Compare commits
1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
fa60274540 |
+1
-2
@@ -5,5 +5,4 @@ CMakeCache.txt
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docs/*
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docs/*
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!docs/CMake*
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!docs/CMake*
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!docs/Doxyfile.in
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!docs/Doxyfile.in
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!.clangd
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!.clangd
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.glsld
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@@ -76,8 +76,6 @@ elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set(NB_TARGET_LINUX ON)
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set(NB_TARGET_LINUX ON)
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endif()
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endif()
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set(NB_GRAPHICS_API_OGL ON)
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if(NB_BUILD_TESTS)
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if(NB_BUILD_TESTS)
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message(STATUS "Building tests")
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message(STATUS "Building tests")
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enable_testing()
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enable_testing()
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@@ -13,10 +13,10 @@ toAbsolutePath(NB_CORE_SOURCE
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./src/Logger.cpp
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./src/Logger.cpp
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./src/Processes.cpp
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./src/Processes.cpp
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./src/StringUtils.cpp
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./src/StringUtils.cpp
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./src/TypeTraits.cpp
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./src/Utils.cpp
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./src/Utils.cpp
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)
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)
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toAbsolutePath(NB_CORE_INCLUDE
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toAbsolutePath(NB_CORE_INCLUDE
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./include/NBCore/ANSITerm.hpp
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./include/NBCore/DataSink.hpp
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./include/NBCore/DataSink.hpp
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./include/NBCore/Errors.hpp
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./include/NBCore/Errors.hpp
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./include/NBCore/ErrorsImpl.hpp
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./include/NBCore/ErrorsImpl.hpp
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@@ -0,0 +1,214 @@
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#pragma once
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#ifndef _NB_ANSI_TERM
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#define _NB_ANSI_TERM
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#include <iostream>
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#include <string>
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#include <type_traits>
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/*
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----------- TECH DEBT ------------
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Idk wtf to do here. This was originally to allow me to print
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to terminal easily, but it's becoming too much of an investment.
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For the time being, drop it.
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*/
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namespace nb {
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template <typename ST, typename U>
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struct SmartText {
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using Type = ST;
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using ValType = U;
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static constexpr bool HasChild = Type::HasChild;
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SmartText() = default;
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};
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template <typename Type, typename U>
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struct StyleFormatter : SmartText<StyleFormatter<Type, U>, U> {
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using Base = SmartText<StyleFormatter<Type, U>, U>;
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using typename Base::ValType;
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static constexpr bool HasChild = true;
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StyleFormatter(const std::string& _fmt, const ValType& _val, const std::string& _closing) :
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fmt{_fmt}, val{_val}, closing{_closing} {}
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std::string fmt;
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ValType val;
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std::string closing;
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};
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template <typename Child>
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struct StyleFormatter<Child, void> : SmartText<StyleFormatter<Child, void>, void>{
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using Base = SmartText<StyleFormatter<Child, void>, void>;
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using Base::ValType;
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static constexpr bool HasChild = false;
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StyleFormatter(const std::string& _fmt) : fmt{_fmt} {}
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std::string fmt;
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};
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template <typename U=void>
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struct ANSITextColor;
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template <typename U>
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struct ANSITextColor : StyleFormatter<ANSITextColor<U>, U> {
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using Base = StyleFormatter<ANSITextColor, U>;
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using typename Base::ValType;
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using Base::HasChild;
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template <typename = typename std::enable_if<HasChild, U>::type>
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ANSITextColor(const U& _val) : Base{"\x1b[39m", _val, "\x1b[39m"} {}
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template <typename = typename std::enable_if<!HasChild, U>>
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ANSITextColor() : Base{"\x1b[92m"} {}
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};
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template <>
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struct ANSITextColor<std::string> : StyleFormatter<ANSITextColor<std::string>, std::string> {
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using Base = StyleFormatter<ANSITextColor<std::string>, std::string>;
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static constexpr bool HasChild = Base::HasChild;
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template <std::size_t N>
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ANSITextColor(char const(&_val) [N]) : Base{"\x1b[92m", _val, "\x1b[39m"} {}
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ANSITextColor(const char* _val) : Base{"\x1b[92m", _val, "\x1b[39m"} {}
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ANSITextColor(const std::string& _val) : Base{"\x1b[92m", _val, "\x1b[39m"} {}
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};
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} // namespace nb
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template<typename Type, typename U>
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std::ostream& operator<<(std::ostream& stream, const nb::StyleFormatter<Type, U>& msg) {
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if (&stream == &std::cout) {
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stream << msg.fmt;
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if (msg.HasChild) {
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stream << msg.val << msg.closing;
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}
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} else {
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if (msg.HasChild) { stream << msg.val; }
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}
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stream << std::flush;
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return stream;
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}
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/* struct CellBase {
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uint8_t width;
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uint8_t height;
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};
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template <typename T>
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struct Cell : SmartText<Cell<T>, T> {
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using Base = SmartText<Cell<T>, T>;
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using typename Base::ValType;
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using Base::HasChild;
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Cell(const ValType& _val, const uint8_t& w, const uint8_t& h=1)
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: val(_val), width(w), height(h) {}
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ValType val;
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uint8_t width;
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|
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uint8_t height;
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};
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template <>
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struct Cell<std::string> : SmartText<Cell<std::string>, std::string> {
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using Base = SmartText<Cell<std::string>, std::string>;
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using typename Base::ValType;
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using Base::HasChild;
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|
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template <std::size_t N>
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Cell( const(&_val) [N], const uint8_t& w, const uint8_t& h=0) : Cell(std::string(_val), w, h) {}
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Cell(char* _val, const uint8_t& w, const uint8_t& h=0) : Cell(std::string(_val), w, h) {}
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Cell(const ValType& _val, const uint8_t& w, const uint8_t& h=0)
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: val(_val), width(w) {
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unsigned int strsize = _val.size();
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height = strsize / width;
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height += (strsize % width) ? 1 : 0;
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}
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ValType val;
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uint8_t width;
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|
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uint8_t height;
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};
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|
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template <typename T>
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std::ostream& operator<<(std::ostream& stream, const Cell<T>& cll) {
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if (&stream == &std::cout) {
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stream << "\x1b[s" << cll.val << "\x1b[u\x1b[" << 1+cll.width << "C\x1b[" << 1+cll.height;
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}
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return stream;
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}
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|
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template <typename T>
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void ChangeCellHeight(int i, Cell<T>& cll, const unsigned int& h) {
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if (h < cll.height) { cll.height=h; }
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}
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|
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template <typename T>
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void GetTallestCell(int i, Cell<T>& cll, unsigned int& h) {
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if (cll.height > h) { h = cll.height; }
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}
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template <typename... Pack>
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struct TableRow {
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using RowCells = std::tuple<Cell<Pack>...>;
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using CellWidths = std::array<int, sizeof...(Pack)>;
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using DelimiterArray = std::array<std::string, sizeof...(Pack)+1>;
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TableRow(CellWidths&& widths_, DelimiterArray&& delims_, const Pack&... vals_)
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: widths(widths_), delimiters(delims_), topBorder("") {
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nb::ForEach(_cells, GetTallestCell, _height);
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}
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static constexpr int num_columns = sizeof...(Pack);
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int height() const { return height; }
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inline int height(const unsigned int newh) {
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nb::ForEach(_cells, ChangeCellHeight, newh);
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return (_height=newh);
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}
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|
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const CellWidths widths;
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const DelimiterArray delimiters;
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const std::string topBorder;
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const std::string bottomBorder;
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protected:
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RowCells _cells;
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int _height;
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|
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||||||
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};
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template <typename... Pack>
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std::ostream& operator<<(std::ostream& stream, const TableRow<Pack...>& row) {
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||||||
|
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||||||
|
}
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|
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||||||
|
template<typename... Pack>
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class Table {
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|
public:
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|
Table(const Pack&... _vals) : row(std::array<int, sizeof...(Pack)>(10),
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|
std::array<std::string, sizeof...(Pack)>(""), _vals...) {}
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|
private:
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|
TableRow<Pack...> row;
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|
};
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||||||
|
|
||||||
|
} // namespace nb
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|
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||||||
|
#ifdef _NB_TARGET_WINDOWS
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|
template<typename... Types>
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||||||
|
std::ostream& operator<<(std::ostream& stream, const nb::TableRow<Types...>& row) {
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|
using PosType = decltype(stream.tellp());
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|
constexpr int num_cells = sizeof...(Types);
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|
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||||||
|
int col_num = 0;
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|
int col_start = 0;
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||||||
|
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||||||
|
return stream;
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||||||
|
}
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||||||
|
#endif // _NB_TARGET_WINDOWS */
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||||||
|
|
||||||
|
#endif // _NB_ANSI_TERM
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@@ -2,8 +2,9 @@
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#ifndef _NB_TYPE_TRAITS
|
#ifndef _NB_TYPE_TRAITS
|
||||||
#define _NB_TYPE_TRAITS
|
#define _NB_TYPE_TRAITS
|
||||||
|
|
||||||
|
#include <tuple>
|
||||||
#include <type_traits>
|
#include <type_traits>
|
||||||
#include <utility>
|
#include <vector>
|
||||||
|
|
||||||
namespace nb {
|
namespace nb {
|
||||||
|
|
||||||
@@ -30,17 +31,6 @@ namespace detail {
|
|||||||
};
|
};
|
||||||
} // namespace detail
|
} // namespace detail
|
||||||
|
|
||||||
template<typename K, typename V>
|
|
||||||
std::pair<K, V> KeyVal(K key, V val) { return std::pair(key, val); }
|
|
||||||
|
|
||||||
enum TypeCodes {
|
|
||||||
UINT8, UINT16, UINT32, UINT64, INT8, INT16, INT32, INT64,
|
|
||||||
FLOAT16, FLOAT32, DOUBLE64, BOOL, NONE
|
|
||||||
};
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
static constexpr TypeCodes GetTypeEnum = NONE;
|
|
||||||
|
|
||||||
struct NoneType{};
|
struct NoneType{};
|
||||||
|
|
||||||
template<typename T, unsigned int Arg>
|
template<typename T, unsigned int Arg>
|
||||||
@@ -100,6 +90,37 @@ struct RunAndOutput {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
template<typename A, typename B>
|
||||||
|
using SubtractType = decltype(std::declval<A>() - std::declval<B>());
|
||||||
|
|
||||||
|
template<typename A, typename B>
|
||||||
|
using MultiplyType = decltype(std::declval<A>() * std::declval<B>());
|
||||||
|
|
||||||
|
template<typename A, typename B>
|
||||||
|
using AdditionType = decltype(std::declval<A>() + std::declval<B>());
|
||||||
|
|
||||||
|
template<typename Func, std::size_t N=0, typename... Pack>
|
||||||
|
inline typename std::enable_if<N==sizeof...(Pack), void>::type
|
||||||
|
ForEach(std::tuple<Pack...>&, Func) {}
|
||||||
|
|
||||||
|
template<typename Func, std::size_t N=0, typename... Pack>
|
||||||
|
inline typename std::enable_if<N < sizeof...(Pack), void>::type
|
||||||
|
ForEach(std::tuple<Pack...>& tup, Func f) {
|
||||||
|
f(N, std::get<N>(tup));
|
||||||
|
ForEach<N+1, Func, Pack...>(tup, f);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<std::size_t N=0, typename Func, typename Args, typename... Pack>
|
||||||
|
inline typename std::enable_if<N==sizeof...(Pack), void>::type
|
||||||
|
ForEach(std::tuple<Pack...>&, Func, const Args&) {}
|
||||||
|
|
||||||
|
template<std::size_t N=0, typename Func, typename Args, typename... Pack>
|
||||||
|
inline typename std::enable_if<N < sizeof...(Pack), void>::type
|
||||||
|
ForEach(std::tuple<Pack...>& tup, Func f, const Args& arg) {
|
||||||
|
f(N, std::get<N>(tup), arg);
|
||||||
|
ForEach<N+1, Func, Args, Pack...>(tup, f, arg);
|
||||||
|
}
|
||||||
|
|
||||||
template<typename T, typename... Pack>
|
template<typename T, typename... Pack>
|
||||||
struct Find;
|
struct Find;
|
||||||
|
|
||||||
@@ -135,6 +156,48 @@ struct Find<T, U> {
|
|||||||
>::value;
|
>::value;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
template <typename T, typename Pack1, typename... Pack>
|
||||||
|
struct RefPackToPtrVec {
|
||||||
|
RefPackToPtrVec(std::vector<T*> _vec, Pack1& p1, Pack&... packs)
|
||||||
|
: vec(_vec) {
|
||||||
|
static_assert(std::is_base_of<T, Pack1>::value);
|
||||||
|
vec.push_back(&p1);
|
||||||
|
vec = RefPackToPtrVec<T, Pack...>(vec, packs...).vec;
|
||||||
|
}
|
||||||
|
|
||||||
|
RefPackToPtrVec(Pack1& p1, Pack&... packs)
|
||||||
|
: RefPackToPtrVec({}, p1, packs...) {}
|
||||||
|
|
||||||
|
std::vector<T*> vec;
|
||||||
|
};
|
||||||
|
|
||||||
|
template <typename T, typename Pack>
|
||||||
|
struct RefPackToPtrVec<T, Pack> {
|
||||||
|
RefPackToPtrVec(std::vector<T*> _vec, Pack& p1)
|
||||||
|
: vec(_vec) {
|
||||||
|
static_assert(std::is_base_of<T, Pack>::value);
|
||||||
|
vec.push_back(&p1);
|
||||||
|
}
|
||||||
|
|
||||||
|
RefPackToPtrVec(Pack& p1)
|
||||||
|
: RefPackToPtrVec({}, p1) {}
|
||||||
|
|
||||||
|
std::vector<T*> vec;
|
||||||
|
};
|
||||||
|
|
||||||
|
template <typename T, typename... Pack>
|
||||||
|
struct PackIsSameType;
|
||||||
|
|
||||||
|
template <typename T, typename PackType>
|
||||||
|
struct PackIsSameType<T, PackType> {
|
||||||
|
const bool value = std::is_base_of<T, PackType>::value;
|
||||||
|
};
|
||||||
|
|
||||||
|
template <typename T, typename FirstPack, typename... Pack>
|
||||||
|
struct PackIsSameType<T, FirstPack, Pack...> {
|
||||||
|
const bool value = std::is_base_of<T, FirstPack>::value && PackIsSameType<T, Pack...>::value;
|
||||||
|
};
|
||||||
|
|
||||||
} // namespace nb
|
} // namespace nb
|
||||||
|
|
||||||
#endif // _NB_TYPE_TRAITS
|
#endif // _NB_TYPE_TRAITS
|
||||||
@@ -2,6 +2,7 @@
|
|||||||
#ifndef _NB_CORE_TYPES
|
#ifndef _NB_CORE_TYPES
|
||||||
#define _NB_CORE_TYPES
|
#define _NB_CORE_TYPES
|
||||||
|
|
||||||
|
#include <exception>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|||||||
@@ -1,17 +0,0 @@
|
|||||||
#include <NBCore/TypeTraits.hpp>
|
|
||||||
|
|
||||||
namespace nb {
|
|
||||||
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<unsigned char> = TypeCodes::UINT8;
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<unsigned short> = TypeCodes::UINT16;
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<unsigned int> = TypeCodes::UINT32;
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<unsigned long int> = TypeCodes::UINT64;
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<char> = TypeCodes::INT8;
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<short> = TypeCodes::INT16;
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<int> = TypeCodes::INT32;
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<long> = TypeCodes::INT64;
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<float> = TypeCodes::FLOAT32;
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<double> = TypeCodes::DOUBLE64;
|
|
||||||
template<> constexpr TypeCodes GetTypeEnum<bool> = TypeCodes::BOOL;
|
|
||||||
|
|
||||||
} // namespace nb
|
|
||||||
@@ -30,44 +30,29 @@ toAbsolutePath(NB_GRAPHICS_SOURCE
|
|||||||
./src/Buffers.cpp
|
./src/Buffers.cpp
|
||||||
./src/FrameBuffers.cpp
|
./src/FrameBuffers.cpp
|
||||||
./src/Image.cpp
|
./src/Image.cpp
|
||||||
./src/Mesh.cpp
|
|
||||||
./src/OGLObjects.cpp
|
./src/OGLObjects.cpp
|
||||||
./src/ProgramPipeline.cpp
|
./src/ProgramPipeline.cpp
|
||||||
./src/Textures.cpp
|
./src/Textures.cpp
|
||||||
./src/VertexArray.cpp
|
./src/VertexArray.cpp
|
||||||
./src/VertexData.cpp
|
|
||||||
./src/Window.cpp
|
./src/Window.cpp
|
||||||
)
|
)
|
||||||
toAbsolutePath(NB_GRAPHICS_INCLUDE
|
toAbsolutePath(NB_GRAPHICS_INCLUDE
|
||||||
./include/NBGraphics/Buffers.hpp
|
./include/NBGraphics/Buffers.hpp
|
||||||
./include/NBGraphics/Camera.hpp
|
./include/NBGraphics/Camera.hpp
|
||||||
|
./include/NBGraphics/Draw.hpp
|
||||||
./include/NBGraphics/FrameBuffers.hpp
|
./include/NBGraphics/FrameBuffers.hpp
|
||||||
./include/NBGraphics/GLLoad.hpp
|
./include/NBGraphics/GLLoad.hpp
|
||||||
./include/NBGraphics/Image.hpp
|
./include/NBGraphics/Image.hpp
|
||||||
./include/NBGraphics/Mesh.hpp
|
|
||||||
./include/NBGraphics/OGLObjects.hpp
|
./include/NBGraphics/OGLObjects.hpp
|
||||||
./include/NBGraphics/ProgramPipeline.hpp
|
./include/NBGraphics/ProgramPipeline.hpp
|
||||||
./include/NBGraphics/Textures.hpp
|
./include/NBGraphics/Textures.hpp
|
||||||
./include/NBGraphics/VertexArray.hpp
|
./include/NBGraphics/VertexArray.hpp
|
||||||
./include/NBGraphics/VertexData.hpp
|
|
||||||
./include/NBGraphics/Window.hpp
|
./include/NBGraphics/Window.hpp
|
||||||
)
|
)
|
||||||
|
|
||||||
set(NB_GRAPHICS_SOURCE ${NB_GRAPHICS_SOURCE} PARENT_SCOPE)
|
set(NB_GRAPHICS_SOURCE ${NB_GRAPHICS_SOURCE} PARENT_SCOPE)
|
||||||
set(NB_GRAPHICS_INCLUDE ${NB_GRAPHICS_INCLUDE} PARENT_SCOPE)
|
set(NB_GRAPHICS_INCLUDE ${NB_GRAPHICS_INCLUDE} PARENT_SCOPE)
|
||||||
|
|
||||||
if (NB_GRAPHICS_API_OGL)
|
|
||||||
toAbsolutePath(NB_GRAPHICS_API_OGL_SOURCE
|
|
||||||
./src/OGL/Buffers.cpp
|
|
||||||
)
|
|
||||||
toAbsolutePath(NB_GRAPHICS_API_OGL_INCLUDE
|
|
||||||
./include/NBGraphics/OGL/Buffers.hpp
|
|
||||||
)
|
|
||||||
set(NB_GRAPHICS_SOURCE ${NB_GRAPHICS_SOURCE} ${NB_GRAPHICS_API_OGL_SOURCE} PARENT_SCOPE)
|
|
||||||
set(NB_GRAPHICS_INCLUDE ${NB_GRAPHICS_INCLUDE} ${NB_GRAPHICS_API_OGL_SOURCE} PARENT_SCOPE)
|
|
||||||
add_library(NBGraphicsAPI_OGL ${NB_GRAPHICS_API_OGL_SOURCE})
|
|
||||||
endif()
|
|
||||||
|
|
||||||
add_library(NBGraphics
|
add_library(NBGraphics
|
||||||
${NB_GRAPHICS_SOURCE}
|
${NB_GRAPHICS_SOURCE}
|
||||||
${GLAD_PATH}/src/glad.c
|
${GLAD_PATH}/src/glad.c
|
||||||
@@ -75,11 +60,6 @@ add_library(NBGraphics
|
|||||||
add_library(NBEngine::Graphics ALIAS NBGraphics)
|
add_library(NBEngine::Graphics ALIAS NBGraphics)
|
||||||
add_dependencies(NBGraphics NBCore)
|
add_dependencies(NBGraphics NBCore)
|
||||||
add_dependencies(NBGraphics glfw)
|
add_dependencies(NBGraphics glfw)
|
||||||
|
|
||||||
if(NB_GRAPHICS_API_OGL)
|
|
||||||
add_dependencies(NBGraphics NBGraphicsAPI_OGL)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
target_link_libraries(NBGraphics
|
target_link_libraries(NBGraphics
|
||||||
PUBLIC glfw
|
PUBLIC glfw
|
||||||
PUBLIC NBCore
|
PUBLIC NBCore
|
||||||
|
|||||||
@@ -57,8 +57,7 @@ class BufferError : public Error<BufferError> {
|
|||||||
enum Codes : unsigned int {
|
enum Codes : unsigned int {
|
||||||
UNDEFINED,
|
UNDEFINED,
|
||||||
DATA_OVERFLOW,
|
DATA_OVERFLOW,
|
||||||
DATA_ERROR,
|
DATA_ERROR
|
||||||
BAD_DATA_TYPE
|
|
||||||
};
|
};
|
||||||
static const std::string type;
|
static const std::string type;
|
||||||
static const ErrorCodeMap ErrorMessages;
|
static const ErrorCodeMap ErrorMessages;
|
||||||
@@ -70,6 +69,7 @@ class Buffer : public OpenGLObject {
|
|||||||
using OpenGLObject::_id;
|
using OpenGLObject::_id;
|
||||||
GLenum _usage = GL_STATIC_DRAW;
|
GLenum _usage = GL_STATIC_DRAW;
|
||||||
size_t _size;
|
size_t _size;
|
||||||
|
Buffer(GLenum target) : Target(target) {}
|
||||||
virtual GLuint declare() override {
|
virtual GLuint declare() override {
|
||||||
if (!_id) {
|
if (!_id) {
|
||||||
OPENGL_CALL(glGenBuffers(1, &_id));
|
OPENGL_CALL(glGenBuffers(1, &_id));
|
||||||
@@ -88,8 +88,6 @@ class Buffer : public OpenGLObject {
|
|||||||
public:
|
public:
|
||||||
const GLenum Target;
|
const GLenum Target;
|
||||||
using OpenGLObject::OpenGLObject;
|
using OpenGLObject::OpenGLObject;
|
||||||
Buffer(GLenum target);
|
|
||||||
Buffer(GLenum target, const ByteVector&, GLenum usage=GL_STATIC_DRAW);
|
|
||||||
Buffer(Buffer&& other);
|
Buffer(Buffer&& other);
|
||||||
Buffer& operator=(Buffer&& rhs);
|
Buffer& operator=(Buffer&& rhs);
|
||||||
|
|
||||||
@@ -153,6 +151,15 @@ protected:
|
|||||||
|
|
||||||
}; */
|
}; */
|
||||||
|
|
||||||
|
class ArrayBuffer : public Buffer {
|
||||||
|
public:
|
||||||
|
template<typename T>
|
||||||
|
ArrayBuffer(const std::vector<T>& data, GLenum usage=GL_STATIC_DRAW)
|
||||||
|
: Buffer(GL_ARRAY_BUFFER) {
|
||||||
|
Buffer::data(vectorToBytes(data), usage);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
class UniformBuffer : public Buffer {
|
class UniformBuffer : public Buffer {
|
||||||
protected:
|
protected:
|
||||||
GLuint _index;
|
GLuint _index;
|
||||||
@@ -165,96 +172,58 @@ class UniformBuffer : public Buffer {
|
|||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
template<typename T>
|
class ElementBuffer : protected Buffer {
|
||||||
struct IsValidGLElementIndexType {
|
|
||||||
static constexpr bool value = false;
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
struct ValidGLElementIndexType {
|
|
||||||
static constexpr bool value = true;
|
|
||||||
static constexpr GLenum glsltype = GLSLType<T>::value;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
template<>
|
|
||||||
struct IsValidGLElementIndexType<uint8_t> : public ValidGLElementIndexType<uint8_t> {};
|
|
||||||
template<>
|
|
||||||
struct IsValidGLElementIndexType<uint16_t> : public ValidGLElementIndexType<uint16_t> {};
|
|
||||||
template<>
|
|
||||||
struct IsValidGLElementIndexType<uint32_t> : public ValidGLElementIndexType<uint32_t> {};
|
|
||||||
|
|
||||||
class ElementBuffer : Buffer {
|
|
||||||
private:
|
|
||||||
template<typename T>
|
|
||||||
inline void checkForElementDataType() {
|
|
||||||
static_assert(IsValidGLElementIndexType<T>::value,
|
|
||||||
"ElementBuffer data type must resolve to one of GL_UNSIGNED_BYTE,"
|
|
||||||
"GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
using Codes = BufferError::Codes;
|
GLenum _glslType;
|
||||||
using OpenGLObject::_id;
|
size_t _typeSize;
|
||||||
using Buffer::_usage;
|
|
||||||
using Buffer::_size;
|
|
||||||
using Buffer::declare;
|
|
||||||
using Buffer::remove;
|
|
||||||
GLenum _datatype;
|
|
||||||
template<typename T>
|
|
||||||
inline void checkDatatypeConsistency() {
|
|
||||||
if (_datatype != ValidGLElementIndexType<T>::value) {
|
|
||||||
THROW(BufferError(
|
|
||||||
Codes::BAD_DATA_TYPE,
|
|
||||||
GLenumTable[ValidGLElementIndexType<T>::value] + " not same as buffer "
|
|
||||||
"data type "+GLenumTable[_datatype]
|
|
||||||
));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
using Buffer::Target;
|
using Buffer::Target;
|
||||||
using Buffer::OpenGLObject;
|
|
||||||
using Buffer::bind;
|
using Buffer::bind;
|
||||||
using Buffer::unbind;
|
|
||||||
using Buffer::usage;
|
using Buffer::usage;
|
||||||
using Buffer::size;
|
using Buffer::unbind;
|
||||||
|
ElementBuffer();
|
||||||
template<typename T>
|
template<typename T>
|
||||||
ElementBuffer(const std::vector<T>& indices, GLenum usage=GL_STATIC_DRAW) : Buffer(GL_ELEMENT_ARRAY_BUFFER) {
|
ElementBuffer(const T* const data_ptr, size_t size, GLenum usage=GL_STATIC_DRAW)
|
||||||
data(indices, usage);
|
: Buffer(GL_ELEMENT_ARRAY_BUFFER) {
|
||||||
|
data(data_ptr, size, usage);
|
||||||
|
}
|
||||||
|
template<typename T>
|
||||||
|
ElementBuffer(const std::vector<T>& data_, GLenum usage_=GL_STATIC_DRAW)
|
||||||
|
: ElementBuffer(data_.data(), data_.size(), usage_) {}
|
||||||
|
|
||||||
|
size_t size() const;
|
||||||
|
size_t typeSize() const;
|
||||||
|
ByteVector data() const;
|
||||||
|
GLenum glslType() const;
|
||||||
|
template<typename T>
|
||||||
|
void data(const T* data_, size_t size_, GLenum usage_=GL_STATIC_DRAW) {
|
||||||
|
declare();
|
||||||
|
using TypeInfo = GLSLType<T>;
|
||||||
|
_typeSize = TypeInfo::size;
|
||||||
|
Buffer::data(data_, size_*_typeSize, usage_);
|
||||||
|
_glslType = TypeInfo::value;
|
||||||
|
}
|
||||||
|
template<typename T>
|
||||||
|
void data(const std::vector<T>& data_, GLenum usage_=GL_STATIC_DRAW) {
|
||||||
|
data(data_.data(), data_.size(), usage_);
|
||||||
|
}
|
||||||
|
template<typename T>
|
||||||
|
void subdata(const T* data, size_t size, size_t offset) {
|
||||||
|
using TypeInfo = GLSLType<T>;
|
||||||
|
if ( _glslType != TypeInfo::value ) {
|
||||||
|
THROW( BufferError(
|
||||||
|
Codes::DATA_ERROR,
|
||||||
|
"Check element buffer data types"
|
||||||
|
) );
|
||||||
|
}
|
||||||
|
Buffer::subdata(data, size*_typeSize, offset);
|
||||||
|
}
|
||||||
|
template<typename T>
|
||||||
|
void subdata(const std::vector<T>& data, size_t offset=0) {
|
||||||
|
subdata(data.data(), data.size(), offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline GLenum datatype() { return _datatype; }
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void data(const std::vector<T>& data, GLenum usage=GL_STATIC_DRAW) {
|
|
||||||
checkForElementDataType<T>();
|
|
||||||
_datatype = ValidGLElementIndexType<T>::glsltype;
|
|
||||||
Buffer::data(vectorToBytes(data), usage);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void data(const T* data, size_t size, GLenum usage=GL_STATIC_DRAW) {
|
|
||||||
checkForElementDataType<T>();
|
|
||||||
_datatype = ValidGLElementIndexType<T>::glsltype;
|
|
||||||
Buffer::data((void*)data, size * sizeof(T), usage);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void subdata(const T* data, size_t size, GLintptr offset=0) {
|
|
||||||
checkForElementDataType<T>();
|
|
||||||
checkDatatypeConsistency<T>();
|
|
||||||
Buffer::subdata((void*)data, size * sizeof(T), offset);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void subdata(const std::vector<T>& data_, GLintptr offset=0) {
|
|
||||||
checkForElementDataType<T>();
|
|
||||||
checkDatatypeConsistency<T>();
|
|
||||||
Buffer::subdata(vectorToBytes(data_), offset);
|
|
||||||
}
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,83 @@
|
|||||||
|
#pragma once
|
||||||
|
#ifndef _NB_DRAW
|
||||||
|
#define _NB_DRAW
|
||||||
|
|
||||||
|
#include <NBGraphics/GLLoad.hpp>
|
||||||
|
|
||||||
|
#include <exception>
|
||||||
|
#include <map>
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include <NBGraphics/Buffers.hpp>
|
||||||
|
#include <NBGraphics/VertexArray.hpp>
|
||||||
|
|
||||||
|
#define THROW_DRAW_ERROR(msg) throw DrawError(msg, __FILE__, __LINE__);
|
||||||
|
|
||||||
|
namespace nb{
|
||||||
|
|
||||||
|
class DrawError : public std::runtime_error {
|
||||||
|
public:
|
||||||
|
DrawError(const std::string&, const std::string& file="", int line=-1);
|
||||||
|
};
|
||||||
|
|
||||||
|
uint8_t VerticesFromPrimitives(GLenum, unsigned int num_prims=1);
|
||||||
|
|
||||||
|
uint8_t PrimitivesFromVertices(GLenum, unsigned int);
|
||||||
|
|
||||||
|
void copyVertexAttribute(const VertexAttribute&, VertexAttribute&);
|
||||||
|
|
||||||
|
class DrawBuffer {
|
||||||
|
public:
|
||||||
|
typedef std::shared_ptr<Buffer> BufferManagerPointer;
|
||||||
|
DrawBuffer(VertexAttributeList, GLenum prim_type=GL_TRIANGLES);
|
||||||
|
//DrawBuffer(std::initializer_list<VertexAttribute>, std::initializer_list<VertexAttributePointer>);
|
||||||
|
|
||||||
|
unsigned int vertSize() const;
|
||||||
|
const std::shared_ptr<ShaderProgram> shader() const;
|
||||||
|
unsigned int elementBufferID() const;
|
||||||
|
unsigned int vertexBufferID() const;
|
||||||
|
virtual void draw() const;
|
||||||
|
RawVec vertAttrData(unsigned int);
|
||||||
|
|
||||||
|
VertexAttributeList changeVertLayout(unsigned int, VertexAttributePointer);
|
||||||
|
RawVec vertAttrData(unsigned int, const RawVec&);
|
||||||
|
virtual void elementData(const std::vector<unsigned int>&);
|
||||||
|
virtual void elementData(unsigned int);
|
||||||
|
virtual void elementData(const std::vector<unsigned int>&, unsigned int offset);
|
||||||
|
virtual void vertexData(const RawVec&);
|
||||||
|
virtual void vertexData(unsigned int num_verts);
|
||||||
|
virtual void vertexData(const RawVec&, unsigned int offset);
|
||||||
|
|
||||||
|
BufferManagerPointer _vert_data;
|
||||||
|
BufferManagerPointer _elmt_data;
|
||||||
|
VAOManager _VAO;
|
||||||
|
const GLenum _gl_primitive_type=0;
|
||||||
|
virtual VertexAttributeList defaultVAO(VertexAttributeList);
|
||||||
|
|
||||||
|
unsigned int _num_verts, _num_prims;
|
||||||
|
protected:
|
||||||
|
};
|
||||||
|
|
||||||
|
class DrawInstanceBuffer : public DrawBuffer {
|
||||||
|
public:
|
||||||
|
DrawInstanceBuffer(VertexAttributeList, VertexAttributeList, GLenum primt_type=GL_TRIANGLES);
|
||||||
|
|
||||||
|
unsigned int instSize() const;
|
||||||
|
unsigned int instanceBufferID() const;
|
||||||
|
virtual void draw() const override;
|
||||||
|
|
||||||
|
VertexAttributeList changeInstanceLayout(unsigned int, VertexAttributePointer);
|
||||||
|
virtual void instanceData(const RawVec&);
|
||||||
|
virtual void instanceData(unsigned int);
|
||||||
|
virtual void instanceData(const RawVec&, unsigned int offset);
|
||||||
|
|
||||||
|
BufferManagerPointer _inst_data;
|
||||||
|
virtual VertexAttributeList defaultVAO(VertexAttributeList);
|
||||||
|
unsigned int _num_inst;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@@ -1,81 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#ifndef _NB_MESH
|
|
||||||
#define _NB_MESH
|
|
||||||
|
|
||||||
#include <NBGraphics/GLLoad.hpp>
|
|
||||||
|
|
||||||
#include <NBGraphics/Buffers.hpp>
|
|
||||||
#include <NBGraphics/VertexArray.hpp>
|
|
||||||
#include <NBGraphics/VertexData.hpp>
|
|
||||||
|
|
||||||
namespace nb{
|
|
||||||
|
|
||||||
class Mesh {
|
|
||||||
protected:
|
|
||||||
const GLenum _primitive;
|
|
||||||
const unsigned int _count;
|
|
||||||
std::shared_ptr<VAO> _vao;
|
|
||||||
|
|
||||||
public:
|
|
||||||
Mesh(
|
|
||||||
VertexDataPointerList vao,
|
|
||||||
unsigned int count,
|
|
||||||
GLenum primitive=GL_TRIANGLES
|
|
||||||
);
|
|
||||||
Mesh(GLenum primitive, const std::shared_ptr<VAO>& vertex_array, unsigned int count);
|
|
||||||
Mesh(GLenum primitive, const VertexData& vertex_data, unsigned int count);
|
|
||||||
Mesh(
|
|
||||||
GLenum primitive,
|
|
||||||
const ByteVector& data,
|
|
||||||
unsigned int count,
|
|
||||||
const std::vector<VertexAttribute>& attributes
|
|
||||||
);
|
|
||||||
|
|
||||||
Mesh(Mesh&&);
|
|
||||||
Mesh(const Mesh&&) = delete;
|
|
||||||
Mesh& operator=(Mesh&&) = delete;
|
|
||||||
Mesh& operator=(const Mesh&) = delete;
|
|
||||||
|
|
||||||
inline virtual void draw() const { this->draw(_count); }
|
|
||||||
inline virtual void draw(unsigned int count) const { this->draw(0, count); }
|
|
||||||
virtual void draw(unsigned int offset, unsigned int count) const;
|
|
||||||
inline GLenum primitive() const { return _primitive; }
|
|
||||||
inline unsigned int count() const { return _count; }
|
|
||||||
inline std::shared_ptr<VAO> vao() const { return _vao; }
|
|
||||||
};
|
|
||||||
|
|
||||||
class InstancedMesh : public Mesh {
|
|
||||||
protected:
|
|
||||||
using Mesh::_primitive;
|
|
||||||
using Mesh::_count;
|
|
||||||
using Mesh::_vao;
|
|
||||||
|
|
||||||
public:
|
|
||||||
virtual void draw(unsigned int offset, unsigned int count) const;
|
|
||||||
};
|
|
||||||
|
|
||||||
class IndexedMesh : public Mesh {
|
|
||||||
protected:
|
|
||||||
std::shared_ptr<ElementBuffer> _ebo;
|
|
||||||
|
|
||||||
public:
|
|
||||||
template<typename T>
|
|
||||||
IndexedMesh(
|
|
||||||
GLenum primitive,
|
|
||||||
const ByteVector& data,
|
|
||||||
const std::vector<VertexAttribute>& attributes,
|
|
||||||
const std::vector<T>& indices
|
|
||||||
) : Mesh(primitive, data, indices.size(), attributes) {
|
|
||||||
_vao->bind();
|
|
||||||
_ebo = std::make_shared<ElementBuffer>(indices);
|
|
||||||
}
|
|
||||||
|
|
||||||
using Mesh::draw;
|
|
||||||
virtual void draw(unsigned int offset, unsigned int count) const;
|
|
||||||
};
|
|
||||||
|
|
||||||
class InstancedIndexedMesh : virtual public IndexedMesh {};
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
@@ -1,262 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#ifndef _NB_BUFFER
|
|
||||||
#define _NB_BUFFER
|
|
||||||
|
|
||||||
#include <NBGraphics/GLLoad.hpp>
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
#include <NBCore/Errors.hpp>
|
|
||||||
#include <NBCore/Logger.hpp>
|
|
||||||
#include <NBCore/Utils.hpp>
|
|
||||||
|
|
||||||
#include <NBGraphics/OGLObjects.hpp>
|
|
||||||
|
|
||||||
namespace nb {
|
|
||||||
|
|
||||||
extern const ConstantMap <GLenum, std::string> BufferTypes;
|
|
||||||
|
|
||||||
template<GLenum N>
|
|
||||||
struct GLSLEnum;
|
|
||||||
template<typename T>
|
|
||||||
struct GLSLType;
|
|
||||||
|
|
||||||
#define GLSLTypeTraits(type_, size_, value_) \
|
|
||||||
template<>\
|
|
||||||
struct GLSLEnum<value_> {\
|
|
||||||
using type = type_;\
|
|
||||||
static constexpr size_t size = size_;\
|
|
||||||
static constexpr GLenum value=value_;\
|
|
||||||
};\
|
|
||||||
template<>\
|
|
||||||
struct GLSLType<type_> {\
|
|
||||||
using type = type_;\
|
|
||||||
static constexpr size_t size = size_;\
|
|
||||||
static constexpr GLenum value=value_;\
|
|
||||||
};
|
|
||||||
|
|
||||||
#define GLSLTypeEquivalence(original, newtype) \
|
|
||||||
template<>\
|
|
||||||
struct GLSLType<newtype> : public GLSLType<original> {};
|
|
||||||
|
|
||||||
GLSLTypeTraits(uint8_t, 1, GL_UNSIGNED_BYTE);
|
|
||||||
GLSLTypeTraits(uint16_t, 2, GL_UNSIGNED_SHORT);
|
|
||||||
GLSLTypeTraits(uint32_t, 4, GL_UNSIGNED_INT);
|
|
||||||
GLSLTypeTraits(int8_t, 1, GL_BYTE);
|
|
||||||
GLSLTypeTraits(int16_t, 2, GL_SHORT);
|
|
||||||
GLSLTypeTraits(int32_t, 4, GL_INT);
|
|
||||||
GLSLTypeTraits(float, 4, GL_FLOAT);
|
|
||||||
GLSLTypeTraits(double, 8, GL_DOUBLE);
|
|
||||||
|
|
||||||
class BufferError : public Error<BufferError> {
|
|
||||||
protected:
|
|
||||||
using Base = Error<BufferError>;
|
|
||||||
|
|
||||||
public:
|
|
||||||
using Base::Base;
|
|
||||||
enum Codes : unsigned int {
|
|
||||||
UNDEFINED,
|
|
||||||
DATA_OVERFLOW,
|
|
||||||
DATA_ERROR,
|
|
||||||
BAD_DATA_TYPE
|
|
||||||
};
|
|
||||||
static const std::string type;
|
|
||||||
static const ErrorCodeMap ErrorMessages;
|
|
||||||
};
|
|
||||||
|
|
||||||
class Buffer : public OpenGLObject {
|
|
||||||
protected:
|
|
||||||
using Codes = BufferError::Codes;
|
|
||||||
using OpenGLObject::_id;
|
|
||||||
GLenum _usage = GL_STATIC_DRAW;
|
|
||||||
size_t _size;
|
|
||||||
virtual GLuint declare() override {
|
|
||||||
if (!_id) {
|
|
||||||
OPENGL_CALL(glGenBuffers(1, &_id));
|
|
||||||
}
|
|
||||||
this->bind();
|
|
||||||
return _id;
|
|
||||||
}
|
|
||||||
virtual void remove() override {
|
|
||||||
if (_id) {
|
|
||||||
this->unbind();
|
|
||||||
OPENGL_CALL(glDeleteBuffers(1, &_id));
|
|
||||||
_id = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
|
||||||
const GLenum Target;
|
|
||||||
using OpenGLObject::OpenGLObject;
|
|
||||||
Buffer(GLenum target);
|
|
||||||
Buffer(GLenum target, const ByteVector&, GLenum usage=GL_STATIC_DRAW);
|
|
||||||
Buffer(Buffer&& other);
|
|
||||||
Buffer& operator=(Buffer&& rhs);
|
|
||||||
|
|
||||||
virtual void bind() const override {
|
|
||||||
if (_id) {
|
|
||||||
OPENGL_CALL(glBindBuffer(Target, _id));
|
|
||||||
} else {
|
|
||||||
THROW(OpenGLObjectError(
|
|
||||||
OpenGLObjectError::Codes::INVALID_OBJECT,
|
|
||||||
"w/ BufferType " + BufferTypes[Target]
|
|
||||||
));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
virtual void unbind() const override {
|
|
||||||
OPENGL_CALL(glBindBuffer(Target, 0));
|
|
||||||
}
|
|
||||||
GLenum usage() const;
|
|
||||||
size_t size() const;
|
|
||||||
ByteVector data() const;
|
|
||||||
|
|
||||||
void data(const ByteVector& data, GLenum usage=GL_STATIC_DRAW);
|
|
||||||
void data(const void* data, size_t size, GLenum usage=GL_STATIC_DRAW);
|
|
||||||
void subdata(const void* data, size_t size, GLintptr offset=0);
|
|
||||||
void subdata(const ByteVector& data_, GLintptr offset=0);
|
|
||||||
// virtual void clear() const { glClearBufferData(Target, ) }
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
/* template <typename BufferType>
|
|
||||||
class ImmutableBuffer : public virtual Buffer {
|
|
||||||
public:
|
|
||||||
ImmutableBuffer() = default;
|
|
||||||
ImmutableBuffer(
|
|
||||||
size_t size_,
|
|
||||||
GLenum usage_ = GL_STATIC_DRAW,
|
|
||||||
GLbitfield flags_=0x0
|
|
||||||
) : size(size_), Base::usage(usage_) {
|
|
||||||
glBufferStorage(Target, size, nullptr, flags_);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::weak_ptr<void> map(GLbitfield access_) {
|
|
||||||
if (_map && _mapAccess != access_) { unmap(); }
|
|
||||||
_mapAccess = access_;
|
|
||||||
if (!_map) {
|
|
||||||
bind();
|
|
||||||
glMapBuffer(Target, _mapAccess);
|
|
||||||
}
|
|
||||||
return _map;
|
|
||||||
}
|
|
||||||
void unmap() {
|
|
||||||
bind();
|
|
||||||
glUnmapBuffer(Target);
|
|
||||||
_map.reset();
|
|
||||||
}
|
|
||||||
|
|
||||||
const size_t size;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
std::shared_ptr<void> _map = nullptr;
|
|
||||||
GLbitfield _mapAccess = 0;
|
|
||||||
|
|
||||||
}; */
|
|
||||||
|
|
||||||
class UniformBuffer : public Buffer {
|
|
||||||
protected:
|
|
||||||
GLuint _index;
|
|
||||||
|
|
||||||
public:
|
|
||||||
UniformBuffer();
|
|
||||||
void bind() const override;
|
|
||||||
GLuint bufferIndex() const;
|
|
||||||
GLuint bufferIndex(GLuint);
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
struct IsValidGLElementIndexType {
|
|
||||||
static constexpr bool value = false;
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
struct ValidGLElementIndexType {
|
|
||||||
static constexpr bool value = true;
|
|
||||||
static constexpr GLenum glsltype = GLSLType<T>::value;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
template<>
|
|
||||||
struct IsValidGLElementIndexType<uint8_t> : public ValidGLElementIndexType<uint8_t> {};
|
|
||||||
template<>
|
|
||||||
struct IsValidGLElementIndexType<uint16_t> : public ValidGLElementIndexType<uint16_t> {};
|
|
||||||
template<>
|
|
||||||
struct IsValidGLElementIndexType<uint32_t> : public ValidGLElementIndexType<uint32_t> {};
|
|
||||||
|
|
||||||
class ElementBuffer : Buffer {
|
|
||||||
private:
|
|
||||||
template<typename T>
|
|
||||||
inline void checkForElementDataType() {
|
|
||||||
static_assert(IsValidGLElementIndexType<T>::value,
|
|
||||||
"ElementBuffer data type must resolve to one of GL_UNSIGNED_BYTE,"
|
|
||||||
"GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected:
|
|
||||||
using Codes = BufferError::Codes;
|
|
||||||
using OpenGLObject::_id;
|
|
||||||
using Buffer::_usage;
|
|
||||||
using Buffer::_size;
|
|
||||||
using Buffer::declare;
|
|
||||||
using Buffer::remove;
|
|
||||||
GLenum _datatype;
|
|
||||||
template<typename T>
|
|
||||||
inline void checkDatatypeConsistency() {
|
|
||||||
if (_datatype != ValidGLElementIndexType<T>::value) {
|
|
||||||
THROW(BufferError(
|
|
||||||
Codes::BAD_DATA_TYPE,
|
|
||||||
GLenumTable[ValidGLElementIndexType<T>::value] + " not same as buffer "
|
|
||||||
"data type "+GLenumTable[_datatype]
|
|
||||||
));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
|
||||||
using Buffer::Target;
|
|
||||||
using Buffer::OpenGLObject;
|
|
||||||
using Buffer::bind;
|
|
||||||
using Buffer::unbind;
|
|
||||||
using Buffer::usage;
|
|
||||||
using Buffer::size;
|
|
||||||
template<typename T>
|
|
||||||
ElementBuffer(const std::vector<T>& indices, GLenum usage=GL_STATIC_DRAW) : Buffer(GL_ELEMENT_ARRAY_BUFFER) {
|
|
||||||
data(indices, usage);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline GLenum datatype() { return _datatype; }
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void data(const std::vector<T>& data, GLenum usage=GL_STATIC_DRAW) {
|
|
||||||
checkForElementDataType<T>();
|
|
||||||
_datatype = ValidGLElementIndexType<T>::glsltype;
|
|
||||||
Buffer::data(vectorToBytes(data), usage);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void data(const T* data, size_t size, GLenum usage=GL_STATIC_DRAW) {
|
|
||||||
checkForElementDataType<T>();
|
|
||||||
_datatype = ValidGLElementIndexType<T>::glsltype;
|
|
||||||
Buffer::data((void*)data, size * sizeof(T), usage);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void subdata(const T* data, size_t size, GLintptr offset=0) {
|
|
||||||
checkForElementDataType<T>();
|
|
||||||
checkDatatypeConsistency<T>();
|
|
||||||
Buffer::subdata((void*)data, size * sizeof(T), offset);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void subdata(const std::vector<T>& data_, GLintptr offset=0) {
|
|
||||||
checkForElementDataType<T>();
|
|
||||||
checkDatatypeConsistency<T>();
|
|
||||||
Buffer::subdata(vectorToBytes(data_), offset);
|
|
||||||
}
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace NB
|
|
||||||
#endif // _NB_BUFFER
|
|
||||||
@@ -11,7 +11,6 @@ namespace nb {
|
|||||||
typedef ConstantMap<GLenum, std::string> GLEnumTableType;
|
typedef ConstantMap<GLenum, std::string> GLEnumTableType;
|
||||||
|
|
||||||
extern const GLEnumTableType GLenumTable;
|
extern const GLEnumTableType GLenumTable;
|
||||||
extern const ConstantMap<TypeCodes, GLint> TypeToGLSL;
|
|
||||||
|
|
||||||
class OpenGLError : public Error<OpenGLError> {
|
class OpenGLError : public Error<OpenGLError> {
|
||||||
using Base = Error<OpenGLError>;
|
using Base = Error<OpenGLError>;
|
||||||
|
|||||||
@@ -8,7 +8,6 @@
|
|||||||
|
|
||||||
#include <NBGraphics/Buffers.hpp>
|
#include <NBGraphics/Buffers.hpp>
|
||||||
#include <NBGraphics/OGLObjects.hpp>
|
#include <NBGraphics/OGLObjects.hpp>
|
||||||
#include <NBGraphics/VertexData.hpp>
|
|
||||||
|
|
||||||
|
|
||||||
namespace nb {
|
namespace nb {
|
||||||
@@ -34,13 +33,32 @@ static uint8_t GLSLTypeSize(GLenum type) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
struct VertexAttributeLayout {
|
||||||
|
int32_t offset = 0;
|
||||||
|
GLsizei stride = 0;
|
||||||
|
GLuint divisor = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct VertexAttribute {
|
||||||
|
GLint GLSLSize;
|
||||||
|
GLenum GLSLType;
|
||||||
|
GLboolean GLSLNormalization;
|
||||||
|
VertexAttributeLayout layout;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct VertexAttributePointer {
|
||||||
|
VertexAttribute attribute;
|
||||||
|
GLuint buffer;
|
||||||
|
GLuint index;
|
||||||
|
};
|
||||||
|
|
||||||
static bool isIndexInVertexAttribute(int i, const VertexAttribute& va) {
|
static bool isIndexInVertexAttribute(int i, const VertexAttribute& va) {
|
||||||
if ((i -= va.layout.offset) < 0) { return false; }
|
if ((i -= va.layout.offset) < 0) { return false; }
|
||||||
return (i%va.layout.stride) < GLSLTypeSize(TypeToGLSL[va.type]) * va.size;
|
return (i%va.layout.stride) < GLSLTypeSize(va.GLSLType) * va.GLSLSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef std::vector<VertexData> VertexDataList;
|
typedef std::vector<VertexAttribute> VertexAttributeList;
|
||||||
typedef std::vector<VertexDataPointer> VertexDataPointerList;
|
typedef std::vector<VertexAttributePointer> VertexAttributePointerList;
|
||||||
|
|
||||||
class VAOError : public Error<VAOError> {
|
class VAOError : public Error<VAOError> {
|
||||||
using Base = Error<VAOError>;
|
using Base = Error<VAOError>;
|
||||||
@@ -60,30 +78,10 @@ class VAO : public OpenGLObject {
|
|||||||
using Base = OpenGLObject;
|
using Base = OpenGLObject;
|
||||||
using Codes = VAOError::Codes;
|
using Codes = VAOError::Codes;
|
||||||
|
|
||||||
protected:
|
|
||||||
using Base::_id;
|
|
||||||
VertexDataPointerList _vertexdata;
|
|
||||||
|
|
||||||
virtual void remove() override {
|
|
||||||
if(_id) {
|
|
||||||
disable();
|
|
||||||
bind();
|
|
||||||
OPENGL_CALL(glDeleteVertexArrays(1, &_id));
|
|
||||||
_id = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
virtual GLuint declare() override {
|
|
||||||
if (!_id) {
|
|
||||||
OPENGL_CALL(glGenVertexArrays(1, &_id));
|
|
||||||
}
|
|
||||||
bind();
|
|
||||||
return _id;
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
using Base::Base;
|
using Base::Base;
|
||||||
VAO() = default;
|
VAO() = default;
|
||||||
VAO(const VertexDataPointerList&);
|
VAO(const VertexAttributePointerList&);
|
||||||
VAO(VAO&&);
|
VAO(VAO&&);
|
||||||
|
|
||||||
VAO& operator=(VAO&&);
|
VAO& operator=(VAO&&);
|
||||||
@@ -102,15 +100,34 @@ class VAO : public OpenGLObject {
|
|||||||
OPENGL_CALL(glBindVertexArray(0));
|
OPENGL_CALL(glBindVertexArray(0));
|
||||||
}
|
}
|
||||||
|
|
||||||
VertexDataPointerList attributes() const;
|
VertexAttributePointerList attributes() const;
|
||||||
VertexDataPointerList attributes(const VertexDataPointerList&);
|
VertexAttributePointerList attributes(const VertexAttributePointerList&);
|
||||||
VertexDataPointerList attributes(const VertexDataList&);
|
VertexAttributePointer attr(GLuint) const;
|
||||||
VertexDataPointer attribute(GLuint) const;
|
|
||||||
void enable() const;
|
void enable() const;
|
||||||
void enable(GLuint) const;
|
void enable(GLuint) const;
|
||||||
void disable() const;
|
void disable() const;
|
||||||
void disable(GLuint) const;
|
void disable(GLuint) const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
using Base::_id;
|
||||||
|
VertexAttributePointerList _attrs;
|
||||||
|
|
||||||
|
virtual void remove() override {
|
||||||
|
if(_id) {
|
||||||
|
disable();
|
||||||
|
bind();
|
||||||
|
OPENGL_CALL(glDeleteVertexArrays(1, &_id));
|
||||||
|
_id = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
virtual GLuint declare() override {
|
||||||
|
if (!_id) {
|
||||||
|
OPENGL_CALL(glGenVertexArrays(1, &_id));
|
||||||
|
}
|
||||||
|
bind();
|
||||||
|
return _id;
|
||||||
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
class VertexError : public Error<VertexError> {
|
class VertexError : public Error<VertexError> {
|
||||||
@@ -127,5 +144,97 @@ class VertexError : public Error<VertexError> {
|
|||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
using VBO = ArrayBuffer;
|
||||||
|
using VertBufVec = SharedVector<VBO>;
|
||||||
|
using EBO = ElementBuffer;
|
||||||
|
|
||||||
|
struct VertexData {
|
||||||
|
std::shared_ptr<VBO> vbo;
|
||||||
|
VertexAttributeList attrs;
|
||||||
|
};
|
||||||
|
|
||||||
|
using VertexDataVec = std::vector<VertexData>;
|
||||||
|
|
||||||
|
class VertexGroup {
|
||||||
|
protected:
|
||||||
|
using Codes = VertexError::Codes;
|
||||||
|
VertexDataVec _vertex_data;
|
||||||
|
std::shared_ptr<EBO> _ebo;
|
||||||
|
std::shared_ptr<VAO> _vao;
|
||||||
|
GLenum _primitive;
|
||||||
|
|
||||||
|
public:
|
||||||
|
GLenum primitive=GL_TRIANGLES;
|
||||||
|
VertexGroup(VertexGroup&&);
|
||||||
|
VertexGroup& operator=(VertexGroup&&);
|
||||||
|
|
||||||
|
VertexGroup(
|
||||||
|
const VertexDataVec& vertex_data,
|
||||||
|
const std::shared_ptr<EBO>& ebo
|
||||||
|
)
|
||||||
|
: _vao(std::make_shared<VAO>()), _ebo(ebo) {
|
||||||
|
setBuffers(vertex_data);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename... T>
|
||||||
|
VertexGroup(
|
||||||
|
const VertexDataVec& vertex_data,
|
||||||
|
T... args
|
||||||
|
)
|
||||||
|
: VertexGroup(vertex_data, std::make_shared<EBO>(args...)) {
|
||||||
|
setBuffers(vertex_data);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename... T>
|
||||||
|
VertexGroup(
|
||||||
|
const VertexData& vertex_data,
|
||||||
|
T... args
|
||||||
|
)
|
||||||
|
: VertexGroup(VertexDataVec{vertex_data}, args...) {}
|
||||||
|
|
||||||
|
template<typename... T>
|
||||||
|
VertexGroup(
|
||||||
|
const ByteVector& vertex_data,
|
||||||
|
const VertexAttributeList& vertex_specification,
|
||||||
|
T... args
|
||||||
|
) : VertexGroup({
|
||||||
|
std::make_shared<VBO>(vertex_data),
|
||||||
|
vertex_specification},
|
||||||
|
args...
|
||||||
|
) {}
|
||||||
|
|
||||||
|
void bind() const {
|
||||||
|
_vao->bind();
|
||||||
|
_ebo->bind();
|
||||||
|
}
|
||||||
|
void unbind() const {
|
||||||
|
_vao->unbind();
|
||||||
|
_ebo->unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw() const;
|
||||||
|
|
||||||
|
VertexDataVec getBuffers();
|
||||||
|
VertexData getBuffers(size_t);
|
||||||
|
size_t setBuffers(const VertexDataVec&);
|
||||||
|
size_t addBuffer(const VertexData&);
|
||||||
|
size_t addBuffer(const ByteVector& data, const VertexAttributeList& attrs);
|
||||||
|
VertexDataVec dropBuffers();
|
||||||
|
VertexData dropBuffer(size_t);
|
||||||
|
|
||||||
|
VertexAttributePointer attribute(size_t) const;
|
||||||
|
void enableAttr(GLuint);
|
||||||
|
void disableAttr(GLuint);
|
||||||
|
void enableBuffer(size_t);
|
||||||
|
void disableBuffer(size_t);
|
||||||
|
void enable();
|
||||||
|
void disable();
|
||||||
|
|
||||||
|
std::shared_ptr<EBO> indices() const;
|
||||||
|
std::shared_ptr<EBO> indices(const std::vector<unsigned int>& data);
|
||||||
|
std::shared_ptr<EBO> indices(std::shared_ptr<EBO> buffer);
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
} // namespace nb
|
} // namespace nb
|
||||||
#endif // _NB_VERTEX_ARRAY
|
#endif // _NB_VERTEX_ARRAY
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#ifndef _NB_VERTEX_DATA
|
|
||||||
#define _NB_VERTEX_DATA
|
|
||||||
|
|
||||||
#include <memory>
|
|
||||||
#include <vector>
|
|
||||||
|
|
||||||
#include <NBCore/TypeTraits.hpp>
|
|
||||||
#include <NBCore/Utils.hpp>
|
|
||||||
#include <NBGraphics/Buffers.hpp>
|
|
||||||
#include <NBGraphics/GLLoad.hpp>
|
|
||||||
|
|
||||||
// #include <NBGraphics/VertexArray.hpp>
|
|
||||||
|
|
||||||
namespace nb {
|
|
||||||
|
|
||||||
struct VertexAtrributeLayout {
|
|
||||||
unsigned int offset = 0;
|
|
||||||
int stride = 0;
|
|
||||||
unsigned int divisor = 0;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct VertexAttribute {
|
|
||||||
unsigned int size;
|
|
||||||
TypeCodes type;
|
|
||||||
bool normalized;
|
|
||||||
VertexAtrributeLayout layout;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct VertexData {
|
|
||||||
std::shared_ptr<Buffer> data;
|
|
||||||
std::vector<VertexAttribute> attributes;
|
|
||||||
VertexData(std::shared_ptr<Buffer>, const std::vector<VertexAttribute>&);
|
|
||||||
VertexData(const ByteVector&, const std::vector<VertexAttribute>&);
|
|
||||||
};
|
|
||||||
|
|
||||||
struct VertexDataPointer {
|
|
||||||
std::shared_ptr<VertexData> vertexdata;
|
|
||||||
unsigned int index;
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace nb
|
|
||||||
#endif
|
|
||||||
@@ -6,11 +6,9 @@
|
|||||||
#include <NBGraphics/OGLObjects.hpp>
|
#include <NBGraphics/OGLObjects.hpp>
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <functional>
|
#include <map>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <type_traits>
|
|
||||||
#include <utility>
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <NBCore/Errors.hpp>
|
#include <NBCore/Errors.hpp>
|
||||||
@@ -33,86 +31,64 @@ class GLFWError : public Error<GLFWError> {
|
|||||||
static const ErrorCodeMap ErrorMessages;
|
static const ErrorCodeMap ErrorMessages;
|
||||||
};
|
};
|
||||||
|
|
||||||
class OGLWindow;
|
class WindowError : public Error<WindowError> {
|
||||||
|
using Base = Error<WindowError>;
|
||||||
|
|
||||||
enum WindowCallbacks {
|
public:
|
||||||
KEY, CHAR, CHAR_MODS, MOUSE_BUTTON, CURSOR_POS, CURSOR_ENTER,
|
using Base::Base;
|
||||||
SCROLL, DROP, WINDOW_POS, WINDOW_SIZE, WINDOW_CLOSE, WINDOW_REFRESH,
|
|
||||||
WINDOW_FOCUS, WINDOW_ICONIFY, WINDOW_MAX, FRAMEBUFFER_SIZE, WINDOW_SCALE,
|
enum Codes : unsigned int {
|
||||||
|
UNDEFINED, INITIALIZED_WINDOW, NO_GLFW, INIT_FAILED
|
||||||
|
};
|
||||||
|
|
||||||
|
static const std::string type;
|
||||||
|
static const ErrorCodeMap ErrorMessages;
|
||||||
};
|
};
|
||||||
|
|
||||||
template<WindowCallbacks>
|
class Window {
|
||||||
struct OGLWindowCallbacks;
|
public:
|
||||||
|
static bool StrictInitialization;
|
||||||
|
|
||||||
|
static int getGLFWHint(int);
|
||||||
|
static int setGLFWHint(int, int);
|
||||||
|
static Window* getCurrent();
|
||||||
|
|
||||||
template<>
|
Window(const std::array<uint16_t, 2>, const char*, GLFWmonitor* initMonitor=NULL, GLFWwindow* initWindow=NULL);
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::KEY> {
|
Window(const uint16_t, const uint16_t, const char*, GLFWmonitor* initMonitor=NULL, GLFWwindow* initWindow=NULL);
|
||||||
using type = typename std::function<void(OGLWindow*, int, int, int, int)>;
|
~Window();
|
||||||
};
|
|
||||||
template<>
|
int getWindowHint(int) const;
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::CHAR> {
|
GLFWwindow* getWindow() const;
|
||||||
using type = typename std::function<void(OGLWindow*, unsigned int)>;
|
std::array<uint16_t, 2> getSize() const;
|
||||||
};
|
float getAspectRatio() const;
|
||||||
template<>
|
std::string getName() const;
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::CHAR_MODS> {
|
|
||||||
using type = typename std::function<void(OGLWindow*, unsigned int, int)>;
|
int init();
|
||||||
};
|
int setWindowHint(int, int);
|
||||||
template<>
|
void setCurrent();
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::CURSOR_ENTER> {
|
void resize(const std::array<uint16_t, 2>);
|
||||||
using type = typename std::function<void(OGLWindow*, int)>;
|
void resize(const uint16_t x, const uint16_t y);
|
||||||
};
|
|
||||||
template<>
|
protected:
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::CURSOR_POS> {
|
static std::map<GLFWwindow*, Window*> WindowContexts;
|
||||||
using type = typename std::function<void(OGLWindow*, double, double)>;
|
static std::map<int, int> GLFWHints;
|
||||||
};
|
static Window* _current;
|
||||||
template<>
|
static bool _glfw_init;
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::MOUSE_BUTTON> {
|
static bool checkKillGLFW();
|
||||||
using type = typename std::function<void(OGLWindow*, int, int, int)>;
|
|
||||||
};
|
std::map<int, int> windowHints;
|
||||||
template<>
|
std::array<uint16_t, 2> windowSize;
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::SCROLL> {
|
float _aspect_ratio;
|
||||||
using type = typename std::function<void(OGLWindow*, double, double)>;
|
std::string windowName;
|
||||||
};
|
GLFWwindow* window;
|
||||||
template<>
|
GLFWmonitor* monitor;
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::DROP> {
|
GLFWwindow* shareWindow;
|
||||||
using type = typename std::function<void(OGLWindow*, int, const char**)>;
|
bool _init = false;
|
||||||
};
|
int gladResponse = -1;
|
||||||
template<>
|
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_POS> {
|
|
||||||
using type = typename std::function<void(OGLWindow*, int, int)>;
|
|
||||||
};
|
|
||||||
template<>
|
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_SIZE> {
|
|
||||||
using type = typename std::function<void(OGLWindow*, int, int)>;
|
|
||||||
};
|
|
||||||
template<>
|
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_CLOSE> {
|
|
||||||
using type = typename std::function<void(OGLWindow*)>;
|
|
||||||
};
|
|
||||||
template<>
|
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_REFRESH> {
|
|
||||||
using type = typename std::function<void(OGLWindow*)>;
|
|
||||||
};
|
|
||||||
template<>
|
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_FOCUS> {
|
|
||||||
using type = typename std::function<void(OGLWindow*, int)>;
|
|
||||||
};
|
|
||||||
template<>
|
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_ICONIFY> {
|
|
||||||
using type = typename std::function<void(OGLWindow*, int)>;
|
|
||||||
};
|
|
||||||
template<>
|
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_MAX> {
|
|
||||||
using type = typename std::function<void(OGLWindow*, int)>;
|
|
||||||
};
|
|
||||||
template<>
|
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::FRAMEBUFFER_SIZE> {
|
|
||||||
using type = typename std::function<void(OGLWindow*, int, int)>;
|
|
||||||
};
|
|
||||||
template<>
|
|
||||||
struct OGLWindowCallbacks<WindowCallbacks::WINDOW_SCALE> {
|
|
||||||
using type = typename std::function<void(OGLWindow*, int)>;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class OGLObjectArena;
|
||||||
|
|
||||||
class OGLWindow {
|
class OGLWindow {
|
||||||
using GLFWHint = std::array<int, 2>;
|
using GLFWHint = std::array<int, 2>;
|
||||||
private:
|
private:
|
||||||
@@ -125,170 +101,54 @@ class OGLWindow {
|
|||||||
protected:
|
protected:
|
||||||
static std::atomic<unsigned int> _count;
|
static std::atomic<unsigned int> _count;
|
||||||
static std::atomic<bool> _glfwInitialized;
|
static std::atomic<bool> _glfwInitialized;
|
||||||
static thread_local GLFWwindow* _currWindow;
|
static thread_local std::shared_ptr<OGLWindow> _currWindow;
|
||||||
static thread_local const GLFWwindow* _currArena;
|
static thread_local GLFWwindow* _currArena;
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
static void SetHint(std::pair<int, T> hint) {
|
|
||||||
if constexpr ( std::is_same_v<T, std::string> ) {
|
|
||||||
glfwWindowHintString(std::get<0>(hint), std::get<1>(hint).c_str());
|
|
||||||
} else if constexpr ( std::is_same_v<T, int> ) {
|
|
||||||
glfwWindowHint(std::get<0>(hint), std::get<1>(hint));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string _title;
|
std::string _title;
|
||||||
GLFWwindow* _window_ptr;
|
GLFWwindow* _window_ptr;
|
||||||
const GLFWwindow* _arena;
|
GLFWwindow* _arena;
|
||||||
|
|
||||||
|
static void SetHintInteger(const std::array<int, 2>&);
|
||||||
|
static void SetHintString(const std::tuple<int, std::string>&);
|
||||||
|
|
||||||
OGLWindow(
|
OGLWindow(
|
||||||
unsigned int x,
|
unsigned int,
|
||||||
unsigned int y,
|
unsigned int,
|
||||||
const std::string&,
|
const std::string&,
|
||||||
GLFWwindow* sharingContext = NULL
|
const std::vector<std::array<int, 2>>&,
|
||||||
|
const std::vector<std::tuple<int, std::string>>&
|
||||||
);
|
);
|
||||||
|
|
||||||
GLFWwindow* makeCurrent() const;
|
|
||||||
void detachWindow();
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
static inline bool IsGLFWInitialized() { return _glfwInitialized; }
|
static inline bool IsGLFWInitialized() { return _glfwInitialized; }
|
||||||
static bool InitGLFW(const std::vector<GLFWHint>& hints={});
|
static bool InitGLFW(const std::vector<GLFWHint>& hints={});
|
||||||
static bool TerminateGLFW();
|
static bool TerminateGLFW();
|
||||||
static inline GLFWwindow* GetCurrentWindow() { return _currWindow; }
|
static inline std::shared_ptr<OGLWindow> getCurrentWindow() { return _currWindow; }
|
||||||
static inline const GLFWwindow* GetCurrentObjectArena() { return _currArena; }
|
static inline const GLFWwindow* getCurrentObjectArena() { return _currArena; }
|
||||||
static GLFWwindow* MakeCurrent(const std::shared_ptr<OGLWindow>&);
|
static std::shared_ptr<OGLWindow> MakeCurrent(const std::shared_ptr<OGLWindow>&);
|
||||||
static inline GLFWwindow* DropCurrent() { return MakeCurrent(nullptr); }
|
static inline std::shared_ptr<OGLWindow> DropCurrent() { return MakeCurrent(nullptr); }
|
||||||
static void DestroyWindow(std::shared_ptr<OGLWindow>&);
|
|
||||||
template <typename... T>
|
|
||||||
static std::shared_ptr<OGLWindow> CreateWindow(
|
static std::shared_ptr<OGLWindow> CreateWindow(
|
||||||
unsigned int x,
|
unsigned int x,
|
||||||
unsigned int y,
|
unsigned int y,
|
||||||
const std::string& title,
|
const std::string& title,
|
||||||
const std::pair<int, T>&... windowHints
|
const std::vector<std::array<int, 2>>& integerHints={},
|
||||||
) {
|
const std::vector<std::tuple<int, std::string>>& stringHints={}
|
||||||
(SetHint(std::pair(windowHints)),... );
|
);
|
||||||
return std::shared_ptr<OGLWindow>(new OGLWindow(
|
|
||||||
x,
|
|
||||||
y,
|
|
||||||
title,
|
|
||||||
nullptr
|
|
||||||
) );
|
|
||||||
}
|
|
||||||
template<typename... T>
|
|
||||||
static std::shared_ptr<OGLWindow> CreateSharedWindow(
|
|
||||||
unsigned int x,
|
|
||||||
unsigned int y,
|
|
||||||
const std::string& title,
|
|
||||||
std::shared_ptr<OGLWindow> sharingWindow = NULL,
|
|
||||||
const std::pair<int, T>&... windowHints
|
|
||||||
) {
|
|
||||||
(SetHint(std::pair(windowHints)),... );
|
|
||||||
return std::shared_ptr<OGLWindow>(new OGLWindow(
|
|
||||||
x,
|
|
||||||
y,
|
|
||||||
title,
|
|
||||||
sharingWindow->_window_ptr
|
|
||||||
) );
|
|
||||||
}
|
|
||||||
|
|
||||||
OGLWindow(OGLWindow&&) = delete;
|
OGLWindow(OGLWindow&&) = delete;
|
||||||
OGLWindow(const OGLWindow&) = delete;
|
OGLWindow(const OGLWindow&) = delete;
|
||||||
~OGLWindow();
|
~OGLWindow();
|
||||||
inline bool operator==(const OGLWindow& rhs) { return _window_ptr==rhs._window_ptr; }
|
inline bool operator==(const OGLWindow& rhs) { return _window_ptr==rhs._window_ptr; }
|
||||||
|
|
||||||
|
|
||||||
int getWindowAttribute(int) const;
|
int getWindowAttribute(int) const;
|
||||||
inline GLFWwindow* getWindowPtr() const { return _window_ptr; }
|
inline GLFWwindow* getWindowPtr() const { return _window_ptr; }
|
||||||
inline const GLFWwindow* getObjectArena() const { return _arena; }
|
|
||||||
inline std::string getTitle() const { return _title; }
|
inline std::string getTitle() const { return _title; }
|
||||||
std::array<int, 2> getSize() const;
|
std::array<int, 2> getSize() const;
|
||||||
bool shouldClose() const;
|
std::shared_ptr<OGLWindow> makeSharedContext();
|
||||||
inline void pollEvents() const { CheckForMainThread(); glfwPollEvents(); }
|
|
||||||
inline void swapBuffers() const { glfwSwapBuffers(_window_ptr); }
|
|
||||||
|
|
||||||
|
void makeCurrent() const;
|
||||||
void setSize(unsigned int x, unsigned int y);
|
void setSize(unsigned int x, unsigned int y);
|
||||||
void setTitle(const std::string&);
|
void setTitle(const std::string&);
|
||||||
void shouldClose(bool);
|
|
||||||
|
|
||||||
template<WindowCallbacks CallbackType, typename CallbackFunc>
|
|
||||||
void setCallback(CallbackFunc callback) {
|
|
||||||
CheckForMainThread();
|
|
||||||
auto tmp = makeCurrent();
|
|
||||||
static auto this_ptr = this;
|
|
||||||
static typename OGLWindowCallbacks<CallbackType>::type tmp_callback = callback;
|
|
||||||
if constexpr (CallbackType == KEY) {
|
|
||||||
glfwSetKeyCallback(_window_ptr, [](GLFWwindow*, int a, int b, int c, int d){
|
|
||||||
tmp_callback(this_ptr, a,b,c,d);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == CHAR) {
|
|
||||||
glfwSetCharCallback(_window_ptr, [](GLFWwindow*, int a) {
|
|
||||||
tmp_callback(this_ptr, a);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == CHAR_MODS) {
|
|
||||||
glfwSetCharModsCallback(_window_ptr, [](GLFWwindow*, unsigned int a, int b) {
|
|
||||||
tmp_callback(this_ptr, a, b);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == CURSOR_ENTER) {
|
|
||||||
glfwSetCursorEnterCallback(_window_ptr, [](GLFWwindow*, int a) {
|
|
||||||
tmp_callback(this_ptr, a);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == CURSOR_POS) {
|
|
||||||
glfwSetCursorPosCallback(_window_ptr, [](GLFWwindow*, double a, double b){
|
|
||||||
tmp_callback(this_ptr, a,b);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == MOUSE_BUTTON) {
|
|
||||||
glfwSetMouseButtonCallback(_window_ptr, [](GLFWwindow*, int a, int b, int c){
|
|
||||||
tmp_callback(this_ptr, a,b,c);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == SCROLL) {
|
|
||||||
glfwSetScrollCallback(_window_ptr, [](GLFWwindow*, double a, double b) {
|
|
||||||
tmp_callback(this_ptr, a,b);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == DROP) {
|
|
||||||
glfwSetDropCallback(_window_ptr, [](GLFWwindow*, int a, const char** b) {
|
|
||||||
tmp_callback(this_ptr, a, b);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == WINDOW_POS) {
|
|
||||||
glfwSetWindowPosCallback(_window_ptr, [](GLFWwindow*, int a, int b){
|
|
||||||
tmp_callback(this_ptr, a,b);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == WINDOW_SIZE) {
|
|
||||||
glfwSetWindowSizeCallback(_window_ptr, [](GLFWwindow*, int a, int b){
|
|
||||||
tmp_callback(this_ptr, a,b);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == WINDOW_CLOSE) {
|
|
||||||
glfwSetWindowCloseCallback(_window_ptr, [](GLFWwindow*){
|
|
||||||
tmp_callback(this_ptr);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == WINDOW_REFRESH) {
|
|
||||||
glfwSetWindowRefreshCallback(_window_ptr, [](GLFWwindow*){
|
|
||||||
tmp_callback(this_ptr);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == WINDOW_FOCUS) {
|
|
||||||
glfwSetWindowFocusCallback(_window_ptr, [](GLFWwindow*, int a) {
|
|
||||||
tmp_callback(this_ptr, a);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == WINDOW_ICONIFY) {
|
|
||||||
glfwSetWindowIconifyCallback(_window_ptr, [](GLFWwindow*, int a) {
|
|
||||||
tmp_callback(this_ptr, a);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == WINDOW_MAX) {
|
|
||||||
glfwSetWindowMaximizeCallback(_window_ptr, [](GLFWwindow*, int a) {
|
|
||||||
tmp_callback(this_ptr, a);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == FRAMEBUFFER_SIZE) {
|
|
||||||
glfwSetFramebufferSizeCallback(_window_ptr, [](GLFWwindow*, int a, int b) {
|
|
||||||
tmp_callback(this_ptr, a, b);
|
|
||||||
});
|
|
||||||
} else if constexpr (CallbackType == WINDOW_SCALE) {
|
|
||||||
glfwSetWindowContentScaleCallback(_window_ptr, [](GLFWwindow*, int a, int b) {
|
|
||||||
tmp_callback(this_ptr, a, b);
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
static_assert(false, "No matching callback.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -12,21 +12,10 @@ const std::string BufferError::type = "nb::BufferError";
|
|||||||
const ErrorCodeMap BufferError::ErrorMessages = {
|
const ErrorCodeMap BufferError::ErrorMessages = {
|
||||||
{ BufferErrorCodes::UNDEFINED, "Error" },
|
{ BufferErrorCodes::UNDEFINED, "Error" },
|
||||||
{ BufferErrorCodes::DATA_OVERFLOW, "Attempting buffer overflow" },
|
{ BufferErrorCodes::DATA_OVERFLOW, "Attempting buffer overflow" },
|
||||||
{ BufferErrorCodes::DATA_ERROR, "Invalid memory operation" },
|
{BufferErrorCodes::DATA_ERROR, "Invalid memory operation"}
|
||||||
{ BufferErrorCodes::BAD_DATA_TYPE, "Entered data type not allowed for buffer type"}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// class Buffer
|
|
||||||
|
|
||||||
Buffer::Buffer(GLenum target_) : OpenGLObject(), Target(target_) {
|
|
||||||
declare();
|
|
||||||
}
|
|
||||||
|
|
||||||
Buffer::Buffer(GLenum target_, const ByteVector& data_, GLenum usage_) : Buffer(target_) {
|
|
||||||
bind();
|
|
||||||
data(data_, usage_);
|
|
||||||
}
|
|
||||||
|
|
||||||
Buffer::Buffer(Buffer&& rval) : Target(rval.Target) {
|
Buffer::Buffer(Buffer&& rval) : Target(rval.Target) {
|
||||||
*this = std::move(rval);
|
*this = std::move(rval);
|
||||||
}
|
}
|
||||||
@@ -100,6 +89,17 @@ GLuint UniformBuffer::bufferIndex(GLuint idx) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// class ElementBuffer
|
// class ElementBuffer
|
||||||
|
ElementBuffer::ElementBuffer() : Buffer(GL_ELEMENT_ARRAY_BUFFER) {}
|
||||||
|
|
||||||
|
ByteVector ElementBuffer::data() const {
|
||||||
|
return data();
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t ElementBuffer::size() const { return _size / _typeSize; }
|
||||||
|
|
||||||
|
size_t ElementBuffer::typeSize() const { return _typeSize; }
|
||||||
|
|
||||||
|
GLenum ElementBuffer::glslType() const { return _glslType; }
|
||||||
|
|
||||||
template void ElementBuffer::data<uint8_t>(const std::vector<uint8_t>& data, GLenum usage);
|
template void ElementBuffer::data<uint8_t>(const std::vector<uint8_t>& data, GLenum usage);
|
||||||
template void ElementBuffer::data<uint16_t>(const std::vector<uint16_t>& data, GLenum usage);
|
template void ElementBuffer::data<uint16_t>(const std::vector<uint16_t>& data, GLenum usage);
|
||||||
@@ -108,11 +108,11 @@ template void ElementBuffer::data<uint8_t>(const uint8_t* const data, size_t siz
|
|||||||
template void ElementBuffer::data<uint16_t>(const uint16_t* const data, size_t size, GLenum usage);
|
template void ElementBuffer::data<uint16_t>(const uint16_t* const data, size_t size, GLenum usage);
|
||||||
template void ElementBuffer::data<uint32_t>(const uint32_t* const data, size_t size, GLenum usage);
|
template void ElementBuffer::data<uint32_t>(const uint32_t* const data, size_t size, GLenum usage);
|
||||||
|
|
||||||
template void ElementBuffer::subdata<uint8_t>(const uint8_t* const data, size_t size, GLintptr offset=0);
|
template void ElementBuffer::subdata<uint8_t>(const uint8_t* const data, size_t size, size_t offset=0);
|
||||||
template void ElementBuffer::subdata<uint16_t>(const uint16_t* const data, size_t size, GLintptr offset=0);
|
template void ElementBuffer::subdata<uint16_t>(const uint16_t* const data, size_t size, size_t offset=0);
|
||||||
template void ElementBuffer::subdata<uint32_t>(const uint32_t* const data, size_t size, GLintptr offset=0);
|
template void ElementBuffer::subdata<uint32_t>(const uint32_t* const data, size_t size, size_t offset=0);
|
||||||
template void ElementBuffer::subdata<uint8_t>(const std::vector<uint8_t>& data, GLintptr offset=0);
|
template void ElementBuffer::subdata<uint8_t>(const std::vector<uint8_t>& data, size_t offset=0);
|
||||||
template void ElementBuffer::subdata<uint16_t>(const std::vector<uint16_t>& data, GLintptr offset=0);
|
template void ElementBuffer::subdata<uint16_t>(const std::vector<uint16_t>& data, size_t offset=0);
|
||||||
template void ElementBuffer::subdata<uint32_t>(const std::vector<uint32_t>& data, GLintptr offset=0);
|
template void ElementBuffer::subdata<uint32_t>(const std::vector<uint32_t>& data, size_t offset=0);
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,307 @@
|
|||||||
|
#include <NBGraphics/Draw.hpp>
|
||||||
|
|
||||||
|
namespace NB{
|
||||||
|
|
||||||
|
DrawError::DrawError(
|
||||||
|
const std::string& msg,
|
||||||
|
const std::string& file,
|
||||||
|
int line) : std::runtime_error(NB::formatDebugString(msg, file, line)) {}
|
||||||
|
|
||||||
|
uint8_t VerticesFromPrimitives(GLenum type, unsigned int num_prims) {
|
||||||
|
switch(type) {
|
||||||
|
case GL_POINTS:
|
||||||
|
return num_prims;
|
||||||
|
case GL_LINES:
|
||||||
|
return num_prims*2;
|
||||||
|
break;
|
||||||
|
case GL_LINE_STRIP:
|
||||||
|
return num_prims+1;
|
||||||
|
break;
|
||||||
|
case GL_LINE_LOOP:
|
||||||
|
return num_prims;
|
||||||
|
break;
|
||||||
|
case GL_TRIANGLES:
|
||||||
|
return num_prims*3;
|
||||||
|
break;
|
||||||
|
case GL_TRIANGLE_STRIP:
|
||||||
|
case GL_TRIANGLE_FAN:
|
||||||
|
return num_prims+2;
|
||||||
|
break;
|
||||||
|
case GL_QUADS:
|
||||||
|
return 4*num_prims;
|
||||||
|
break;
|
||||||
|
case GL_QUAD_STRIP:
|
||||||
|
return 2*num_prims+2;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return num_prims;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8_t PrimitivesFromVertices(GLenum type, unsigned int num_verts) {
|
||||||
|
switch(type) {
|
||||||
|
case GL_POINTS:
|
||||||
|
return num_verts;
|
||||||
|
case GL_LINES:
|
||||||
|
return num_verts/2;
|
||||||
|
break;
|
||||||
|
case GL_LINE_STRIP:
|
||||||
|
return num_verts-1;
|
||||||
|
break;
|
||||||
|
case GL_LINE_LOOP:
|
||||||
|
return num_verts;
|
||||||
|
break;
|
||||||
|
case GL_TRIANGLES:
|
||||||
|
return num_verts/3;
|
||||||
|
break;
|
||||||
|
case GL_TRIANGLE_STRIP:
|
||||||
|
case GL_TRIANGLE_FAN:
|
||||||
|
return num_verts-2;
|
||||||
|
break;
|
||||||
|
case GL_QUADS:
|
||||||
|
return num_verts/4;
|
||||||
|
break;
|
||||||
|
case GL_QUAD_STRIP:
|
||||||
|
return num_verts/2 - 1;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return num_verts;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// DrawBuffer class
|
||||||
|
DrawBuffer::DrawBuffer(VertexAttributeList vas, GLenum prim_type)
|
||||||
|
: _gl_primitive_type(prim_type), _VAO() {
|
||||||
|
_vert_data = std::make_shared<Buffer>(GL_ARRAY_BUFFER);
|
||||||
|
_elmt_data = std::make_shared<Buffer>(GL_ELEMENT_ARRAY_BUFFER);
|
||||||
|
_VAO.addVBO(_vert_data);
|
||||||
|
_VAO.changeEBO(_elmt_data);
|
||||||
|
try {
|
||||||
|
throw _VAO.checkValid(vas);
|
||||||
|
} catch (VAOError vaoe) {
|
||||||
|
if (vaoe.error) {
|
||||||
|
_VAO.addVertexAttributes(DrawBuffer::defaultVAO(vas));
|
||||||
|
} else {
|
||||||
|
_VAO.addVertexAttributes(vas);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexAttributeList DrawBuffer::defaultVAO(VertexAttributeList vert_attrs) {
|
||||||
|
GLuint vert_id = _vert_data->id();
|
||||||
|
unsigned int vert_size = 0;
|
||||||
|
for (const VertexAttribute& va : vert_attrs) {
|
||||||
|
vert_size += va.GLSLSize * GLSLTypeSize(va.GLSLType);
|
||||||
|
}
|
||||||
|
unsigned int curr_byte = 0;
|
||||||
|
for (VertexAttribute& va : vert_attrs) {
|
||||||
|
va.ptr.buffer = vert_id;
|
||||||
|
va.ptr.stride = vert_size;
|
||||||
|
va.ptr.offset = curr_byte;
|
||||||
|
va.ptr.divisor = 0;
|
||||||
|
curr_byte += va.GLSLSize * GLSLTypeSize(va.GLSLType);
|
||||||
|
}
|
||||||
|
return vert_attrs;
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexAttributeList DrawBuffer::changeVertLayout(unsigned int i, VertexAttributePointer vap) {
|
||||||
|
GLuint vert_id = _vert_data->id();
|
||||||
|
vap.buffer = (vap.buffer) ? vap.buffer : vert_id;
|
||||||
|
VertexAttributeList vas = _VAO.getLayout();
|
||||||
|
unsigned int idx = 0;
|
||||||
|
for (const VertexAttribute& va : vas) {
|
||||||
|
if (va.ptr.buffer == vert_id) {
|
||||||
|
if (idx == i) {
|
||||||
|
return _VAO.changeLayout(i, vap);
|
||||||
|
}
|
||||||
|
idx++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
THROW_DRAW_ERROR("Could not find vertex attribute with index " + std::to_string(i));
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned int DrawBuffer::vertSize() const { return _VAO.vertSize(_vert_data->id()); }
|
||||||
|
|
||||||
|
void DrawBuffer::draw() const {
|
||||||
|
_VAO.bind();
|
||||||
|
glDrawElements(_gl_primitive_type, _elmt_data->size() / GLSLTypeSize(GL_INT), GL_UNSIGNED_INT, 0);
|
||||||
|
_VAO.unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned int DrawBuffer::elementBufferID() const { return _elmt_data->id(); }
|
||||||
|
|
||||||
|
unsigned int DrawBuffer::vertexBufferID() const { return _vert_data->id(); }
|
||||||
|
|
||||||
|
RawVec DrawBuffer::vertAttrData(unsigned int i) {
|
||||||
|
if (!_vert_data->isInitialized()) {
|
||||||
|
throw DrawError("Vertex buffer is not initialized.");
|
||||||
|
}
|
||||||
|
return _VAO.attributeData(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
RawVec DrawBuffer::vertAttrData(unsigned int i, const RawVec& newdata) {
|
||||||
|
if (!(_vert_data->isInitialized())) {
|
||||||
|
VertexAttribute va = _VAO.getLayout()[i];
|
||||||
|
vertexData(newdata.size() / (va.GLSLSize*GLSLTypeSize(va.GLSLType)));
|
||||||
|
std::cout << "From DrawBuffer::vertAttrData(int, RawVec) - vert buf size: " << _vert_data->size() << "\n";
|
||||||
|
}
|
||||||
|
return _VAO.attributeData(i, newdata);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawBuffer::elementData(unsigned int num_prims) {
|
||||||
|
elementData(std::vector<unsigned int>(VerticesFromPrimitives(_gl_primitive_type, num_prims)));
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawBuffer::elementData(const std::vector<unsigned int>& elements) {
|
||||||
|
_num_prims = PrimitivesFromVertices(_gl_primitive_type, elements.size());
|
||||||
|
_elmt_data->data(vectorToRaw(elements));
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawBuffer::elementData(const std::vector<unsigned int>& elements, unsigned int offset) {
|
||||||
|
_VAO.bind();
|
||||||
|
if (!_elmt_data->isInitialized()) {
|
||||||
|
std::vector<unsigned int> init_elmts(elements);
|
||||||
|
init_elmts.insert(init_elmts.cbegin(), offset, 0);
|
||||||
|
elementData(init_elmts, 0);
|
||||||
|
} else {
|
||||||
|
_elmt_data->data(vectorToRaw(elements), offset);
|
||||||
|
}
|
||||||
|
_VAO.unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawBuffer::vertexData(unsigned int num_verts) {
|
||||||
|
vertexData(RawVec(num_verts * vertSize()));
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawBuffer::vertexData(const RawVec& vert_data) {
|
||||||
|
// Check for uninitialized Vertex Pointers. If so, will fallback to default VAO setup.
|
||||||
|
// Otherwise, set VAO to provided Vertex Atributes.
|
||||||
|
int vert_size = vertSize();
|
||||||
|
if (vert_data.size() % vert_size != 0) {
|
||||||
|
THROW_DRAW_ERROR("Initializing data does not match vertex size of " + std::to_string(vert_size) + ".");
|
||||||
|
}
|
||||||
|
_num_verts = vert_data.size() / vert_size;
|
||||||
|
// TODO: Make it not static draw all the time
|
||||||
|
|
||||||
|
_VAO.bind();
|
||||||
|
_vert_data->data(vert_data);
|
||||||
|
_VAO.unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawBuffer::vertexData(const RawVec& data, unsigned int offset) {
|
||||||
|
_VAO.bind();
|
||||||
|
if (!_vert_data->isInitialized()) {
|
||||||
|
RawVec load_data(offset);
|
||||||
|
load_data.insert(load_data.end(), data.begin(), data.end());
|
||||||
|
vertexData(load_data, 0);
|
||||||
|
} else {
|
||||||
|
try{
|
||||||
|
_vert_data->data(data, offset);
|
||||||
|
} catch(BufferError& e) {
|
||||||
|
THROW_DRAW_ERROR("NB::BufferError in loadVBO:\n\t" + std::string(e.what()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_VAO.unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
// DrawInstanceBufferClass
|
||||||
|
DrawInstanceBuffer::DrawInstanceBuffer(
|
||||||
|
VertexAttributeList vert_vas,
|
||||||
|
VertexAttributeList inst_vas,
|
||||||
|
GLenum prim_type
|
||||||
|
): DrawBuffer(vert_vas, prim_type) {
|
||||||
|
_inst_data = std::make_shared<Buffer>(GL_ARRAY_BUFFER);
|
||||||
|
_VAO.addVBO(_inst_data);
|
||||||
|
try {
|
||||||
|
throw _VAO.checkValid(inst_vas);
|
||||||
|
} catch (VAOError vaoe) {
|
||||||
|
if (vaoe.error) {
|
||||||
|
_VAO.addVertexAttributes(defaultVAO(inst_vas));
|
||||||
|
} else {
|
||||||
|
_VAO.addVertexAttributes(inst_vas);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned int DrawInstanceBuffer::instSize() const { return _VAO.vertSize(_inst_data->id()); }
|
||||||
|
|
||||||
|
unsigned int DrawInstanceBuffer::instanceBufferID() const { return _inst_data->id(); }
|
||||||
|
|
||||||
|
void DrawInstanceBuffer::instanceData(unsigned int num_inst) {
|
||||||
|
instanceData(RawVec(instSize() * num_inst));
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawInstanceBuffer::instanceData(const RawVec& inst_data) {
|
||||||
|
int inst_size = instSize();
|
||||||
|
if (inst_data.size() % inst_size != 0) {
|
||||||
|
THROW_DRAW_ERROR("Initializing data does not match instance size of " + std::to_string(inst_size) + ".");
|
||||||
|
}
|
||||||
|
_num_inst = inst_data.size() / inst_size;
|
||||||
|
|
||||||
|
_VAO.bind();
|
||||||
|
_inst_data->data(inst_data);
|
||||||
|
_VAO.unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawInstanceBuffer::instanceData(const RawVec& data, unsigned int offset) {
|
||||||
|
_VAO.bind();
|
||||||
|
if (!_inst_data->isInitialized()) {
|
||||||
|
RawVec load_data(offset);
|
||||||
|
load_data.insert(load_data.end(), data.begin(), data.end());
|
||||||
|
instanceData(load_data, 0);
|
||||||
|
} else {
|
||||||
|
try{
|
||||||
|
_inst_data->data(data, offset);
|
||||||
|
} catch(BufferError& e) {
|
||||||
|
THROW_DRAW_ERROR("NB::BufferError in loadIBO:\n\t" + std::string(e.what()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_VAO.unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexAttributeList DrawInstanceBuffer::defaultVAO(VertexAttributeList inst_attrs) {
|
||||||
|
GLuint inst_id = _inst_data->id();
|
||||||
|
unsigned int vert_size = 0;
|
||||||
|
for (const VertexAttribute& va : inst_attrs) {
|
||||||
|
vert_size += va.GLSLSize * GLSLTypeSize(va.GLSLType);
|
||||||
|
}
|
||||||
|
unsigned int curr_byte = 0;
|
||||||
|
for (VertexAttribute& va : inst_attrs) {
|
||||||
|
va.ptr.buffer = inst_id;
|
||||||
|
va.ptr.stride = vert_size;
|
||||||
|
va.ptr.offset = curr_byte;
|
||||||
|
va.ptr.divisor = 1;
|
||||||
|
curr_byte += va.GLSLSize * GLSLTypeSize(va.GLSLType);
|
||||||
|
}
|
||||||
|
return inst_attrs;
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexAttributeList DrawInstanceBuffer::changeInstanceLayout(unsigned int i, VertexAttributePointer vap) {
|
||||||
|
GLuint inst_id = _inst_data->id();
|
||||||
|
vap.buffer = (vap.buffer) ? vap.buffer : inst_id;
|
||||||
|
VertexAttributeList vas = _VAO.getLayout();
|
||||||
|
unsigned int vas_size = vas.size();
|
||||||
|
unsigned int inst_idx = 0;
|
||||||
|
unsigned int idx = 0;
|
||||||
|
for (const VertexAttribute& va : vas) {
|
||||||
|
if (va.ptr.buffer == inst_id) {
|
||||||
|
if (inst_idx == i) {
|
||||||
|
return _VAO.changeLayout(idx, vap);
|
||||||
|
}
|
||||||
|
inst_idx++;
|
||||||
|
}
|
||||||
|
idx++;
|
||||||
|
}
|
||||||
|
THROW_DRAW_ERROR("Could not find instance attribute with index " + std::to_string(i));
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawInstanceBuffer::draw() const {
|
||||||
|
_VAO.bind();
|
||||||
|
glDrawElementsInstanced(_gl_primitive_type, _elmt_data->size() / GLSLTypeSize(GL_UNSIGNED_INT), GL_UNSIGNED_INT, (void*)_elmt_data->id(), _num_inst);
|
||||||
|
_VAO.unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,73 +0,0 @@
|
|||||||
#pragma clang diagnostic ignored "-Wint-to-pointer-cast"
|
|
||||||
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast"
|
|
||||||
|
|
||||||
#include <NBGraphics/Mesh.hpp>
|
|
||||||
|
|
||||||
namespace nb{
|
|
||||||
|
|
||||||
// class Mesh
|
|
||||||
Mesh::Mesh(
|
|
||||||
VertexDataPointerList vertexdata_,
|
|
||||||
unsigned int count_,
|
|
||||||
GLenum primitive_
|
|
||||||
) :
|
|
||||||
_primitive(primitive_),
|
|
||||||
_count(count_),
|
|
||||||
_vao(std::make_shared<VAO>(vertexdata_))
|
|
||||||
{}
|
|
||||||
|
|
||||||
Mesh::Mesh(
|
|
||||||
GLenum primitive_,
|
|
||||||
const std::shared_ptr<VAO>& vao_,
|
|
||||||
unsigned int count_
|
|
||||||
) :
|
|
||||||
_primitive(primitive_),
|
|
||||||
_count(count_),
|
|
||||||
_vao(vao_)
|
|
||||||
{}
|
|
||||||
|
|
||||||
Mesh::Mesh(
|
|
||||||
GLenum primitive_,
|
|
||||||
const VertexData& vertex_data_,
|
|
||||||
unsigned int count_
|
|
||||||
) : Mesh(primitive_, std::make_shared<VAO>(), count_) {
|
|
||||||
_vao->attributes({vertex_data_});
|
|
||||||
}
|
|
||||||
|
|
||||||
Mesh::Mesh(
|
|
||||||
GLenum primitive_,
|
|
||||||
const ByteVector& data_,
|
|
||||||
unsigned int count_,
|
|
||||||
const std::vector<VertexAttribute>& attributes_
|
|
||||||
) : Mesh(
|
|
||||||
primitive_,
|
|
||||||
VertexData(data_, attributes_),
|
|
||||||
count_
|
|
||||||
) {}
|
|
||||||
|
|
||||||
void Mesh::draw(unsigned int offset, unsigned int count) const {
|
|
||||||
_vao->bind();
|
|
||||||
OPENGL_CALL(
|
|
||||||
glDrawArrays(_primitive, offset, count);
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
// class InstancedMesh
|
|
||||||
|
|
||||||
void InstancedMesh::draw(unsigned int offset, unsigned instancecount) const {
|
|
||||||
_vao->bind();
|
|
||||||
OPENGL_CALL(
|
|
||||||
glDrawArraysInstanced(_primitive, 0, _count, instancecount);
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
// class IndexMeshes
|
|
||||||
|
|
||||||
void IndexedMesh::draw(unsigned int offset, unsigned numindices) const {
|
|
||||||
_vao->bind();
|
|
||||||
OPENGL_CALL(
|
|
||||||
glDrawElements(Mesh::_primitive, _count, _ebo->datatype(), (void*)offset)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace nb
|
|
||||||
@@ -1,126 +0,0 @@
|
|||||||
#pragma clang diagnostic ignored "-Wint-to-pointer-cast"
|
|
||||||
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast"
|
|
||||||
|
|
||||||
#include <NBGraphics/VertexArray.hpp>
|
|
||||||
|
|
||||||
namespace nb {
|
|
||||||
|
|
||||||
using VAOErrorCodes = VAOError::Codes;
|
|
||||||
const std::string VAOError::type = "nb::VAOError";
|
|
||||||
const ErrorCodeMap VAOError::ErrorMessages = {
|
|
||||||
{ VAOErrorCodes::UNDEFINED, "Error" },
|
|
||||||
{ VAOErrorCodes::INVALID_ATTRIBUTE, "Targeting invalid attribute"}
|
|
||||||
};
|
|
||||||
|
|
||||||
using VertexCodes = VertexError::Codes;
|
|
||||||
const std::string VertexError::type = "nb::VertexError";
|
|
||||||
const ErrorCodeMap VertexError::ErrorMessages = {
|
|
||||||
{ VertexError::UNDEFINED, "Error" },
|
|
||||||
{ VertexError::MISALIGNED_DATA, "Data does not match vertex layout"}
|
|
||||||
};
|
|
||||||
|
|
||||||
VAO::VAO(const VertexDataPointerList& attr_ptrs) {
|
|
||||||
attributes(attr_ptrs);
|
|
||||||
}
|
|
||||||
|
|
||||||
VAO::VAO(VAO&& other) {
|
|
||||||
*this = std::move(other);
|
|
||||||
}
|
|
||||||
|
|
||||||
VAO& VAO::operator=(VAO&& rhs) {
|
|
||||||
OpenGLObject::operator=(std::move(rhs));
|
|
||||||
_vertexdata = rhs._vertexdata;
|
|
||||||
rhs._vertexdata = {};
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
VertexDataPointerList VAO::attributes() const {
|
|
||||||
return _vertexdata;
|
|
||||||
}
|
|
||||||
|
|
||||||
VertexDataPointerList VAO::attributes(const VertexDataPointerList& vertdatalist) {
|
|
||||||
declare();
|
|
||||||
disable();
|
|
||||||
_vertexdata = vertdatalist;
|
|
||||||
bind();
|
|
||||||
for (const auto vdata : _vertexdata) {
|
|
||||||
OPENGL_CALL(glBindBuffer(GL_ARRAY_BUFFER, vdata.vertexdata->data->id()));
|
|
||||||
for (const auto attr : vdata.vertexdata->attributes) {
|
|
||||||
GLuint idx = vdata.index;
|
|
||||||
OPENGL_CALL(glVertexAttribPointer(
|
|
||||||
idx,
|
|
||||||
attr.size,
|
|
||||||
TypeToGLSL[attr.type],
|
|
||||||
attr.normalized,
|
|
||||||
attr.layout.stride,
|
|
||||||
(const void*) attr.layout.offset
|
|
||||||
));
|
|
||||||
OPENGL_CALL(glEnableVertexAttribArray(idx));
|
|
||||||
if (attr.layout.divisor) {
|
|
||||||
OPENGL_CALL(glVertexAttribDivisor(idx, attr.layout.divisor));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
unbind();
|
|
||||||
enable();
|
|
||||||
return _vertexdata;
|
|
||||||
}
|
|
||||||
|
|
||||||
VertexDataPointerList VAO::attributes(const VertexDataList& vertdatalist) {
|
|
||||||
VertexDataPointerList vdatas;
|
|
||||||
for (unsigned int i = 0; i < vertdatalist.size(); ++i) {
|
|
||||||
vdatas.emplace_back(VertexDataPointer{
|
|
||||||
std::make_shared<VertexData>(vertdatalist[i]),
|
|
||||||
i
|
|
||||||
});
|
|
||||||
}
|
|
||||||
return attributes(vdatas);
|
|
||||||
}
|
|
||||||
|
|
||||||
VertexDataPointer VAO::attribute(GLuint idx) const {
|
|
||||||
for (auto vdata : _vertexdata) {
|
|
||||||
if (idx == vdata.index) {
|
|
||||||
return vdata;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
THROW(VAOError(Codes::INVALID_ATTRIBUTE));
|
|
||||||
}
|
|
||||||
|
|
||||||
void VAO::enable() const {
|
|
||||||
if (_id) {
|
|
||||||
bind();
|
|
||||||
for(auto vdata : _vertexdata) {
|
|
||||||
OPENGL_CALL(glEnableVertexAttribArray(vdata.index));
|
|
||||||
}
|
|
||||||
unbind();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void VAO::enable(GLuint idx) const {
|
|
||||||
if(_id) {
|
|
||||||
bind();
|
|
||||||
OPENGL_CALL(glEnableVertexAttribArray(attribute(idx).index));
|
|
||||||
unbind();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void VAO::disable() const {
|
|
||||||
if(_id) {
|
|
||||||
bind();
|
|
||||||
for(auto vdata : _vertexdata) {
|
|
||||||
OPENGL_CALL(glDisableVertexAttribArray(vdata.index));
|
|
||||||
}
|
|
||||||
unbind();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void VAO::disable(GLuint idx) const {
|
|
||||||
if(_id) {
|
|
||||||
bind();
|
|
||||||
OPENGL_CALL(glDisableVertexAttribArray(attribute(idx).index));
|
|
||||||
unbind();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
} // namespace nb
|
|
||||||
@@ -36,22 +36,11 @@ OpenGLError OpenGLError::status(const std::string& note) {
|
|||||||
return OpenGLError(glGetError(), note);
|
return OpenGLError(glGetError(), note);
|
||||||
}
|
}
|
||||||
|
|
||||||
const ConstantMap<TypeCodes, int> TypeToGLSL = {
|
|
||||||
{TypeCodes::FLOAT16, GL_HALF_FLOAT},
|
|
||||||
{TypeCodes::FLOAT32, GL_FLOAT},
|
|
||||||
{TypeCodes::DOUBLE64, GL_DOUBLE},
|
|
||||||
{TypeCodes::INT8, GL_BYTE},
|
|
||||||
{TypeCodes::INT16, GL_SHORT},
|
|
||||||
{TypeCodes::INT32, GL_INT},
|
|
||||||
{TypeCodes::UINT8, GL_UNSIGNED_BYTE},
|
|
||||||
{TypeCodes::UINT16, GL_UNSIGNED_SHORT},
|
|
||||||
{TypeCodes::UINT32, GL_UNSIGNED_INT},
|
|
||||||
};
|
|
||||||
|
|
||||||
// class OpenGLObject
|
// class OpenGLObject
|
||||||
|
|
||||||
void OpenGLObject::checkObjectContextValidity() {
|
void OpenGLObject::checkObjectContextValidity() {
|
||||||
if (_arena != OGLWindow::GetCurrentObjectArena()) {
|
if (_arena != OGLWindow::getCurrentObjectArena()) {
|
||||||
THROW(OpenGLObjectError(OpenGLObjectError::INVALID_CONTEXT));
|
THROW(OpenGLObjectError(OpenGLObjectError::INVALID_CONTEXT));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -61,7 +50,7 @@ OpenGLObject::OpenGLObject(OpenGLObject&& rval) : _arena(rval._arena) {
|
|||||||
*this = std::move(rval);
|
*this = std::move(rval);
|
||||||
}
|
}
|
||||||
|
|
||||||
OpenGLObject::OpenGLObject() : _arena(OGLWindow::GetCurrentObjectArena()) {}
|
OpenGLObject::OpenGLObject() : _arena(OGLWindow::getCurrentObjectArena()) {}
|
||||||
|
|
||||||
OpenGLObject& OpenGLObject::operator=(OpenGLObject&& rhs) {
|
OpenGLObject& OpenGLObject::operator=(OpenGLObject&& rhs) {
|
||||||
rhs.checkObjectContextValidity();
|
rhs.checkObjectContextValidity();
|
||||||
@@ -90,10 +79,6 @@ const GLEnumTableType GLenumTable = {
|
|||||||
GLENUMSTRPAIR(GL_RGB8UI),
|
GLENUMSTRPAIR(GL_RGB8UI),
|
||||||
GLENUMSTRPAIR(GL_RGBA8UI),
|
GLENUMSTRPAIR(GL_RGBA8UI),
|
||||||
GLENUMSTRPAIR(GL_RGBA),
|
GLENUMSTRPAIR(GL_RGBA),
|
||||||
GLENUMSTRPAIR(GL_ELEMENT_ARRAY_BUFFER),
|
|
||||||
GLENUMSTRPAIR(GL_UNSIGNED_INT),
|
|
||||||
GLENUMSTRPAIR(GL_UNSIGNED_SHORT),
|
|
||||||
GLENUMSTRPAIR(GL_UNSIGNED_BYTE),
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace nb
|
} // namespace nb
|
||||||
@@ -0,0 +1,253 @@
|
|||||||
|
#include <NBGraphics/VertexArray.hpp>
|
||||||
|
|
||||||
|
namespace nb {
|
||||||
|
|
||||||
|
using VAOErrorCodes = VAOError::Codes;
|
||||||
|
const std::string VAOError::type = "nb::VAOError";
|
||||||
|
const ErrorCodeMap VAOError::ErrorMessages = {
|
||||||
|
{ VAOErrorCodes::UNDEFINED, "Error" },
|
||||||
|
{ VAOErrorCodes::INVALID_ATTRIBUTE, "Targeting invalid attribute"}
|
||||||
|
};
|
||||||
|
|
||||||
|
using VertexCodes = VertexError::Codes;
|
||||||
|
const std::string VertexError::type = "nb::VertexError";
|
||||||
|
const ErrorCodeMap VertexError::ErrorMessages = {
|
||||||
|
{ VertexError::UNDEFINED, "Error" },
|
||||||
|
{ VertexError::MISALIGNED_DATA, "Data does not match vertex layout"}
|
||||||
|
};
|
||||||
|
|
||||||
|
VAO::VAO(const VertexAttributePointerList& attr_ptrs) {
|
||||||
|
attributes(attr_ptrs);
|
||||||
|
}
|
||||||
|
|
||||||
|
VAO::VAO(VAO&& other) {
|
||||||
|
*this = std::move(other);
|
||||||
|
}
|
||||||
|
|
||||||
|
VAO& VAO::operator=(VAO&& rhs) {
|
||||||
|
OpenGLObject::operator=(std::move(rhs));
|
||||||
|
_attrs = rhs._attrs;
|
||||||
|
rhs._attrs = {};
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexAttributePointerList VAO::attributes() const {
|
||||||
|
return _attrs;
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexAttributePointerList VAO::attributes(const VertexAttributePointerList& attrs_) {
|
||||||
|
declare();
|
||||||
|
disable();
|
||||||
|
_attrs = attrs_;
|
||||||
|
bind();
|
||||||
|
for (auto attr_ptr : attrs_) {
|
||||||
|
OPENGL_CALL(glBindBuffer(GL_ARRAY_BUFFER, attr_ptr.buffer));
|
||||||
|
GLuint idx = attr_ptr.index;
|
||||||
|
OPENGL_CALL(glVertexAttribPointer(
|
||||||
|
idx,
|
||||||
|
attr_ptr.attribute.GLSLSize,
|
||||||
|
attr_ptr.attribute.GLSLType,
|
||||||
|
attr_ptr.attribute.GLSLNormalization,
|
||||||
|
attr_ptr.attribute.layout.stride,
|
||||||
|
(void*)attr_ptr.attribute.layout.offset
|
||||||
|
));
|
||||||
|
OPENGL_CALL(glEnableVertexAttribArray(idx));
|
||||||
|
}
|
||||||
|
unbind();
|
||||||
|
return _attrs;
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexAttributePointer VAO::attr(GLuint idx) const {
|
||||||
|
for (auto attr_ptr : _attrs) {
|
||||||
|
if (idx == attr_ptr.index) {
|
||||||
|
return attr_ptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
THROW(VAOError(Codes::INVALID_ATTRIBUTE));
|
||||||
|
}
|
||||||
|
|
||||||
|
void VAO::enable() const {
|
||||||
|
if (_id) {
|
||||||
|
bind();
|
||||||
|
for(auto attr_ptr : _attrs) {
|
||||||
|
OPENGL_CALL(glEnableVertexAttribArray(attr_ptr.index));
|
||||||
|
}
|
||||||
|
unbind();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void VAO::enable(GLuint idx) const {
|
||||||
|
if(_id) {
|
||||||
|
bind();
|
||||||
|
OPENGL_CALL(glEnableVertexAttribArray(attr(idx).index));
|
||||||
|
unbind();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void VAO::disable() const {
|
||||||
|
if(_id) {
|
||||||
|
bind();
|
||||||
|
for(auto attr_ptr : _attrs) {
|
||||||
|
OPENGL_CALL(glDisableVertexAttribArray(attr_ptr.index));
|
||||||
|
}
|
||||||
|
unbind();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void VAO::disable(GLuint idx) const {
|
||||||
|
if(_id) {
|
||||||
|
bind();
|
||||||
|
OPENGL_CALL(glDisableVertexAttribArray(attr(idx).index));
|
||||||
|
unbind();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexGroup::VertexGroup(VertexGroup&& other) {
|
||||||
|
*this = std::move(other);
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexGroup& VertexGroup::operator=(VertexGroup&& rhs) {
|
||||||
|
_vertex_data = rhs._vertex_data;
|
||||||
|
_ebo = rhs._ebo;
|
||||||
|
_vao = rhs._vao;
|
||||||
|
|
||||||
|
rhs._vertex_data = {};
|
||||||
|
rhs._ebo = nullptr;
|
||||||
|
rhs._vao = nullptr;
|
||||||
|
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
void VertexGroup::draw() const {
|
||||||
|
bind();
|
||||||
|
OPENGL_CALL(
|
||||||
|
glDrawElements(primitive, _ebo->size(), _ebo->glslType(), 0)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t VertexGroup::addBuffer(const VertexData& vertex_data_) {
|
||||||
|
VertexData data = vertex_data_;
|
||||||
|
_vertex_data.emplace_back(data);
|
||||||
|
VertexAttributePointerList attrs = _vao->attributes();
|
||||||
|
GLuint idx = attrs.size();
|
||||||
|
for (const auto& attr : data.attrs) {
|
||||||
|
attrs.emplace_back(
|
||||||
|
VertexAttributePointer{attr, data.vbo->id(),idx}
|
||||||
|
);
|
||||||
|
idx++;
|
||||||
|
}
|
||||||
|
_vao->attributes(attrs);
|
||||||
|
return _vertex_data.size();
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t VertexGroup::addBuffer(const ByteVector& data_, const VertexAttributeList& attrs_) {
|
||||||
|
return addBuffer({
|
||||||
|
std::make_shared<VBO>(data_),
|
||||||
|
attrs_
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexData VertexGroup::getBuffers(size_t idx) {
|
||||||
|
return _vertex_data[idx];
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexDataVec VertexGroup::getBuffers() {
|
||||||
|
return _vertex_data;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t VertexGroup::setBuffers(const VertexDataVec& vertex_data_) {
|
||||||
|
_vertex_data = vertex_data_;
|
||||||
|
VertexAttributePointerList attr_ptrs;
|
||||||
|
GLuint idx = 0;
|
||||||
|
for (const auto& data : _vertex_data) {
|
||||||
|
for (const auto& attr : data.attrs) {
|
||||||
|
attr_ptrs.emplace_back(
|
||||||
|
VertexAttributePointer{attr, data.vbo->id(), idx}
|
||||||
|
);
|
||||||
|
idx++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_vao->attributes(attr_ptrs);
|
||||||
|
return _vertex_data.size();
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexDataVec VertexGroup::dropBuffers() {
|
||||||
|
auto ret = _vertex_data;
|
||||||
|
setBuffers({});
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexData VertexGroup::dropBuffer(size_t idx) {
|
||||||
|
if (idx >= _vertex_data.size()) {
|
||||||
|
THROW(Error(Error<>::OUT_OF_RANGE));
|
||||||
|
}
|
||||||
|
VertexDataVec tmp;
|
||||||
|
VertexData ret;
|
||||||
|
size_t i = 0;
|
||||||
|
for (auto buf : _vertex_data) {
|
||||||
|
if (i == idx) {
|
||||||
|
ret = tmp[idx];
|
||||||
|
} else {
|
||||||
|
tmp.emplace_back(buf);
|
||||||
|
}
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
setBuffers(tmp);
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
VertexAttributePointer VertexGroup::attribute(size_t idx_) const {
|
||||||
|
return _vao->attr(idx_);
|
||||||
|
}
|
||||||
|
|
||||||
|
void VertexGroup::enableAttr(GLuint idx) {
|
||||||
|
bind();
|
||||||
|
_vao->enable(idx);
|
||||||
|
unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VertexGroup::disableAttr(GLuint idx) {
|
||||||
|
bind();
|
||||||
|
_vao->disable(idx);
|
||||||
|
unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VertexGroup::disableBuffer(size_t idx) {
|
||||||
|
auto buf_idx = _vertex_data[idx].vbo->id();
|
||||||
|
bind();
|
||||||
|
for (auto attr : _vao->attributes()) {
|
||||||
|
if (attr.buffer == buf_idx) {
|
||||||
|
_vao->disable(attr.index);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VertexGroup::enableBuffer(size_t idx) {
|
||||||
|
auto buf_idx = _vertex_data[idx].vbo->id();
|
||||||
|
bind();
|
||||||
|
for (auto attr : _vao->attributes()) {
|
||||||
|
if (attr.buffer == buf_idx) {
|
||||||
|
_vao->enable(attr.index);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VertexGroup::enable() { _vao->enable(); }
|
||||||
|
|
||||||
|
void VertexGroup::disable() { _vao->disable(); }
|
||||||
|
|
||||||
|
std::shared_ptr<EBO> VertexGroup::indices() const { return _ebo; }
|
||||||
|
|
||||||
|
std::shared_ptr<EBO> VertexGroup::indices(const std::vector<uint32_t>& data) {
|
||||||
|
_ebo->data(data);
|
||||||
|
return _ebo;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::shared_ptr<EBO> VertexGroup::indices(std::shared_ptr<EBO> buffer) {
|
||||||
|
_ebo = buffer;
|
||||||
|
return _ebo;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace nb
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
#include <NBGraphics/VertexData.hpp>
|
|
||||||
|
|
||||||
namespace nb {
|
|
||||||
|
|
||||||
VertexData::VertexData(
|
|
||||||
std::shared_ptr<Buffer> data_,
|
|
||||||
const std::vector<VertexAttribute>& attrs_
|
|
||||||
) : data(data_), attributes(attrs_) {}
|
|
||||||
|
|
||||||
VertexData::VertexData(
|
|
||||||
const ByteVector& data_,
|
|
||||||
const std::vector<VertexAttribute>& attrs_
|
|
||||||
) : data(std::make_shared<Buffer>(GL_ARRAY_BUFFER, data_)),
|
|
||||||
attributes(attrs_) {}
|
|
||||||
|
|
||||||
} // namespace nb
|
|
||||||
@@ -2,6 +2,20 @@
|
|||||||
|
|
||||||
namespace nb {
|
namespace nb {
|
||||||
|
|
||||||
|
std::map<GLFWwindow*, Window*> Window::WindowContexts = {};
|
||||||
|
std::map<int, int> Window::GLFWHints = {};
|
||||||
|
bool Window::StrictInitialization = true;
|
||||||
|
bool Window::_glfw_init = false;
|
||||||
|
Window* Window::_current = nullptr;
|
||||||
|
static std::map<int, int> defailt_window_hints = {
|
||||||
|
{GLFW_CONTEXT_VERSION_MAJOR, 3},
|
||||||
|
{GLFW_CONTEXT_VERSION_MINOR, 1},
|
||||||
|
{GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE}
|
||||||
|
#ifdef _NB_GL_DEBUG_ON
|
||||||
|
, {GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE}
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
|
||||||
using GLFWCodes = GLFWError::Codes;
|
using GLFWCodes = GLFWError::Codes;
|
||||||
const std::string GLFWError::type = "nb::GLFWError";
|
const std::string GLFWError::type = "nb::GLFWError";
|
||||||
const ErrorCodeMap GLFWError::ErrorMessages = {
|
const ErrorCodeMap GLFWError::ErrorMessages = {
|
||||||
@@ -13,11 +27,172 @@ const ErrorCodeMap GLFWError::ErrorMessages = {
|
|||||||
{GLFWCodes::WINDOW_FAILED, "Failed to initialize window"}
|
{GLFWCodes::WINDOW_FAILED, "Failed to initialize window"}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
using WindowErrorCodes = WindowError::Codes;
|
||||||
|
const std::string WindowError::type = "nb::WindowError";
|
||||||
|
const ErrorCodeMap WindowError::ErrorMessages = {
|
||||||
|
{WindowErrorCodes::UNDEFINED, "Error"},
|
||||||
|
{WindowErrorCodes::INITIALIZED_WINDOW, "Window already initialized"},
|
||||||
|
{WindowErrorCodes::NO_GLFW, "GLFW has not been initialized"},
|
||||||
|
{WindowErrorCodes::INIT_FAILED, "Could not intialized window"}
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
// class Window
|
||||||
|
|
||||||
|
int Window::getGLFWHint(int hint_key) {
|
||||||
|
if (GLFWHints.find(hint_key) == GLFWHints.end()) {
|
||||||
|
return 0;
|
||||||
|
} else {
|
||||||
|
return GLFWHints.at(hint_key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int Window::setGLFWHint(int hint_key, int hint_val) {
|
||||||
|
if (Window::_glfw_init) {
|
||||||
|
THROW(GLFWError(GLFWCodes::GLFW_INTIALIZED));
|
||||||
|
} else {
|
||||||
|
GLFWHints[hint_key] = hint_val;
|
||||||
|
}
|
||||||
|
return GLFWHints[hint_key];
|
||||||
|
}
|
||||||
|
|
||||||
|
Window* Window::getCurrent() {
|
||||||
|
return _current;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Window::checkKillGLFW() {
|
||||||
|
if(Window::WindowContexts.size() == 0 && _glfw_init) {
|
||||||
|
glfwTerminate();
|
||||||
|
Window::_glfw_init = false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Window::Window(const uint16_t x, const uint16_t y, const char* initName, GLFWmonitor* initMonitor, GLFWwindow* initWindow) {
|
||||||
|
if (!Window::_glfw_init) {
|
||||||
|
for (const auto& hint : Window::GLFWHints) {
|
||||||
|
glfwInitHint(hint.first, hint.second);
|
||||||
|
}
|
||||||
|
int glfwResponse = glfwInit();
|
||||||
|
if (glfwResponse) {
|
||||||
|
Window::_glfw_init = true;
|
||||||
|
} else {
|
||||||
|
if (Window::StrictInitialization) {
|
||||||
|
THROW(GLFWError(GLFWCodes::INIT_FAILED));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
windowSize = {x, y};
|
||||||
|
_aspect_ratio = float(x)/float(y);
|
||||||
|
windowName = std::string(initName);
|
||||||
|
monitor = initMonitor;
|
||||||
|
shareWindow = initWindow;
|
||||||
|
|
||||||
|
for (const auto& hint: defailt_window_hints) {
|
||||||
|
windowHints[hint.first] = hint.second;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Window::Window(const std::array<uint16_t, 2> initSize, const char* initName, GLFWmonitor* initMonitor, GLFWwindow* initWindow) :
|
||||||
|
Window(initSize[0], initSize[1], initName, initMonitor, initWindow){}
|
||||||
|
|
||||||
|
Window::~Window() {
|
||||||
|
glfwSetWindowShouldClose(window, true);
|
||||||
|
glfwDestroyWindow(window);
|
||||||
|
Window::WindowContexts.erase(window);
|
||||||
|
if (Window::WindowContexts.size()==0) {
|
||||||
|
glfwTerminate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::setCurrent() {
|
||||||
|
_current = this;
|
||||||
|
glfwMakeContextCurrent(window);
|
||||||
|
}
|
||||||
|
|
||||||
|
int Window::getWindowHint(int hint_key) const {
|
||||||
|
if (windowHints.find(hint_key) == windowHints.end()) {
|
||||||
|
return 0;
|
||||||
|
} else {
|
||||||
|
return windowHints.at(hint_key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int Window::setWindowHint(int hint_key, int hint_val) {
|
||||||
|
if (_init) {
|
||||||
|
THROW(WindowError(WindowErrorCodes::INITIALIZED_WINDOW));
|
||||||
|
} else {
|
||||||
|
windowHints[hint_key] = hint_val;
|
||||||
|
}
|
||||||
|
return windowHints[hint_key];
|
||||||
|
}
|
||||||
|
|
||||||
|
int Window::init() {
|
||||||
|
if (!_glfw_init) {
|
||||||
|
THROW(WindowError(WindowErrorCodes::NO_GLFW));
|
||||||
|
}
|
||||||
|
for (const auto& hint : windowHints) {
|
||||||
|
glfwWindowHint(hint.first, hint.second);
|
||||||
|
}
|
||||||
|
|
||||||
|
window = glfwCreateWindow(windowSize[0], windowSize[1], windowName.c_str(), monitor, shareWindow);
|
||||||
|
if (window == NULL) {
|
||||||
|
Window::WindowContexts.erase(window);
|
||||||
|
if (Window::WindowContexts.size()==0 && Window::_glfw_init) { glfwTerminate(); }
|
||||||
|
if (Window::StrictInitialization) {
|
||||||
|
THROW(WindowError(WindowErrorCodes::INIT_FAILED));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
glfwMakeContextCurrent(window);
|
||||||
|
Window::WindowContexts[window] = this;
|
||||||
|
|
||||||
|
gladResponse = gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
|
||||||
|
if (!gladResponse) {
|
||||||
|
Window::checkKillGLFW();
|
||||||
|
if (Window::StrictInitialization) {
|
||||||
|
THROW(GLFWError(GLFWCodes::GLAD_FAILED));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_init = true;
|
||||||
|
OPENGL_CALL(
|
||||||
|
glViewport(0, 0, windowSize[0], windowSize[1])
|
||||||
|
);
|
||||||
|
return gladResponse;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWwindow* Window::getWindow() const {
|
||||||
|
return window;
|
||||||
|
}
|
||||||
|
|
||||||
|
float Window::getAspectRatio() const { return _aspect_ratio; }
|
||||||
|
|
||||||
|
std::array<uint16_t, 2> Window::getSize() const {
|
||||||
|
return windowSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Window::getName() const {
|
||||||
|
return windowName;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::resize(const std::array<uint16_t, 2> newSize) {
|
||||||
|
windowSize = newSize;
|
||||||
|
_aspect_ratio = float(newSize[0]) / float(newSize[1]);
|
||||||
|
OPENGL_CALL(
|
||||||
|
glViewport(0, 0, windowSize[0], windowSize[1])
|
||||||
|
);
|
||||||
|
glfwSetWindowSize(window, windowSize[0], windowSize[1]);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::resize(const uint16_t x, const uint16_t y) { resize({x, y}); }
|
||||||
|
|
||||||
// class OGLWindow
|
// class OGLWindow
|
||||||
|
|
||||||
std::atomic<bool> OGLWindow::_glfwInitialized = false;
|
std::atomic<bool> OGLWindow::_glfwInitialized = false;
|
||||||
thread_local GLFWwindow* OGLWindow::_currWindow = nullptr;
|
thread_local std::shared_ptr<OGLWindow> OGLWindow::_currWindow = nullptr;
|
||||||
thread_local const GLFWwindow* OGLWindow::_currArena = nullptr;
|
thread_local GLFWwindow* OGLWindow::_currArena = nullptr;
|
||||||
std::atomic<unsigned int> OGLWindow::_count = 0;
|
std::atomic<unsigned int> OGLWindow::_count = 0;
|
||||||
|
|
||||||
bool OGLWindow::InitGLFW(const std::vector<GLFWHint>& hints) {
|
bool OGLWindow::InitGLFW(const std::vector<GLFWHint>& hints) {
|
||||||
@@ -48,50 +223,81 @@ bool OGLWindow::TerminateGLFW() {
|
|||||||
return !IsGLFWInitialized();
|
return !IsGLFWInitialized();
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWwindow* OGLWindow::MakeCurrent(const std::shared_ptr<OGLWindow>& window) {
|
void OGLWindow::SetHintInteger(const std::array<int, 2>& hint) {
|
||||||
|
CheckForMainThread();
|
||||||
|
glfwWindowHint(hint[0], hint[1]);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OGLWindow::SetHintString(const std::tuple<int, std::string>& hint) {
|
||||||
|
CheckForMainThread();
|
||||||
|
glfwWindowHintString(std::get<0>(hint), std::get<1>(hint).c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
std::shared_ptr<OGLWindow> OGLWindow::MakeCurrent(const std::shared_ptr<OGLWindow>& window) {
|
||||||
auto tmp = _currWindow;
|
auto tmp = _currWindow;
|
||||||
|
_currWindow = window;
|
||||||
if (window) {
|
if (window) {
|
||||||
_currWindow = window->getWindowPtr();
|
glfwMakeContextCurrent(_currWindow->_window_ptr);
|
||||||
_currArena = window->_arena;
|
_currArena = window->_arena;
|
||||||
} else {
|
} else {
|
||||||
_currWindow = nullptr;
|
glfwMakeContextCurrent(nullptr);
|
||||||
_currArena = nullptr;
|
_currArena = nullptr;
|
||||||
}
|
}
|
||||||
glfwMakeContextCurrent(_currWindow);
|
|
||||||
return tmp;
|
return tmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
OGLWindow::OGLWindow(
|
OGLWindow::OGLWindow(
|
||||||
unsigned int x,
|
unsigned int x,
|
||||||
unsigned int y,
|
unsigned int y,
|
||||||
const std::string&,
|
const std::string& title,
|
||||||
GLFWwindow* sharingContext
|
const std::vector<std::array<int, 2>>& integerHints,
|
||||||
) {
|
const std::vector<std::tuple<int, std::string>>& stringHints
|
||||||
|
) : _title(title) {
|
||||||
CheckForMainThread();
|
CheckForMainThread();
|
||||||
InitGLFW();
|
InitGLFW();
|
||||||
|
for (const auto& hint : integerHints) {
|
||||||
|
SetHintInteger(hint);
|
||||||
|
}
|
||||||
|
for (const auto& hint : stringHints) {
|
||||||
|
SetHintString(hint);
|
||||||
|
}
|
||||||
_window_ptr = glfwCreateWindow(
|
_window_ptr = glfwCreateWindow(
|
||||||
x,
|
x,
|
||||||
y,
|
y,
|
||||||
_title.c_str(),
|
_title.c_str(),
|
||||||
NULL,
|
NULL,
|
||||||
sharingContext
|
NULL
|
||||||
);
|
);
|
||||||
if (_window_ptr == NULL) {
|
if (_window_ptr == NULL) {
|
||||||
THROW(GLFWError(GLFWError::Codes::WINDOW_FAILED));
|
THROW(GLFWError(GLFWError::Codes::WINDOW_FAILED));
|
||||||
}
|
}
|
||||||
_arena = _window_ptr;
|
_arena = _window_ptr;
|
||||||
auto tmp = makeCurrent();
|
|
||||||
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
|
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
|
||||||
THROW(GLFWError(GLFWError::Codes::GLAD_FAILED));
|
THROW(GLFWError(GLFWError::Codes::GLAD_FAILED));
|
||||||
}
|
}
|
||||||
glfwMakeContextCurrent(tmp);
|
|
||||||
OGLWindow::_count.fetch_add(1);
|
OGLWindow::_count.fetch_add(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::shared_ptr<OGLWindow> OGLWindow::CreateWindow(
|
||||||
|
unsigned int x,
|
||||||
|
unsigned int y,
|
||||||
|
const std::string& title,
|
||||||
|
const std::vector<std::array<int, 2>>& integerHints,
|
||||||
|
const std::vector<std::tuple<int, std::string>>& stringHints
|
||||||
|
) {
|
||||||
|
return std::shared_ptr<OGLWindow>( new OGLWindow(
|
||||||
|
x,
|
||||||
|
y,
|
||||||
|
title,
|
||||||
|
integerHints,
|
||||||
|
stringHints
|
||||||
|
) );
|
||||||
|
}
|
||||||
|
|
||||||
OGLWindow::~OGLWindow() {
|
OGLWindow::~OGLWindow() {
|
||||||
CheckForMainThread();
|
CheckForMainThread();
|
||||||
if (_window_ptr) {
|
if (_window_ptr) {
|
||||||
if (_window_ptr == _currWindow) {
|
if (_window_ptr == _currWindow->_window_ptr) {
|
||||||
_currWindow = nullptr;
|
_currWindow = nullptr;
|
||||||
_currArena = nullptr;
|
_currArena = nullptr;
|
||||||
}
|
}
|
||||||
@@ -103,12 +309,6 @@ OGLWindow::~OGLWindow() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OGLWindow::detachWindow() {
|
|
||||||
_title = "";
|
|
||||||
_window_ptr = nullptr;
|
|
||||||
_arena = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
int OGLWindow::getWindowAttribute(int attr) const {
|
int OGLWindow::getWindowAttribute(int attr) const {
|
||||||
CheckForMainThread();
|
CheckForMainThread();
|
||||||
return glfwGetWindowAttrib(_window_ptr, attr);
|
return glfwGetWindowAttrib(_window_ptr, attr);
|
||||||
@@ -121,22 +321,6 @@ std::array<int, 2> OGLWindow::getSize() const {
|
|||||||
return {x, y};
|
return {x, y};
|
||||||
}
|
}
|
||||||
|
|
||||||
bool OGLWindow::shouldClose() const {
|
|
||||||
CheckForMainThread();
|
|
||||||
return glfwWindowShouldClose(_window_ptr);
|
|
||||||
}
|
|
||||||
|
|
||||||
void OGLWindow::shouldClose(bool val) {
|
|
||||||
CheckForMainThread();
|
|
||||||
glfwSetWindowShouldClose(_window_ptr, val);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLFWwindow* OGLWindow::makeCurrent() const {
|
|
||||||
auto tmp = glfwGetCurrentContext();
|
|
||||||
glfwMakeContextCurrent(_window_ptr);
|
|
||||||
return tmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
void OGLWindow::setSize(unsigned int x, unsigned int y) {
|
void OGLWindow::setSize(unsigned int x, unsigned int y) {
|
||||||
CheckForMainThread();
|
CheckForMainThread();
|
||||||
glfwSetWindowSize(_window_ptr, x, y);
|
glfwSetWindowSize(_window_ptr, x, y);
|
||||||
|
|||||||
@@ -3,11 +3,9 @@
|
|||||||
#include "stb_image.h"
|
#include "stb_image.h"
|
||||||
|
|
||||||
#include <NBCore/Errors.hpp>
|
#include <NBCore/Errors.hpp>
|
||||||
#include <NBCore/TypeTraits.hpp>
|
|
||||||
#include <NBGraphics/Image.hpp>
|
#include <NBGraphics/Image.hpp>
|
||||||
#include <NBGraphics/Mesh.hpp>
|
|
||||||
#include <NBGraphics/ProgramPipeline.hpp>
|
#include <NBGraphics/ProgramPipeline.hpp>
|
||||||
#include <NBGraphics/VertexData.hpp>
|
#include <NBGraphics/VertexArray.hpp>
|
||||||
#include <NBGraphics/Window.hpp>
|
#include <NBGraphics/Window.hpp>
|
||||||
#include <NBGraphics/Textures.hpp>
|
#include <NBGraphics/Textures.hpp>
|
||||||
|
|
||||||
@@ -18,10 +16,9 @@ int main() {
|
|||||||
400,
|
400,
|
||||||
400,
|
400,
|
||||||
"Howdy!",
|
"Howdy!",
|
||||||
nb::KeyVal(GLFW_CONTEXT_VERSION_MAJOR, 3),
|
{{GLFW_CONTEXT_VERSION_MAJOR, 3},
|
||||||
nb::KeyVal(GLFW_CONTEXT_VERSION_MINOR, 3)
|
{GLFW_CONTEXT_VERSION_MINOR, 3}}
|
||||||
);
|
);
|
||||||
nb::OGLWindow::MakeCurrent(window);
|
|
||||||
|
|
||||||
auto vert = std::make_shared<nb::Shader>(
|
auto vert = std::make_shared<nb::Shader>(
|
||||||
GL_VERTEX_SHADER,
|
GL_VERTEX_SHADER,
|
||||||
@@ -62,33 +59,23 @@ int main() {
|
|||||||
|
|
||||||
std::vector<uint32_t> indxs = {0, 1, 2};
|
std::vector<uint32_t> indxs = {0, 1, 2};
|
||||||
|
|
||||||
nb::IndexedMesh tri(GL_TRIANGLES, data, {nb::VertexAttribute{
|
nb::VertexGroup tri(data, {
|
||||||
|
nb::VertexAttribute{
|
||||||
2,
|
2,
|
||||||
nb::TypeCodes::FLOAT32,
|
GL_FLOAT,
|
||||||
false,
|
false,
|
||||||
{0, 8}
|
{0, 8}
|
||||||
}}, indxs);
|
},
|
||||||
|
}, indxs);
|
||||||
LOG(prog.log());
|
LOG(prog.log());
|
||||||
|
|
||||||
using nb::WindowCallbacks;
|
GLFWwindow* window_ptr = window->getWindowPtr();
|
||||||
|
while(!glfwWindowShouldClose(window_ptr)) {
|
||||||
window->setCallback<nb::KEY>(
|
|
||||||
[](nb::OGLWindow* w, int key, int, int, int)->void{
|
|
||||||
if (key == GLFW_KEY_Q) {
|
|
||||||
w->shouldClose(true);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
window->setCallback<nb::CURSOR_POS>(
|
|
||||||
[](nb::OGLWindow* w, double x, double y)->void{
|
|
||||||
nb::logger.msg("Pos in x is " + std::to_string(x));
|
|
||||||
}
|
|
||||||
);
|
|
||||||
while(!window->shouldClose()) {
|
|
||||||
OPENGL_CALL(glClearColor(0.2f, 0.3f, 0.3f, 1.0f));
|
OPENGL_CALL(glClearColor(0.2f, 0.3f, 0.3f, 1.0f));
|
||||||
OPENGL_CALL(glClear(GL_COLOR_BUFFER_BIT));
|
OPENGL_CALL(glClear(GL_COLOR_BUFFER_BIT));
|
||||||
tri.draw();
|
tri.draw();
|
||||||
window->pollEvents();
|
glfwPollEvents();
|
||||||
window->swapBuffers();
|
glfwSwapBuffers(window_ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
Reference in New Issue
Block a user