Lots of stuff, ending with Window restruct

This commit is contained in:
NaifBanana
2026-10-11 13:32:47 -05:00
parent ab56a2cc95
commit f49650744a
12 changed files with 412 additions and 40 deletions
+150 -1
View File
@@ -22,7 +22,9 @@ const ErrorCodeMap GLFWError::ErrorMessages = {
{GLFWCodes::UNDEFINED, "Error"},
{GLFWCodes::INIT_FAILED, "GLFW initialization failed"},
{GLFWCodes::GLFW_INTIALIZED, "GLFW has already been initialized"},
{GLFWCodes::GLAD_FAILED, "GLAD initialization failed"}
{GLFWCodes::GLAD_FAILED, "GLAD initialization failed"},
{GLFWCodes::NOT_MAIN, "Action can only be done on main thread"},
{GLFWCodes::WINDOW_FAILED, "Failed to initialize window"}
};
using WindowErrorCodes = WindowError::Codes;
@@ -34,6 +36,9 @@ const ErrorCodeMap WindowError::ErrorMessages = {
{WindowErrorCodes::INIT_FAILED, "Could not intialized window"}
};
// class Window
int Window::getGLFWHint(int hint_key) {
if (GLFWHints.find(hint_key) == GLFWHints.end()) {
return 0;
@@ -183,4 +188,148 @@ void Window::resize(const std::array<uint16_t, 2> newSize) {
void Window::resize(const uint16_t x, const uint16_t y) { resize({x, y}); }
// class OGLWindow
std::atomic<bool> OGLWindow::_glfwInitialized = false;
thread_local std::shared_ptr<OGLWindow> OGLWindow::_currWindow = nullptr;
thread_local GLFWwindow* OGLWindow::_currArena = nullptr;
std::atomic<unsigned int> OGLWindow::_count = 0;
bool OGLWindow::InitGLFW(const std::vector<GLFWHint>& hints) {
if (nb::MainTID != GetTID()) {
THROW(GLFWError(GLFWError::NOT_MAIN));
}
if (!IsGLFWInitialized()) {
for (const auto& hint : hints) {
glfwInitHint(hint[0], hint[1]);
}
if (glfwInit()) {
OGLWindow::_glfwInitialized.store(true, std::memory_order_release);
} else {
THROW(GLFWError(GLFWError::INIT_FAILED));
}
}
return IsGLFWInitialized();
}
bool OGLWindow::TerminateGLFW() {
if (nb::MainTID != GetTID()) {
THROW(GLFWError(GLFWError::NOT_MAIN));
}
if (IsGLFWInitialized()) {
glfwTerminate();
OGLWindow::_glfwInitialized.store(false, std::memory_order_release);
}
return !IsGLFWInitialized();
}
void OGLWindow::SetHintInteger(const std::array<int, 2>& hint) {
CheckForMainThread();
glfwWindowHint(hint[0], hint[1]);
}
void OGLWindow::SetHintString(const std::tuple<int, std::string>& hint) {
CheckForMainThread();
glfwWindowHintString(std::get<0>(hint), std::get<1>(hint).c_str());
}
std::shared_ptr<OGLWindow> OGLWindow::MakeCurrent(const std::shared_ptr<OGLWindow>& window) {
auto tmp = _currWindow;
_currWindow = window;
if (window) {
glfwMakeContextCurrent(_currWindow->_window_ptr);
_currArena = window->_arena;
} else {
glfwMakeContextCurrent(nullptr);
_currArena = nullptr;
}
return tmp;
}
OGLWindow::OGLWindow(
unsigned int x,
unsigned int y,
const std::string& title,
const std::vector<std::array<int, 2>>& integerHints,
const std::vector<std::tuple<int, std::string>>& stringHints
) : _title(title) {
CheckForMainThread();
InitGLFW();
for (const auto& hint : integerHints) {
SetHintInteger(hint);
}
for (const auto& hint : stringHints) {
SetHintString(hint);
}
_window_ptr = glfwCreateWindow(
x,
y,
_title.c_str(),
NULL,
NULL
);
if (_window_ptr == NULL) {
THROW(GLFWError(GLFWError::Codes::WINDOW_FAILED));
}
_arena = _window_ptr;
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
THROW(GLFWError(GLFWError::Codes::GLAD_FAILED));
}
OGLWindow::_count.fetch_add(1);
}
std::shared_ptr<OGLWindow> OGLWindow::CreateWindow(
unsigned int x,
unsigned int y,
const std::string& title,
const std::vector<std::array<int, 2>>& integerHints,
const std::vector<std::tuple<int, std::string>>& stringHints
) {
return std::shared_ptr<OGLWindow>( new OGLWindow(
x,
y,
title,
integerHints,
stringHints
) );
}
OGLWindow::~OGLWindow() {
CheckForMainThread();
if (_window_ptr) {
if (_window_ptr == _currWindow->_window_ptr) {
_currWindow = nullptr;
_currArena = nullptr;
}
glfwDestroyWindow(_window_ptr);
_count.fetch_add(-1);
if (!_count.load()) {
TerminateGLFW();
}
}
}
int OGLWindow::getWindowAttribute(int attr) const {
CheckForMainThread();
return glfwGetWindowAttrib(_window_ptr, attr);
}
std::array<int, 2> OGLWindow::getSize() const {
CheckForMainThread();
int x, y;
glfwGetWindowSize(_window_ptr, &x, &y);
return {x, y};
}
void OGLWindow::setSize(unsigned int x, unsigned int y) {
CheckForMainThread();
glfwSetWindowSize(_window_ptr, x, y);
}
void OGLWindow::setTitle(const std::string& name) {
CheckForMainThread();
_title = name;
glfwSetWindowTitle(_window_ptr, _title.c_str());
}
};