Large OpenGL Object handling overhaul

This commit is contained in:
NaifBanana
2026-08-20 08:14:28 -05:00
parent bfe020c5c6
commit 3a097df594
17 changed files with 772 additions and 588 deletions
+11
View File
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#include "OGLObjects.hpp"
namespace nb {
const std::string OGLError::type = "nb::OGLError";
const ErrorCodeMap OGLError::ErrorMessages = {
{ OGLError::Codes::UNDEFINED, "Error" },
{OGLError::Codes::HANGING_OBJECT, "Attempting to leave a hanging OpenGL object"}
};
} // namespace nb