Multithreading/source/Events.cpp
2024-06-15 03:02:26 -05:00

161 lines
3.9 KiB
C++

#include "Events.h"
namespace NB {
void NULL_FUNC() {}
std::invalid_argument null_mask_error("NULL MASK NOT ALLOWED");
NBEvents::NBEvents(const uint64_t initMask, void (*initFunc)(), const char* initName):
mask(initMask), func(initFunc), name(initName) {
if (mask == 0x0) {
throw null_mask_error;
}
}
NBEvents::NBEvents(const uint64_t initMask, const char* initName):
NBEvents(initMask, NULL_FUNC, initName) {}
NBEvents::NBEvents(const NBEvents& cpy)
:NBEvents(cpy.mask, cpy.func, cpy.name.c_str()) {}
NBEvents& NBEvents::operator=(const NBEvents& cpy) {
func = cpy.func;
name = cpy.name;
mask = cpy.mask;
if (mask==0x0) {
throw null_mask_error;
}
return *this;
}
NBEvents::~NBEvents() { func = nullptr; }
const std::string NBEvents::getName() const { return name; }
const uint64_t NBEvents::getMask() const { return mask; }
void NBEvents::setMask(const uint64_t newMask) {
mask = newMask;
}
void NBEvents::setName(const char* newName) {
name = newName;
}
void NBEvents::setFunc(void (*newFunc)()) {
func = newFunc;
}
NBEventBasic* NBEventBasic::clone() const { return new NBEventBasic(*this); }
NBEventState* NBEventState::clone() const { return new NBEventState(*this); }
const uint64_t NBEventBasic::check(const uint64_t refState) const {
if ((mask!=0) && ((refState&mask)==mask)) {
func();
return refState&(~mask);
}
return refState;
}
const uint64_t NBEventState::check(const uint64_t refState) const {
if ((mask!=0) && ((refState&mask)==mask)) {
func();
}
return refState;
}
NBEventListener::NBEventListener(NBEvents** initEventList, uint16_t initNum, const uint64_t initState, state_register* initStatePtr) {
if (initStatePtr == nullptr) {
state = new state_register;
} else {
state = initStatePtr;
}
state->store(initState);
numEvents = initNum;
eventList = new NBEvents*[numEvents];
for (uint16_t i = 0; i < initNum; ++i) {
eventList[i] = initEventList[i]->clone();
}
}
state_register* NBEventListener::getStatePtr() const {
return state;
}
const uint64_t NBEventListener::getState() const {
return state->load();
}
void NBEventListener::raiseFlags(const uint64_t newState) {
bufferLock.lock();
stateBuffer.push(NBStateChange{STATE_RAISE, newState});
bufferLock.unlock();
}
void NBEventListener::raiseFlags(const NBEvents& newEvent) {
raiseFlags(newEvent.mask);
}
void NBEventListener::dropFlags(const uint64_t dropState) {
bufferLock.lock();
stateBuffer.push(NBStateChange{STATE_DROP, dropState});
bufferLock.unlock();
}
void NBEventListener::dropFlags(const NBEvents& dropEvent) {
dropFlags(dropEvent.mask);
}
const bool NBEventListener::snoop(const uint64_t refState) const {
return ((getState()&refState)==refState);
}
const bool NBEventListener::snoop(const NBEvents& refEvent) const {
return snoop(refEvent.mask);
}
void NBEventListener::_setState(const uint64_t newState) {
bufferLock.lock();
std::queue<NBStateChange>().swap(stateBuffer);
bufferLock.unlock();
state->store(newState);
}
void NBEventListener::listen() {
uint64_t oldState = getState();
for (uint16_t i = 0; i < numEvents; ++i) {
oldState = eventList[i]->check(oldState);
}
NBStateChange curr;
bufferLock.lock();
for (; !stateBuffer.empty(); stateBuffer.pop()) {
curr = stateBuffer.front();
switch (curr.type) {
case STATE_RAISE:
oldState |= curr.mask;
break;
case STATE_DROP:
oldState &= ~curr.mask;
break;
case STATE_SET:
oldState = curr.mask;
break;
default:
break;
}
}
bufferLock.unlock();
_setState(oldState);
}
void NBEventListener::listen(const NBEvents& refEvent) {
uint64_t oldState = getState();
oldState = refEvent.check(oldState);
_setState(oldState);
}
};