Large OpenGL Object handling overhaul

This commit is contained in:
NaifBanana
2026-08-20 08:14:28 -05:00
parent bfe020c5c6
commit 3a097df594
17 changed files with 772 additions and 588 deletions
+3 -2
View File
@@ -2,13 +2,14 @@
#ifndef _NB_CAMERA
#define _NB_CAMERA
#include <GLLoad.h>
#include "GLLoad.hpp"
#include <glm/glm.hpp>
#include <glm/gtc/matrix_inverse.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
namespace NB {
namespace nb {
class Camera {
public: