cmake_minimum_required(VERSION 3.10) project(Multithreading VERSION 0.1.0 LANGUAGES C CXX) # include(CTest) # enable_testing() set(CPACK_PROJECT_NAME ${PROJECT_NAME}) set(CPACK_PROJECT_VERSION ${PROJECT_VERSION}) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) include(CPACK) include_directories(./dep ./includes) link_directories(../libs/glfw-3.3.9/build/src) add_library(NBEvents source/Events.cpp) add_library(NBWindows source/Window.cpp) add_executable(main source/main.cpp source/funcs.cpp source/shader.cpp ../libs/glad/src/glad.c) target_link_libraries(main NBWindows NBEvents glfw3) set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) find_package(OpenGL REQUIRED) target_link_libraries(main OpenGL::GL)