Adding Doxygen and CMake changes to support it
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@@ -10,9 +10,26 @@ set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
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set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
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set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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add_library(NBGraphics
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set(NB_GRAPHICS_SOURCE
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./src/Window.cpp
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./src/Buffers.cpp
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)
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set(NB_GRAPHICS_INCLUDE
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./Buffers.hpp
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./Camera.hpp
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./Draw.hpp
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./GLLoad.hpp
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./shader.hpp
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./VAOManager.hpp
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./Window.hpp
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)
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toAbsolutePath(ENVNB_GRAPHICS_SOURCE ${NB_GRAPHICS_SOURCE})
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toAbsolutePath(ENVNB_GRAPHICS_INCLUDE ${NB_GRAPHICS_INCLUDE})
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add_library(NBGraphics
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${NB_GRAPHICS_SOURCE}
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${GLAD_PATH}/src/glad.c
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)
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target_link_libraries(NBGraphics glfw3)
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