Revert struct lol

This commit is contained in:
NaifBanana 2026-04-04 15:01:39 -05:00
parent 2f8410e8db
commit 7e0ef3d269
22 changed files with 26 additions and 25 deletions

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@ -1,3 +1,5 @@
include_directories(./.)
add_subdirectory(./NBCore)
add_subdirectory(./NBEvents)
add_subdirectory(./NBGraphics)

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@ -1,4 +1,4 @@
include_directories(./include)
include_directories(./.)
toAbsolutePath(NB_CORE_SOURCE
./src/Errors.cpp
@ -7,14 +7,14 @@ toAbsolutePath(NB_CORE_SOURCE
)
toAbsolutePath(NB_CORE_INCLUDE
./include/ANSITerm.hpp
./include/DataSink.hpp
./include/Errors.hpp
./include/Logger.hpp
./include/Processes.hpp
./include/ThreadsafeQueue.hpp
./include/Types.hpp
./include/TypeTraits.hpp
./ANSITerm.hpp
./DataSink.hpp
./Errors.hpp
./Logger.hpp
./Processes.hpp
./ThreadsafeQueue.hpp
./Types.hpp
./TypeTraits.hpp
)
set(NB_CORE_SOURCE ${NB_CORE_SOURCE} PARENT_SCOPE)

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@ -1,5 +1,4 @@
#include "Errors.hpp"
#gay
namespace nb {

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@ -1,11 +1,11 @@
include_directories(./include)
include_directories(./.)
toAbsolutePath(NB_EVENTS_SOURCE
./src/Events.cpp
)
toAbsolutePath(NB_EVENTS_INCLUDE
./include/Events.hpp
./Events.hpp
)
set(NB_EVENTS_SOURCE ${NB_EVENTS_SOURCE} PARENT_SCOPE)

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@ -9,8 +9,8 @@
#include <string>
#include <vector>
#include "NBCore/Errors.hpp"
#include "NBCore/Types.hpp"
#include <NBCore/Errors.hpp>
#include <NBCore/Types.hpp>
namespace nb {

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@ -1,4 +1,4 @@
include_directories(./include)
include_directories(./.)
find_package(OpenGL)
add_subdirectory(${GLFW_PATH} ${GLFW_PATH}/build)
@ -15,13 +15,13 @@ toAbsolutePath(NB_GRAPHICS_SOURCE
)
toAbsolutePath(NB_GRAPHICS_INCLUDE
./include/Buffers.hpp
./include/Camera.hpp
./include/Draw.hpp
./include/GLLoad.hpp
./include/shader.hpp
./include/VAOManager.hpp
./include/Window.hpp
./Buffers.hpp
./Camera.hpp
./Draw.hpp
./GLLoad.hpp
./shader.hpp
./VAOManager.hpp
./Window.hpp
)
set(NB_GRAPHICS_SOURCE ${NB_GRAPHICS_SOURCE} PARENT_SCOPE)

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@ -6,12 +6,11 @@
#include <atomic>
#include <array>
#include <iostream>
#include <map>
#include <stdexcept>
#include <string>
namespace NB {
namespace nb {
class GLError : public std::runtime_error {
public:

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@ -1,5 +1,6 @@
#include "Window.hpp"
namespace NB {
namespace nb {
std::map<GLFWwindow*, Window*> Window::WindowContexts = {};
std::map<int, int> Window::GLFWHints = {};