffers) {
ret.emplace_back(i.second);
}
return ret;
}
RawVec VAOManager::attributeData(unsigned int i) {
if (i <= _vert_attrs.size()) {
throw std::out_of_range("No vertex attribute exists for specified index");
}
VertexAttribute attr = _vert_attrs[i];
BufferManagerPointer buffer = _vert_buffers[attr.ptr.buffer];
RawVec data = buffer->data();
unsigned int attr_size = attr.GLSLSize*GLSLTypeSize(attr.GLSLType);
RawVec ret((buffer->size()-attr.ptr.offset-attr_size)*attr_size/attr.ptr.stride);
int data_size = data.size();
for (int i{0}; i < data_size; ++i) {
if (isIndexInVertexAttribute(i, attr)) {
ret[i] = data[i];
}
}
return ret;
}
RawVec VAOManager::attributeData(unsigned int i, const RawVec& new_data) {
if (i >= _vert_attrs.size()) {
throw std::out_of_range("No vertex attribute exists for specified index.");
}
VertexAttribute attr = _vert_attrs[i];
BufferManagerPointer buffer = _vert_buffers[attr.ptr.buffer];
unsigned int attr_size = attr.GLSLSize*GLSLTypeSize(attr.GLSLType);
unsigned int offset = attr.ptr.offset;
unsigned int num_verts = buffer->size() / vertSize(buffer->id());
if (num_verts*attr_size != new_data.size()) {
// WHY HERE????
THROW_VAO_ERROR(
"Input data size of " + std::to_string(new_data.size())
+ " does not match data size for requested vertex attribute of total size " + std::to_string(num_verts*attr_size)
+ "."
);
}
uint64_t pos = uint64_t(new_data.data());
for (int i{0}; i<num_verts; i++) {
buffer->data((void*)(pos+i*attr_size), offset+i*attr.ptr.stride, attr_size);
}
return RawVec(new_data);
}
void VAOManager::bind() const {
glBindVertexArray(_id);
if (_elmt_buffer) { _elmt_buffer->bind(); }
}
void VAOManager::unbind() const {
glBindVertexArray(0);
if (_elmt_buffer) { _elmt_buffer->unbind(); }
}
void VAOManager::addVBO(BufferManagerPointer vert_buf) {
GLuint vert_id = vert_buf->id();
if (_vert_buffers.find(vert_id) == _vert_buffers.end()) {
_vert_buffers[vert_buf->id()] = vert_buf;
} else {
THROW_VAO_ERROR("Attempting to add identical VBO id of " + std::to_string(vert_id) + ".");
}
}
void VAOManager::changeEBO(BufferManagerPointer ebo) {
_elmt_buffer = ebo;
}
VertexAttributeList VAOManager::addVertexAttributes(const VertexAttributeList& vert_attrs) {
VertexAttributeList curr_vas = _vert_attrs;
curr_vas.insert(curr_vas.end(), vert_attrs.begin(), vert_attrs.end());
try {
throw checkValid(curr_vas);
} catch (VAOError vaoe) {
if (vaoe.error) {
THROW_VAO_ERROR(vaoe.what());
}
}
_vert_attrs = curr_vas;
generate();
return _vert_attrs;
}
VertexAttributeList VAOManager::addVertexAttributes(VertexAttribute vert_attr) {
return addVertexAttributes({vert_attr});
}
VertexAttributeList VAOManager::generate() {
bind();
unsigned int num_attrs = _vert_attrs.size();
VertexAttribute* va;
for (int i = 0; i < num_attrs; ++i) {
va = &(_vert_attrs[i]);
_vert_buffers[va->ptr.buffer]->bind();
glVertexAttribPointer(
i,
va->GLSLSize,
va->GLSLType,
va->GLSLNormalization,
va->ptr.stride,
(void*)va->ptr.offset
);
glVertexAttribDivisor(i, va->ptr.divisor);
glEnableVertexAttribArray(i);
}
if (_elmt_buffer != nullptr) {
_elmt_buffer->bind();
}
unbind();
return _vert_attrs;
}
VertexAttributeList VAOManager::generate(VertexAttributeList vert_attrs) {
try {
throw checkValid(vert_attrs);
} catch (VAOError vaoe) {
if (vaoe.error) {
THROW_VAO_ERROR(vaoe.what());
}
}
_vert_attrs.swap(vert_attrs);
return generate();
}
VertexAttributeList VAOManager::changeLayout(unsigned int i, VertexAttributePointer vap) {
_vert_attrs[i].ptr = vap;
bind();
const VertexAttribute* va = &(_vert_attrs[i]);
glDisableVertexAttribArray(i);
_vert_buffers[va->ptr.buffer]->bind();
glVertexAttribPointer(
_id,
va->GLSLSize,
va->GLSLType,
va->GLSLNormalization,
va->ptr.stride,
(void*)va->ptr.offset
);
glVertexAttribDivisor(i, va->ptr.divisor);
glEnableVertexAttribArray(i);
unbind();
return _vert_attrs;
}
VAOError VAOManager::checkValid(const VertexAttributeList& vert_attrs) {
GLuint va_id;
unsigned int num_attrs = vert_attrs.size();
for (int i = 0; i < num_attrs; ++i) {
va_id = vert_attrs[i].ptr.buffer;
if (_vert_buffers.find(va_id) == _vert_buffers.cend()) {
return VAOError("Attempting to point to unknown VBO of id " + std::to_string(va_id) +
" at Vertex Attribute " + std::to_string(i) + ".");
}
if (vert_attrs[i].ptr.stride<0) {
return VAOError("Invalid stride value at Vertex Attribute " + std::to_string(i) + ".");
}
}
return VAOError(false);
}
} // namespace NB

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#include "VertexArray.hpp"
namespace nb {
using VAOErrorCodes = VAOError::Codes;
const std::string VAOError::type = "nb::VAOError";
const ErrorCodeMap VAOError::ErrorMessages = {
{ VAOErrorCodes::UNDEFINED, "Error" },
{ VAOErrorCodes::INVALID_ATTRIBUTE, "Targeting invalid attribute"},
{ VAOErrorCodes::INVALID_VAO, "Targeting invalid VAO" }
};
VAO::VAO(const VertexAttributePointerList& attr_ptrs) {
attributes(attr_ptrs);
}
VAO::VAO(VAO&& other) {
*this = std::move(other);
}
VAO& VAO::operator=(VAO&& rhs) {
_id = rhs._id;
_attrs = rhs._attrs;
rhs._id = 0;
rhs._attrs = {};
return *this;
}
VertexAttributePointerList VAO::attributes() const {
return _attrs;
}
VertexAttributePointerList VAO::attributes(const VertexAttributePointerList& attrs_) {
declare();
disable();
_attrs = attrs_;
bind();
for (auto attr_ptr : attrs_) {
attr_ptr.buffer->bind();
GLuint idx = attr_ptr.index;
glVertexAttribPointer(
idx,
attr_ptr.attribute.GLSLSize,
attr_ptr.attribute.GLSLType,
attr_ptr.attribute.GLSLNormalization,
attr_ptr.attribute.layout.stride,
(void*)attr_ptr.attribute.layout.offset
);
glEnableVertexAttribArray(idx);
}
unbind();
return _attrs;
}
VertexAttributePointer VAO::attr(GLuint idx) const {
for (auto attr_ptr : _attrs) {
if (idx == attr_ptr.index) {
return attr_ptr;
}
}
THROW(BufferError(Codes::INVALID_ATTRIBUTE));
}
void VAO::enable() const {
if (_id) {
bind();
for(auto attr_ptr : _attrs) {
glEnableVertexAttribArray(attr_ptr.index);
}
unbind();
}
}
void VAO::enable(GLuint idx) const {
if(_id) {
bind();
glEnableVertexAttribArray(attr(idx).index);
unbind();
}
}
void VAO::disable() const {
if(_id) {
bind();
for(auto attr_ptr : _attrs) {
glDisableVertexAttribArray(attr_ptr.index);
}
unbind();
}
}
void VAO::disable(GLuint idx) const {
if(_id) {
bind();
glDisableVertexAttribArray(attr(idx).index);
unbind();
}
}
VertexGroup::VertexGroup(VertexGroup&& other) {
*this = std::move(other);
}
VertexGroup& VertexGroup::operator=(VertexGroup&& rhs) {
_vertex_data = rhs._vertex_data;
_elmt_buf = std::move(rhs._elmt_buf);
_vao = std::move(rhs._vao);
rhs._vertex_data = {};
rhs._elmt_buf = ElementBuffer<false>();
rhs._vao = VAO();
return *this;
}
size_t VertexGroup::buffer(VertexBuffer<false>&& buf_) {
_vertex_data.emplace_back(
std::make_shared<VertexBuffer<false>>(std::move(buf_))
);
VertexBuffer<false>* buf_ptr = _vertex_data.back().get();
VertexAttributePointerList attrs = _vao.attributes();
GLuint idx = attrs.size();
for (auto attr : buf_ptr->attributes) {
attrs.emplace_back(
VertexAttributePointer{attr, buf_ptr,idx}
);
idx++;
}
_vao.attributes(attrs);
return _vertex_data.size();
}
VertexBuffer<false>& VertexGroup::buffer(size_t idx) {
return *_vertex_data[idx];
}
std::vector<std::shared_ptr<VertexBuffer<false>>> VertexGroup::buffers() {
return _vertex_data;
}
size_t VertexGroup::buffers(std::vector<VertexBuffer<false>>&& bufs_) {
_vertex_data = {};
for (auto& buf : bufs_) {
_vertex_data.emplace_back(
std::make_shared<VertexBuffer<false>>(std::move(buf))
);
}
VertexAttributePointerList attr_ptrs;
GLuint idx = 0;
for (auto buf : _vertex_data) {
for (auto attr : buf->attributes) {
attr_ptrs.emplace_back(
VertexAttributePointer{attr, buf.get(), idx}
);
idx++;
}
}
_vao.attributes(attr_ptrs);
return _vertex_data.size();
}
VertexBuffer<false>&& VertexGroup::dropBuffer(size_t idx) {
if (idx >= _vertex_data.size()) {
THROW(BufferError(BufferError::Codes::INVALID_BUFFER));
}
std::vector<VertexBuffer<false>> tmp;
for (auto buf : _vertex_data) {
tmp.emplace_back(std::move(*buf));
}
_vertex_data.clear();
std::shared_ptr<VertexBuffer<false>> ret_ptr =
std::make_shared<VertexBuffer<false>>(std::move(tmp[idx]));
tmp.erase(tmp.begin()+idx);
buffers(std::move(tmp));
return std::move(*ret_ptr);
}
VertexAttributePointer VertexGroup::attribute(size_t idx_) const {
return _vao.attr(idx_);
}
void VertexGroup::enableAttr(GLuint idx) {
bind();
_vao.enable(idx);
unbind();
}
void VertexGroup::disableAttr(GLuint idx) {
bind();
_vao.disable(idx);
unbind();
}
void VertexGroup::disableBuffer(size_t idx) {
auto buf_ptr = _vertex_data[idx].get();
bind();
for (auto attr : _vao.attributes()) {
if (attr.buffer == buf_ptr) {
_vao.disable(attr.index);
}
}
unbind();
}
void VertexGroup::enableBuffer(size_t idx) {
auto buf_ptr = _vertex_data[idx].get();
bind();
for (auto attr : _vao.attributes()) {
if (attr.buffer == buf_ptr) {
_vao.enable(attr.index);
}
}
unbind();
}
void VertexGroup::enable() { _vao.enable(); }
void VertexGroup::disable() { _vao.disable(); }
} // namespace nb

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cmake_minimum_required(VERSION 3.26.0)
if (NB_BUILD_TESTS)
enable_testing()
include(GoogleTest)
add_executable(TestWindow
./TestWindow.cpp
)
target_link_libraries(TestWindow
NBCore
NBGraphics
GTest::gtest_main
)
gtest_discover_tests(TestWindow)
endif()

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#include <Buffers.hpp>
int main() {
return 0;
}