diff --git a/build/CMakeFiles/GraphicsTest.dir/main.cpp.obj b/build/CMakeFiles/GraphicsTest.dir/main.cpp.obj index 398492f..86c919d 100644 Binary files a/build/CMakeFiles/GraphicsTest.dir/main.cpp.obj and b/build/CMakeFiles/GraphicsTest.dir/main.cpp.obj differ diff --git a/build/CMakeFiles/GraphicsTest.dir/objects.a b/build/CMakeFiles/GraphicsTest.dir/objects.a index 92ccf0c..9e4b770 100644 Binary files a/build/CMakeFiles/GraphicsTest.dir/objects.a and b/build/CMakeFiles/GraphicsTest.dir/objects.a differ diff --git a/build/GraphicsTest.exe b/build/GraphicsTest.exe index 974fec6..a54d1c7 100644 Binary files a/build/GraphicsTest.exe and b/build/GraphicsTest.exe differ diff --git a/main.cpp b/main.cpp index 33a0c6b..973e2a1 100644 --- a/main.cpp +++ b/main.cpp @@ -36,7 +36,7 @@ int main() { // glfwSetCursorPosCallback(window, mouse_callback); // Create Data - unsigned int gridX = 20, gridY = 20; + unsigned int gridX = 10, gridY = 3; float* tileCoords = makeGridPoints(gridX, gridY); unsigned int* tileIndices = makeGridIndex(gridX, gridY); @@ -62,11 +62,10 @@ int main() { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, EBO); glBufferData(GL_ELEMENT_ARRAY_BUFFER, 6*(gridX-1)*(gridY-1)*sizeof(unsigned int), tileIndices, GL_STATIC_DRAW); - std::cout << "LOADED DATA\n"; - myShader.use(); glBindVertexArray(VAO); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glProvokingVertex(GL_FIRST_VERTEX_CONVENTION); // Window loop while(!glfwWindowShouldClose(window)) { // Input checking