Revert struct lol
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@@ -1,4 +1,4 @@
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include_directories(./include)
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include_directories(./.)
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find_package(OpenGL)
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add_subdirectory(${GLFW_PATH} ${GLFW_PATH}/build)
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@@ -15,13 +15,13 @@ toAbsolutePath(NB_GRAPHICS_SOURCE
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)
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toAbsolutePath(NB_GRAPHICS_INCLUDE
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./include/Buffers.hpp
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./include/Camera.hpp
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./include/Draw.hpp
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./include/GLLoad.hpp
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./include/shader.hpp
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./include/VAOManager.hpp
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./include/Window.hpp
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./Buffers.hpp
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./Camera.hpp
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./Draw.hpp
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./GLLoad.hpp
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./shader.hpp
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./VAOManager.hpp
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./Window.hpp
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)
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set(NB_GRAPHICS_SOURCE ${NB_GRAPHICS_SOURCE} PARENT_SCOPE)
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